< Earlier Kibitzing · PAGE 3 OF 3 ·
|Aug-18-12|| ||James D Flynn: Black is a P up and threatens both White Ns but his K is exposed. Candidates 9.Qg4+, Qe2, d4.
9.Qg4+ Kxe5 10.d4+ Kxd4 11.Qxf4 dxe4 12.Be3+ Kc4 13.Qf1+ (not 13.Qxe4+ Kb5 14.a4+ Ka5 15.c3 c5 16.b4+ cxb4 17.cxb4+ Bxb4+ 18.Ke2 Re8 19.Qc4 a6 20.Rab1 Qe7 21.Rxb4 Qxe3+ and Black wins ) Kb4 14.c3+ Ka5 14.a4 a6 15.b4+ Bxb4 16.Qc4 c5 17.cxb4+ cxb4 18 Rb1 Qe7 19.Bc5 Qxc5 20.Qxc5+ b5 21.axb5 Nd7 22.Ra1#|
|Aug-18-12|| ||chess defense: I hate to admit but i have to say...lutikov was the choreographer and korchnoi was the dancer here....|
|Aug-18-12|| ||Patriot: What a position! Both knights are hanging but black's king is in the middle of the board in the opening phase.|
The most forcing is <9.Qg4+ Kxe5 10.d4+!>.
10...Kxe4 11.Qxf4#! This wasn't immediately obvious to me at first.
10...Kxd4 (forced) 11.c3+ Ke5 12.Bxf4+ Ke4 Black is dead here.
|Aug-18-12|| ||kevin86: I had the first few moves...but does this puzzle REALLY scan 15 moves!?|
|Aug-18-12|| ||nirvanapirate: Qg4+! and the rest is history 1/1|
|Aug-18-12|| ||Chessdreamer: According to "Korchnoi's Chess Games", edited by David Levy and Kevin O'Connell, this game ended with 23.R1f6+ 1-0.|
|Aug-18-12|| ||Moszkowski012273: So many mistakes in this game. 5.Nc3 instead of d3 is actually a blunder giving black the chance to play (correctly) Nxe4,,,,,6.Bxf7 is inferior to 0-0 or Nxe4,,,,,but then black went ahead and gave up all chances with the horrible 7...Ke6 instead of Kg8, Kf8,or even Kf6.|
|Aug-18-12|| ||agb2002: White has a bishop and a knight for the bishop pair and a pawn.|
Black threatens 9... Kxe5 and 9... dxe4.
The first move that comes to mind is 9.Qg4+, forcing the extraction of the king, 9... Kxe5 10.d4+ Kxd4 (10... Kxe4 11.Qxf4#) 11.c3+
A) 11... Kxe4 12.Qxf4+ Kd3 13.Qd4+ Kc2 14.Qd1#.
B) 11... Kd3(c4) 12.Qe2#.
C) 11... Ke5 12.Bxf4+ Kxe4 13.Qf3+ Kf5 14.Bxc7+ followed by 15.Bxd8, 0-0, Rad(e)1 keeping the attack against the king and taking advantage of Black's lack of development.
|Aug-18-12|| ||Patriot: <agb2002> In your comment <White has a bishop and a knight for the bishop pair and a pawn>, I'm curious why you don't say "Black has the bishop pair and a pawn." Because usually having the "bishop pair" means that player has both bishops while the other player has a knight and bishop, just like being up the exchange means that player has a rook for a knight or bishop. It's possible that one side can have the bishop pair while the other side has a rook, for example, but in that case I would phrase it "bishop pair for a rook". You can say it any way you want, but I thought I would just ask.|
|Aug-18-12|| ||FSR: Surely Black can't survive after 9.Qg4+ Kxe5 10.d4+ Kxd4 11.Qxf4.|
|Aug-18-12|| ||The Last Straw: Made it to 10…♔xd4.|
|Aug-18-12|| ||TomOhio: Now, see? THAT'S how a King's Gambit game is supposed to be played... weird positions and combinations, crazy looking moves... total chaos. That's why I always liked it.|
|Aug-18-12|| ||chrisowen: One roller coaster up tour queg4 in slow bury it hope in terrible it |
lane tooth in claw back ground be7 is a recipe for disaster in d6 it
or ascent in d5 even g5 doll fun in the sun shred pawn to rights it
d5 instead hokey cokey e5 as taking middle porch in buy it gook e6 fares no
better in what asking is the sell in e7?
|Aug-18-12|| ||chrisowen: Manage in ko ala d5 gobble the stallion e5 and then find safe |
refuge escry in light so first idea us try line g4 bring him on key
establish in evermore d4 c3 pastiche ditto in grab it you in mention
expose the soft under-belly again double it dig in try 9.qg4+ kxe5
10.d4+ dellusions of grandeur in kingxd4 11.c3+ cocky punt in?
|Aug-18-12|| ||Abdel Irada: <morfishine: Made it through to <15.Bxd8> but didn't see it all the way through to <24.Qxf6#>|
Do I get half-credit for guessing the opening was a Kings Gambit? :)>
I think you get full credit for what you did find. The continuation after 15. ...♖xd8 involved suboptimal defense by Korchnoi, so can't be regarded as part of the puzzle.
In fact, as <abuzic> has pointed out, winning Black's queen is not White's best line either; apparently 13. ♕h5! forces mate, which is far clearer than settling for queen plus attacking chances versus three minor pieces.
By this criterion, either <abuzic> alone (if he found that solution without reference to silicon) or no one (if he didn't) gets *full* credit. And if that is so, it seems to me that we all get credit to the extent that we found our way to some advantage for White.
By that measure, I award myself partial credit, and I am now 4.7165384/5 on the week. :-D
|Aug-18-12|| ||Jimfromprovidence: At first I thought 9 d5, with the threat of 10 Qg4#.|
Then I saw that that was too slow because black can check on h4 with his bishop, so 9 Qg4+ was necessary to force 9...Kxe5.
Then I looked over the whole game and saw that it was "cooked', so I said what the @##@ is going on?
We need a forensic chess detective to figure this one out!
|Aug-18-12|| ||bengalcat47: This is quite a shock to see Korchnoi lose in this manner. If Morphy had been alive at the time of this game he would've thoroughly enjoyed it!|
|Aug-18-12|| ||Moonwalker: I got to 11. c3+, but couldn't keep track of the position in my head!|
|Aug-18-12|| ||njchess: 9. Qg4+ is not all that difficult. The game line is a bit tricky after 16. 0-0. But once you realize that White is "all in", it's just a matter of throwing pieces at the Black king. This game is yet another good reason not to play 5. ... Nxe4!|
|Aug-18-12|| ||TheBish: Lutikov vs Korchnoi, 1951|
White to play (9.?) "Very Difficult"
This looks somewhat familiar, so maybe that helped to work out the attack.
9. Qg4+! Kxe5 10. d4+ Kxd4
Or 10...Kxe4 11. Qxf4#
11. c3+ Ke5
Now if 11...Kxe4 12. Qxf4+ Kd3 13. Qd4#, or 11...Kd3 12. Qe2#.
12. Bxf4+ Kxe4 13. Qf3+ Kf5 14. Bxc7+
White wins the queen, and will continue the king hunt from there.
|Aug-19-12|| ||sevenseaman: <Jimfromprovidence> <Then I looked over the whole game and saw that it was "cooked', so I said what the @##@ is going on?|
We need a forensic chess detective to figure this one out!>
Intriguing. How so? Not that I could see any tell tale signs!
|Aug-19-12|| ||stst: One obvious course:
IF, as above, after 10.d4+ Kxe4, then
See what's missing....
|Aug-19-12|| ||Jimfromprovidence: <sevenseaman> <Intriguing. How so? Not that I could see any tell tale signs!>|
Some of the earlier posts put the idea in my head. Then two telltale signs for me were 7...Ke6 instead of 7...Kg8 and 8...d5 instead of 8...Kxe5. Now 9 Qg4+ leaves black with only 9 ...Kxe5 and the king hunt is on.
No player of that caliber puts his king out there for slaughter unforced.
|Aug-19-12|| ||morfishine: <Abdel Irada> Thanks for the input. Once a line begins to string itself out, I pretty much call it a day. For example, one mentioned castling either side (move 14?) which I looked at as winning for White (keeping the threat against <c7>) and the improvement for Black <15...Bxd8> which makes it harder for White. |
IMO, its important to ID main points, like <10...Kxd4> since 10...Kxe4 is answered by 11.Qxf4#, stuff like. Once the forcing line ceases, it becomes a tree, and thats when I'm done
|Aug-20-12|| ||LIFE Master AJ: This game has to be a record of some kind, lots of checks!|
< Earlier Kibitzing · PAGE 3 OF 3 ·