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Jacob Murey vs William Watson
"The Traveling Bishop" (game of the day May-16-2017)
Montpellier Open1 (1985), Montpellier FRA, rd 4, Oct-??
King's Indian Defense: Saemisch Variation. Panno (E84)  ·  1-0

ANALYSIS [x]

FEN COPIED

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find similar games 2 more J Murey/W N Watson games
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Kibitzer's Corner
Mar-21-02  knight: 27.c5! decided the game.
May-16-17  SeanAzarin: Ouch. 35... Q-K2 36 RxB mate. Lovely finish.

Black let White's major pieces have way too much scope.

May-16-17
Premium Chessgames Member
  offramp: White's queen's bishop travelled a long way and caused a lot of problems.
May-16-17  AlicesKnight: (Black;) "Will no-one rid me of this turbulent priest?"
May-16-17  Honey Blend: 22. ♘c7 looks interesting at first glance, but I am thinking of 22 ... ♗xc4!? 23. ♘xe8 ♗xa2+ 24. ♔a1 ♖xe8 25. ♖xd6 ♘f6 as a response, maybe the reason why it was avoided. Position looks quite ok for Black here.


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May-16-17  morfishine: I don't know whats more intriguing about this game, White's hyperactive DSB, or White's refusal to capture Black's DSB after move 31

*****

May-16-17  thegoodanarchist: < offramp: White's queen's bishop travelled a long way and caused a lot of problems.>

I dub him "wilbury"

May-16-17
Premium Chessgames Member
  ajk68: Black wasted too much time. He just let white set up an attack while fruitlessly shuffling his pieces around.

A critical positional error was shedding his light square bishop.

May-16-17
Premium Chessgames Member
  ajk68: This game is a study in how not to defend.
May-16-17
Premium Chessgames Member
  naresb: <ajk68: This game is a study in how not to defend.> Ye, there are many conditions under which defenses are poorly handled. In most of the times any average player (on any level or rankings) do recognise the coming combination threat but fails to understand how to respond to them.

While relocation of pieces is a tough job, counter attack/simplification are easy ones. A proper timely mix of all stand sound n solid! The trick is to understand the degree of threats. For greater degree of threats, one need to apply counter-attack/simplification else relocation. In most cases imho counter-attack/simplification tend to draw while relocation preserves chances of wins (but subject to position of the game).

In the present game, just cross checked with silicon friend and it revealed 10... Bxh6 followed by 11... e5, 12... exd4 stand as better responses!

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