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  1. Backward Pawns
    7 games, 1933-2008

  2. Clearance
    120 games, 1843-2015

  3. Combinations to win a pawn with advantage
    53 games, 1889-2017

  4. Combined Operations
    69 games, 1857-2013

  5. Decoy
    The decoy is a sacrifice (usually a sham sacrifice) designed to force a piece (often the King) to a specific square for the purpose of enabling a combination to mate, win material or otherwise improve one's position.
    107 games, 1855-2016

  6. Defense and offense combined
    14 games, 1900-2012

  7. Defensive Combinations
    329 games, 1851-2010

  8. Defensive Combinations (Breaking a Pin)
    4 games, 1912-2007

  9. Defensive Combinations (draw by repetition)
    3 games, 1966-2013

  10. Defensive Combinations (Perpetual Check)
    23 games, 1925-2008

  11. Defensive Combinations (Stalemate)
    32 games, 1880-2009

  12. Deflection
    Deflection involves a forced move designed to deflect or force the move of an opponent's piece (often the King) "away" from a square (i.e. go away) where the opponent's is at a disadvantage. It differs from the decoy, whose purpose is to force the opponent's piece "to" a specific square (i.e. come here). If the deflection is successful, the resulting position can result in forced mate, material loss or a positional advantage for the aggressor.
    220 games, 1770-2009

  13. Deflection (Removing the Guard)
    Removing the Guard is a subcategory of deflection. The tactic involves undermining a piece protecting another piece, with the idea of capturing the piece left unprotected. The logic is that if piece A guards piece B, then you can win piece B by removing the protection of piece A. This removal of protection involves a deflection in either forcing the guarding piece away from the guarding square or by the capture of the guarding piece.
    108 games, 1864-2017

  14. Demolition of Pawn Structure: Sac on h7 (h2)
    The sacrifice at h7 or h2 is intended to demolish the opponent's King-side pawn structure, setting up possible mating attacks, decisive win of material or won endgame positions.


    115 games, 1620-2016

  15. Demolition of Pawn Structure: Sac on f7 (f2)
    The sacrifice at f7 or f2 is intended to demolish the opponent's King-side pawn structure, setting up possible mating attacks, decisive win of material or won endgame positions.
    114 games, 1825-2015

  16. Demolition of Pawn Structure: Sac on g6 ( g3)
    The sacrifice at g6 or g3 is intended to demolish the opponent's King-side pawn structure, setting up possible mating attacks, decisive win of material or won endgame positions.
    61 games, 1900-2008

  17. Demolition of Pawn Structure: Sac on g7 (g2)
    The sacrifice at g7 or g2 is intended to demolish the opponent's King-side pawn structure, setting up possible mating attacks, decisive win of material or won endgame positions.
    90 games, 1860-2010

  18. Demolition of Pawn Structure: Sac on h6 (h3)
    The sacrifice at h6 or h3 is intended to demolish the opponent's King-side pawn structure, setting up possible mating attacks, decisive win of material or won endgame positions.
    62 games, 1907-2012

  19. Demolition of Pawn Structure: Unusual Sac's
    28 games, 1895-2011

  20. Demolition of Pawns: f6 (f3), e6 (e3), a7 (a2)
    These pawn sacrifices are intended to demolish the opponent's King-side pawn structure, setting up possible mating attacks, decisive win of material or won endgame positions.
    124 games, 1860-2012

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