< Earlier Kibitzing · PAGE 2 OF 2 ·
|Oct-28-05|| ||makaveli52: wow, just wow, what a great game, and a unique finish|
|Oct-28-05|| ||Kola: I love this position. I feel like buying it. . . .|
|Oct-28-05|| ||cade: The final position is stunning! The white King and his pawns will beat the poor black Bishop while his King and Rook are stuck helplessly in the corner.|
|Oct-28-05|| ||An Englishman: Good Evening: Amazing game. So *this* is why Black has to enter the Frankenstein-Dracula Variation.|
|Oct-28-05|| ||bachiller: Remember wednesday┤s game of the day. There is a beautiful symmetry: There, black queen was condamned to prison in a8, whereas today it is the king who cannot escape the gaol in h8. Both games are wonderful.|
|Oct-28-05|| ||spock jenkins: hi folks! longtime visitor, but i almost never kibitz. i feel, as a beginner, that i can't add much of value. no cool lines or anything like that.|
however, since this game features a nice windmill, i thought it would be ok to direct folks to what i think is a cool game, containing a windmill, that i uploaded to the database recently. if you're interested...
K Volke vs M Schaefer, 1994
i'd like to add that i really appreciate the wealth of knowledge all the kibitzers bring here, and to thank chessgames.com for their truly excellent site!
|Oct-28-05|| ||Norman Glaides: So what happens after 8.g4?|
|Oct-28-05|| ||drmariogodrob: <Norman> After 8. g4, black plays the same move: 8. ... Nh6.|
|Oct-28-05|| ||YouRang: Fascinating game. The bishop and knight have black's king and rook in a hopeless dungeon, awaiting execution. As Kevin86 points out, the final position is <mate in 10> (if I counted right), and yet, simple to solve.|
|Oct-28-05|| ||kevin86: I saw the windmill idea and I thought we had sneaked from Germany (zugzwang) into Holland (windmills). The ending doesn't exactly fit the zugzwang theme-it goes along better with such games as the "tomb game"-which appeared recently,I believe.|
|Oct-28-05|| ||underrated: <pferd: An amusing finish. You see, of course, why Black resigned.>|
no acturally i dont, please do tell
|Oct-28-05|| ||aragorn69: As has already been pointed out by various kibbitzers, the winning strategy is not to promote the pawns (Black's bishop is sacrificed to provoke stalemate), but to lead the King to e7 in a roundabout way (i.e. through d2-c3-b4-c5-b6-c7-d8) and then play Ne8 or Ne4 (u may need a waiting move to force the bishop out of c6/g6) and then Nf6 mates.|
|Oct-28-05|| ||chesscrazy: <underrated> White will queen all his queenside pawns like ughaibu said. Black can't do anything about that and he can only move his bishop. Eventually white will obtain a queen and mate black.|
|Oct-28-05|| ||aragorn69: In my calculations, contrary to <You Rang>'s, Black can delay mate until move 48 (but I too may be wrong).|
|Oct-28-05|| ||aragorn69: No <chesscrazy>, that does not do, since Black's bishop can take the pawns when they get to white squares, either provoking stalemate or freeing the King. See posts above by <pferd> and myself.|
|Oct-28-05|| ||aragorn69: This game is truely fascinating!!
Two great variations for Black that I am looking at:
11.-Bxh6!? sacrificing a piece for three central pawns.
13.-Bxb5!?!? sacrificing a rook for astounding compensations, e.g. 14.Bxh8 Nxd4 15.Qc3 Qg5!! and Black appears even winning...
|Oct-28-05|| ||khense: How about 20...Bc6, NXh7 21 Bxg2 or
20...Bc6, 21 f3, h6 and black can try to survive with three pawns for a piece.
|Jan-06-06|| ||Timothy Glenn Forney: This is a see-saw check with a bishop and rook,a windmill is with a knight and bishop.|
|Jan-05-07|| ||Amarande: Interesting is that there is another winning line for White at move 22 - and to make this "dual" even more wonderful it too involves a windmill! 22 Re7+ Kd8 (Kf8 23 Nxh7 is mate) 23 Nxf7+ Kc8 24 Nxd6+ Kb8 (Kd8 24 Rxb7 is mate) 25 Bxe5! b6 (Else White drags the King all the way back - e.g. 25 ... a6 26 Nb5+ Kc8 27 Rc7+ Kd8 28 Bf6+ Ke8 29 Nd6+ Kf8 30 Rf7#. The coordination of the White pieces here is great stuff one virtually never sees - why is this game only published in one book that I know of?) 26 Nb5+ Kc8 27 Rc7+ Kb8 (the reason for 25 ... b6, so that the King can go here without a discovered mate by the Rook that would happen in the previous variation as now the K has a flight-square at b7, but it is not enough to save him) and now the other windmill is set up: 28 Rxa7+ Kc8 29 Rc7+ Kb8 (Kd8 would permit the same mate as in the previous variation) 30 Rxh7+ Kc8 31 Rc7+ Kb8 32 Rg7+ Kc8 and now White just mops everything up: 33 Nd6+ (stronger than immediately taking the R) Kb8 (Kd8 34 Bf6 is mate) 34 Nc4+ Kc8 35 Nxb6+ Kd8 34 Rxg8+ Ke7 35 Nxa8, and Black is destitute, and his Bishop just as useless as in the main line.|
Both lines have their own beauty making this game a thing of wonder. Again, why is this game so little known?
We return our eye to Black's suffering. Clearly he is lost by move 22, as White has not one but two effective ways to destroy all resistance. But what could he have done? 20 ... Bc6 is definitely not sufficient - White wins handily with 21 Nxh7 Bxg2 22 Rxc7! (the fact that White's Knight has left g5 does not blunt this!) Bxh1 23 Ng5! (now he threatens Re7+ again, and there is no good defense) Bd5 24 Re7+ Kd8 25 Rxe5+ Kd7 26 Rxd5. It is true that Black has better prospects here than he gets after 20 ... Bxg2, but he should still be lost due to the far greater mobility of the White pieces.
After some examination, it becomes clear that one of the major reasons for Black's downfall is the simple fact that his Bishop is abjectly useless for defense. Virtually all the action takes place on black squares and the B could only stand by ... which suggests that Black was lost at move 17 when he chose to exchange Knights. Is there a clear win for White after 17 ... Bxc2? This gets Black a third pawn for his piece, but retains the Knight, who would have been far more useful for defense and perhaps have prevented the mate. 18 f4 looks promising but not sure if it's enough for a win ...
|Jan-20-09|| ||WhiteRook48: great see-saw tactic.|
|Aug-12-10|| ||sevenseaman: With his K, R and h pawn under house arrest and only the B and two wildly unconnected pawns able to move, resignation is the only honorable option for Black.|
All dark squares are available; White K will set up the guillotine in his own sweet time. I have not seen such a quarantine nor such helplessness ever before.
|Oct-29-10|| ||cuppajoe: With his thirteenth move, White fianchettoes his bishop on g7.|
|Oct-20-11|| ||Cibator: <kevin86: I saw the windmill idea and I thought we had sneaked from Germany (zugzwang) into Holland (windmills).>|
No need to go to the Netherlands for windmills - the Germans call this sort of manoeuvre a "Zwickmuhle" (literally, "double mill" or dilemma).
BTW: (1) the "u" should have an umlaut but I can't give it one with the character set we have here, and (2) Holland is just one province of the Netherlands - the same way England is one part of the UK.
|Oct-31-12|| ||joegalby: fab game love the frankenstein dracula varation would love to get it over the board maybe ishould stop playing 1..c5 (i know white won here)|
|Mar-23-13|| ||Travis Bickle: Kupferstich masterpiece ending leaves black with his K & R in cement for the rest of the game! The White Pawns will march! ; P|
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