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M Didier vs Frank James Marshall
Paris (1900), Paris FRA, rd 7, May-29
Russian Game: Three Knights Game (C42)  ·  0-1


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Kibitzer's Corner
< Earlier Kibitzing  · PAGE 2 OF 3 ·  Later Kibitzing>
Jul-23-07  Certhas: If he didn't notice the checkmate threat then why 25.b3 instead of taking the queen 25.Bxd5? Is there another reason the queen is forbidden?
Jul-23-07  newton296: <certhas> good point certhas , given how bad diduer played this game in general, it's hard to apply logic to his moves. I think he was just under the illusion that white couldnt sak his Q to clear the way for mate.
Jul-23-07  JSYantiss: 25.Bxd5 allows 25...Bd3# Same result as the puzzle, just a move earlier.
Jul-23-07  newton296: didier sees reason to castle early in the game . but then invest an amazing 4 moves to undo the castle in the middle game?? what the ?? Can someone explain the logic of this ? I'm flabergasted by this game!
Jul-23-07  zb2cr: Pretty little Queen sac to finish it off. I saw it in about 5 seconds.

Now, if only I could GET to such positions in my own games, and if only somebody would TELL me at the crucial point: "There is a forced win possible here, find it!" then I'd be a much better player.

Premium Chessgames Member
  kevin86: Black offers his queen passively on move 24-then he gives white an offer he can't refuse at move 25. Mr. Didier had a rude awakening with a horse's head in his bed-or was that just a knight?
Jul-23-07  blair45: One could do worse than learn tactics from the games of Mr. Frank J. Marshall
Jul-23-07  realbrob: Well, here there isn't much space left for analysis, 25..Qxc4+, and forced mate. The White K's position is too bad. Assuming that White's position was probably already lost, 24.Qg4 is a big blunder, but 25.b3?? is beyond comprehension. If Dieder thought he had lost the game he could resign, if he wanted to offer some resistance he could play 25.Be3, losing a piece.

Does anyone now if in 1900 someone thought that resigning wasn't a polite thing to do?

Jul-23-07  Crowaholic: Hurray, it's 5 second Monday again! 25. ..Qxc4+ 26. bxc4 Bd3#. I guess. White was smart enough not to play 25. Bxd5?? after 24. ..Qd5!!, but played 25. b3?? instead, which delays the mate only by one move and so do Be3 and Qxg6. I wonder what he was thinking. 25. Rh1 looks better but is still dead losing:

25. ..Qxc4+ 26. Kg1 Qe2 etc.

Jul-23-07  Ashram64: check and mate! oh boa boa!
famous monday queen sac again to remove the defender
Jul-23-07  zb2cr: <realbrob>,

25. Be3 doesn't just lose a piece. It still allows mate in 2 by 25. ... Qxc4+; 26. Ke1 (forced), Qe2#.

Premium Chessgames Member
  YouRang: Another example of a puzzle that can be solved easily by looking at the opponent's (white's) king. It is completely immobile, meaning that any move that can deliver check (without being blocked or captured) wins.

Here, black has TWO pieces that can deliver this deadly check, and white has one lonely bishop to stop them. Needless to say, it can only stop one of the two, making it an overworked piece. Nice Monday puzzle.

Jul-23-07  Crowaholic: <zb2cr: 25. Be3 doesn't just lose a piece. It still allows mate in 2>

Exactly. Likewise:

25. Re1 Qxc4+ 26. Re2 Qxe2#
25. Qxg6 Qxc4+ 26. Qd3 Qxd3#

Even 25. Ba6 is better: ..bxa6 26. Rg3 Bxg3 27. Qxg3 Qb5+ 28. Kg1 Qxb2

Premium Chessgames Member
  playground player: Sure is easy to solve the puzzle if you've already studied the game! I loved the way Marshall used Petroff's Defense, but I'm not yet able to imitate him.
Jul-23-07  SilentGenius: Pretty easy, got it in a few seconds. Noticed that the white king was trapped. Good puzzle!
Premium Chessgames Member
  fm avari viraf: When the Queen is sac for a mating attack, the combination always looks pretty! Here, 24...Qd5! wins immediately.
Jul-23-07  ahmadov: Easy and nice...
Jul-23-07  willyfly: material is even - Black's ♕ is en prise and White has a mate in one if Black's LS♗ moves from the g6 square unless...

25...♕xc4+ the priority of check
26 bxc4 White must take the ♕.
Then 26...♗d3#
yeppers - if it's mate then it's gotta be the solution.

Jul-23-07  unferth: <newton296: didier sees reason to castle early in the game . but then invest an amazing 4 moves to undo the castle in the middle game?? what the ?? Can someone explain the logic of this ? I'm flabergasted by this game!>

I think this may be the answer:

M Didier
Number of games in database: 27
Years covered: 1900 to 1999
Overall record: +1 -24 =2 (7.4%)

Jul-23-07  aazqua: why does gilbert blonty keep putting that endgame into random posts? Shouldn't someone stop that?
Jul-23-07  Fezzik: Wow,

I took longer on this puzzle than on Sunday's puzzle!

The reason was an optical illusion: I first thought that White had castled. I took about a minute before I realised that the <King> and not the Rook was on f1, then I found the solution.

Jul-23-07  beginner64: It took me full 2 minutes to see the queen sac.

Does 2 minutes for Monday mean I am in for a tough week?

Jul-23-07  GannonKnight: Got it. Rather simple.
Jul-23-07  resty: more interesting puzzle could have been: what's the black's 24th move
Jul-23-07  beginner64: Doesn't white get into playable situation after:
23. Qxh5 Bxh5.
24. f3
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