< Earlier Kibitzing · PAGE 3 OF 3 ·
|Jun-30-04|| ||karlzen: LOL <sneaky>, but 28-piece is enough! :)|
<Doctor Who>, <crafty>, <trguitar>, I think crafty's line is certainly allright and with that light-squared domination, together with the fact that black's king is in a bit of trouble and white's a pawn up, it's an easy win. If you can't win that against roughly equal opposition, then how are you ever going to win with equal material? :) I also gave the alternative, going into a much better ending: (10.Bxg6 Qd5 11.Nxh7+ Rxh7 12.Qxd5 Nbxd5 13.Bxh7 Nxh7). In the line that you give <trguitar>, I don't understand crafty's evaluation. Since I'm not on crafty's level, I might be just missing a simple tactical line, but say, 18.f3 Bd7 19.g3 Nd3+ 20.Ke2 and it is unclear how the advantage can be anything else than a "winning" one. 16...Bg4 seems pointless, as does 15...Nh5 (16.e4 is also good). I'm not even sure I would consider 15.h4 since white needs to develop his pieces on the queenside, but perhaps it's a good idea to push the passed pawn as soon as possible. 14.Bd2 Nhf6 15.e4 also caught my attention: 15...Bxd2+ 16.Nxd2 Nb4 17.Kd1 Ng4 18.Rg1 Nxf2+ (18...e5!?) 19.Ke2 (sacing a pawn for development) 19...Ng4 20.h3 Nf6 21.Rac1 c6 22.a3 Na6 23.g4. I see nothing much wrong with 14.Nc3 Nb4 15.Ke2 etiher, but perhaps 15...b6!? intending Ba6+ is good for black.
|Jun-30-04|| ||Gypsy: <Sneaky: Once they get 32-piece tablebase working I'm sure we'll come back to this and find out that it is indeed "white to play and win." > Great point, <Sneaky>! |
|Jun-30-04|| ||grozny: Bill Wall has a great collection of miniatures. For some really bad chess, check out "Bad Chess" on his web page: http://www.geocities.com/siliconval... |
|Jun-30-04|| ||zb2cr: In the line 7 ... Kf8; 8 Ng5, Nb6; 9 Qb3, Bh6. The alternative to 10 Bxg6, 10 Bg8, has the same idea as 10 Bxg6--uncover a potential mate at f7 by the White Queen. Here the defense 10 ... Qd5 is not possible. However, the line still doesn't work because of 10 ... Nbd5; 11 Ne6+, Bxe6; 12 Bxe6, Rb8. Now we've practically transposed into the line <crafty> recommends. |
|Jun-30-04|| ||karlzen: <zb2cr>, 10.Bg8 Nbd5 11.Nf7!? is probably good for white but 10...Qe8 11.Ne6+ Kxg8 12.Nxc7+ Qf7 13.Nxa8 Nxa8 is a worse variation of Bxg6 I believe. :) |
|Jun-30-04|| ||Chesspatch: I actually saw the solution but what I don't get is, what can white do to force a win with crafty's line 7... ♔f8 8. ♘g5 ♘b6 9. ♕b3 ♗h6 10. ♘e6+ ♗xe6 11. ♗xe6 ? Black's king is hindered but surely he can still draw through exchange of pieces considering that his minor pieces are out in play. |
|Jun-30-04|| ||jaime gallegos: the same idea in Prince Andrey Dadian of Mingrelia vs Doubrava
Kiev 1896 · Uncommon King's Pawn Opening (B00) · 1-0 |
|Jun-30-04|| ||Shadout Mapes: what's the highest amount of pieces a computer tablebase has managed, anways? |
|Jun-30-04|| ||irule: The correct move is 7. Bxf7+. |
|Jun-30-04|| ||Dudley: The sacrifice leads to a position that would usually be called a win for white in 99% of the chess books you would look at. Whether a computer can find a way to slither out of the situation is really irrelevant in human vs. human chess. Would you want to play the position for black after 7...Kf8? I know I wouldn't. There is certainly no better move than 7.Bxf7+, whether you can analyze it to a checkmate or not. If black can worm out of it, it is a swindle. |
|Jun-30-04|| ||blak519: White definatly has the advantage in this game. I think black resigns too soon however, white could still blunder, and there is no forced mate in sight. White has the material advantage, but its not like black is down a whole minor peice or anything, just a pawn and bad position. |
|Jun-30-04|| ||Sneaky: Blak519, the glimmer of hope that some say Black has is if he would be wily enough to not take the bishop--in the game as it stands, do you realize that Black losing his queen in the best possible scenarios? That's enough to make just about anybody toss in the towel. |
|Jun-30-04|| ||midknightblue: LOL. A crafty line looks 10 moves beyond move 7 and still only gives this a +1.02 after analyzing the position at move 17. I am certainly not defending blacks position as a good one. Only making the point that the game was not "won" on move 7. I also do not refute that some people might resign here against equal rated opponents. In fact, I have had opponents resign to me when they are probably ahead (they just don't realize it). Anyway, if "white to move and win" is the only phrase that CG uses to describe "white to move and gain advantage," then I would request they find a more accurate phrase. Lastly I would like to thank acirce for asserting that the Bishop check on move 7 is "winning, the level it is played on is irrelevent.." then confusing everyone with his follow up comment about whether or not it should read "white to play and win." I have heard of politicians who take neither side of a debate. But, taking both sides? That is a new approach. |
|Jun-30-04|| ||Bobsterman3000: I once voted for Harvey Gantt in his unsuccessful bid to the NC Senate. With blunders like 5...Nbd7 maybe it's a good thing that he didn't take over our state goverment. |
|Jul-01-04|| ||karlzen: How do you get to the conclusion what you need to train to become a better chess player? Well, if you miss a lot of tactics, then you need to do a lot of tactical excercises, if you always suffer from structural weaknesses you need to brush up your positional chess. If you do not consider a pawn and much superior position (I strongly disagree with crafty's 1.02 eval), a winning advantage because you think you may accidentally drop a piece somewhere, I see no point in continuing the tactical excersises. Then you should instead try to get better skills when it comes to converting advantages and winning won positions, knowing when to exchange and when not. Study endgames and get better technique. Most importat of all, stop dropping pieces. If you always drop at least one piece in your game, there's no point in having tactical skills that might win you a pawn from time to time. :) |
|Jul-01-04|| ||acirce: <A crafty line looks 10 moves beyond move 7 and still only gives this a +1.02 after analyzing the position at move 17.> That was after a certain continuation of White that was not the best. chessgames.com's own <crafty> gave the evaluation +2.25 after (what it thinks is) best play which seems quite accurate. |
|Jul-01-04|| ||Karlo Santos: <crafty: 7...f8 8. g5 b6 9. b3 h6 10. e6+ xe6 11. xe6 (eval 2.25; depth 13 ply; 750M nodes)>|
13 ply is 6 1/2 moves.
|Jul-01-04|| ||patzer2: <Chessgames.com> Thanks for adding to my "demolition of pawn structure" via "sacrifice on f7 (f2) collection."
This is a good example of a pseudo-sacrifice on these squares as part of a combination leading to a quick decisive result. |
|Jul-02-04|| ||acirce: <13 ply is 6 1/2 moves.> You are absolutely correct; let me add that 2+2=4. |
|Jun-22-05|| ||DP12: Qa4+ = very tricky the only decent replies is ...c6 or ...Nc6 correct? Qd7 is B:f7 Bd7 is Qb3 Kf8 is absurd and Nbd7 is the game. Assuming the opponent selects instantly and randomly, Bill Wall's move gave him a 2/3 chance of miniaturing his opponent.
I am starting to understand that this man is a genius at creating quick games because I doubt I would even check Qa4 + when deciding on my move.|
|Mar-03-06|| ||MorphyMatt: NN vs C Shearer, 1978|
|Jan-14-08|| ||sambo: Gantt is not an uncommon name in South and North Carolina (I wouldn't call it common on the other hand). But there's no guarantee it's the politician discussed above.|
|Oct-13-08|| ||just a kid: This is a trap I have to remember for my QGA games.|
|Apr-23-09|| ||WhiteRook48: This is a trap I have to remember for the QGA- so I can set it up|
|May-11-09|| ||ungeneral: How about "Winner takes Wall"?
Or "Its wall in a day's game"
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