|Oct-01-02|| ||drukenknight: 8 Qe1 looks like it would have helped more |
|Oct-01-02|| ||Sneaky: That would drop d4.
You are right, in my opinion, that 8 g3? is the lemon. "Find similar games" pins that move as the novelty... this was the first time it was tried, and it hasn't been tried since. If Jose Raul can't win with it, nobody can.
The preferred move seems to be 8. Nf3
|Oct-04-02|| ||drukenknight: 8 Qe1 Bxd4 9 QxQ gxh4 10 Bxf4 Bb6 11 Nb5 Na6|
in effect white has broken up three connected pawns on the king side and black has broken up two in the middle. leaving white w/ 5 connected pawns and black w/ 3. white has lost the right to castle, so it looks pretty close.
I agree that 8 Nf3 is probably just as good or better
|Oct-05-02|| ||drukenknight: Actually Sneaky is right, 8 Nf6 is the move.|
First off there a pawn fork lurking in the first line; but it turns out good for white:
8 Qe1 Bxd4 9 QxQ gxh4 10 Nb5 Bb6 11 Bxc4 c6 12 Nxf7+ Kd8 13 Nxa8 cxd5 14 Bxb8
but then we see: 8 Qe1 Qxd1! 9 Kxd1 Nxd5 10 Nxd5 Na6
So the drunken knight saves it for black.
|Oct-02-03|| ||patzer2: I'm convinced 3. Bc4?! in the king's gambit accepted is at best a move that quickly loses the initiative and at worst a weak move. Black gets too much initiative and too easily equalizes after 3. ..d4, after which the second players has a number of excellent plans at his disposal to make white's game difficult. |
Look at this game, as just one example, in which a relatively unknown player beasts Capablanca, who rarely lost. This is just one of a number of examples of the bad play white gets after the move 3. Bc4.
3. 3. Nf3 is the stronger move, validating the advice "knights before bishops" -- at least in this case
|Oct-02-03|| ||patzer2: While 8. Nf3 has been suggested here, it didn't help white much in Nenarokov vs V Sozin, 1925 |
|Oct-03-03|| ||Calli: Its only a simul. 8.g3?! is just the kind of thing a GM might try out at a simul. Beckman was of master strength, so Capa would find out pretty quick whether it was any good. |
9.Kg2? is bad here. White has 9.Qf3 instead. The point being that 9...Nxd5 10.hxg3 traps the queen.
Finally 10.hxg3?? is a blunder. 10.exd5 leaves Black well ahead but the game could go on.
|Jan-05-04|| ||Whitehat1963: Capa's shortest loss as white. |
|Jan-08-05|| ||Backward Development: The Polgar's and Fischer both agree that Bc4 is a fine move(or else they wouldn't have played them!)
Nf3 is equally strong, but these positions are FAR too tactically complex to simply adhere to Tarrasch-isms. |
|Aug-02-05|| ||who: <patzer2> Fischer played 3.Bc4 against Evans and won. Fischer vs Larry Evans, 1963 <Dick Brain> there says Korchnoi believes white still has an advantage (though I am not sure if he means in 3.Nf3 or in 3.Bc4.|
|Sep-17-05|| ||ughaibu: g3 is standard procedure: Max Lange vs Adolf Anderssen, 1851|
|Sep-17-05|| ||Whitehat1963: Why not 6. Nf3?|
|Oct-01-05|| ||fgh: <Whitehat1963>: 6. Nf3 Qh5 followed by g4 is problematic for white.|
|Dec-01-05|| ||Neurotic Patzer: Was this in a simul?|
|Mar-15-08|| ||Whitehat1963: Someone needs to submit this game to the Guess-the-Move database. Speaking of which, what are the 10 "hardest" games to play in that database these days?|
|Mar-08-12|| ||OhioChessFan: Imagine the shock if someone came to this game for Guess The Move and is greeted with "YOU ARE PLAYING THE ROLE OF BECKMAN".|
I guess I can forgive Capa for not resigning after 14...Qxe1 since he didn't have much practice at losing.
|Mar-08-12|| ||King Death: < patzer2: I'm convinced 3. Bc4?! in the king's gambit accepted is at best a move that quickly loses the initiative and at worst a weak move...>|
Actually it isn't bad and since the 90s seems to have been played a lot by players like Heikki M J Westerinen.
<...Black gets too much initiative and too easily equalizes after 3. ..d4, after which the second players has a number of excellent plans at his disposal to make white's game difficult...This is just one of a number of examples of the bad play white gets after the move 3. Bc4.>
Black usually plays 3...Nf6 4.Nc3 c6 instead of 3...d5.
|Mar-08-12|| ||Penguincw: Final move, black hits the bishop again and the queen.|
|Mar-09-15|| ||SBC: According to Herman Helms, this game was from a 31 board simul given by Capa at the Musical Art Club hosted by the Franklin Chess Club, in which he scored +17=3-1. 10 games were abandoned since Capa had to catch a train to N.Y. at midnight.|
The players who drew were Miss Sylvia Scott, E. P. Ward and A. J. Smith
|Nov-08-15|| ||MissScarlett: <According to Herman Helms, this game was from a 31 board simul given by Capa at the Musical Art Club hosted by the Franklin Chess Club, in which he scored +17=3-1. 10 games were abandoned since Capa had to catch a train to N.Y. at midnight.>|
<The Unknown Capablanca> scores this simul as +22 -1 =8, so the games weren't abandoned, but adjudicated in the usual fashion, if not after a fashion.
|Dec-27-15|| ||TheFocus: From a simultaneous exhibition in Philadelphia, Pennsylvania on October 11, 1924.|
Capablanca scored +22=8-1.
Source is Philadelphia newspapers.