< Earlier Kibitzing · PAGE 3 OF 3 ·
|Jul-18-08|| ||ravel5184: <Minor Piece Activity>, here's one for your Game Collection: King activity!|
|Jan-22-09|| ||WhiteRook48: 100 moves... well, at least White didn't resign on move 99! :)|
|Mar-05-18|| ||offramp: <WhiteRook48: 100 moves..> Olga is only showing 42 moves.|
|Mar-05-18|| ||An Englishman: Good Evening: To what extent would Tarrasch have felt insulted if someone had praised him for the Nimzowitschean character of his play? Because this game certainly feels like one of his nemesis' masterpieces.|
|Mar-05-18|| ||Infohunter: <offramp> I switched to pgn4web, for the purposes of this game only, and got the 100 moves.|
|Mar-05-18|| ||offramp: <Infohunter>, thanks!|
|Mar-05-18|| ||RookFile: Nimzo and Tarrasch were both students of Steinitz.|
|Mar-05-18|| ||sneaky pete: If 43.R3e1 .. was changed to 43.Ree1 .. olga might show us the rest of the game as well. Of course there may be similar notation "mistakes" after move 43. Olga is a dainty lady.|
|Mar-05-18|| ||prn: This game appears to show a couple of serious bugs in Olga. Aside from ending after move 42, Olga shows "Three time repetition claimable" beginning at move 17, but Olga continues to ssy that for the **entire rest of the game.** I imagine that there are rules subtleties that I am unaware of, but I don't think that Gottschall could have claimed a draw from three-time repetition on move 100, or even on move 42. But Olga continues to say that it is claimable.|
|Mar-05-18|| ||stoy: The game score stops after black's move 42. Where are the rest of the moves?|
|Mar-05-18|| ||Sally Simpson: Hu Stoy,
Take your browser off that Olga junk which has more than errors than an average Tutti Frutti post and switch to pgn4web, the moves re-appear as well as all the board codes. (b8=diagram e7 flip sides etc.)
|Mar-05-18|| ||morfishine: Boring game, zero lessons displayed, irrelevant backwards game-title|
That about sums it up
|Mar-05-18|| ||keypusher: Olga works now.
<chessgames.com: Thanks, there was a nonstandard move notation in that old game that was never reported (R3e1 vs Ree1). You should always differentiate with letters unless it's impossible, only then do you use numbers....>
|Mar-05-18|| ||sneaky pete: There is another bug. After 17.Nh4 .. it is impossible to analyse with Olga, possibly because that opinionated lady has declared the game a draw.|
|Mar-05-18|| ||ChessHigherCat: <morfishine: Boring game, zero lessons displayed, irrelevant backwards game-title
That about sums it up
You missed the whole point: computers can actually be bored to death! This game is the antidote to all Russian cyberattacks.
|Mar-05-18|| ||Cheapo by the Dozen: I rarely have seen a game where White was so explicitly playing for a draw.|
|Mar-05-18|| ||Saniyat24: Gotta go...!|
|Mar-05-18|| ||brankat: Possibly the ugliest game I've ever seen.|
|Mar-05-18|| ||RookFile: Yeah, I was pretty bored playing this over.|
|Mar-09-18|| ||Pawn and Two: In his book, 'Three Hundred Chess Games', Tarrasch mentioned that this game was played in three sessions, and had lasted about 11 hours. The time control was 18 moves per hour, a time control suggestion Tarrasch had made to the tournament committee.|
|Mar-09-18|| ||Pawn and Two: For much of this game, there seems to be not much that White can do, but to wait and react to Black's attempts.|
Black's king marches were interesting parts of his plan to attempt a breakthrough. First he tried a king march from e8 to b8, but this was not a good plan. Tarrasch indicated a better plan at move 39, was Rc6-b6-b1.
After 39...Kd8, White played 40.Bd2!, which Tarrasch noted, allowed White a better defense, by giving him the opportunity to bring his rooks to the queenside.
Tarrasch's 2nd king march, 53...Kc8 to 58...Kg6, was a good plan, it allowed the Black king to defend the h-pawn, while his king rook could then join in the attack on the other side.
At move 55, von Gottshall noted there was nothing he could do, other than to wait and see whether Black could find a way to win.
Finally after 70...Nb5, we have the following position:
click for larger view
Tarrasch believed he had good chances in this position for a successful breakthough based on a piece sacrifice. However, computer analysis indicates White had as many as 11 different possibilities at move 71, that could have allowed him an adequate defense.
White played one of the computer recommended moves, 71.Kg2, and Black then went ahead with his planned sacrifice, 71...Bxc2. Note, this capture was the first pawn to be taken in this game!
|Mar-11-18|| ||Pawn and Two: Tarrasch noted that his sacrifice, 71...Bxc2, had a sensational effect on the spectators, who according to Tarrasch, were all convinced that his sacrifice would eventually cause Black to lose.|
By move 74, Tarrasch was of the opinion that Black was winning. However, my Houdini 3 program preferred White: (.67) (30 ply) 74.Rb1 Ra2 75.Rbb2 Rxb2 76.Rxb2; or (.63) (30 ply) 74.Rxa3 75.Rb2 b5 76.Nb1 Ra1.
The next few moves determined the outcome of this game. I will review those moves in my next posting.
|Mar-14-18|| ||Pawn and Two: At move 76, Houdini 3 preferred, with some advantage for White: (.47) (32 ply) 76.Qb1! Qa1 77.Kf2 Qxb1 78.Nxb1 Ra1 79.Rb2 a6; or (.66) (30 ply) 76...Rb6 77.Qb2 Qa5 78.Kf2 b4 79.cxb4 Rxb4.|
After 76.Nb1? Qb3 77.Qc1, Black obtained the advantage: (-.70) (32 ply) 77...Ra2 78.Rxa2 Qxa2+.
Tarrasch considered Black's position to be winning, but Houdini indicates White may still be able to draw with: (-.75) (34 ply) 79.Kh3! Kg7 80.Na3 Qb3 81.Kh2 a5 82.Nxb5 Qxb5 83.Qa3 Qb7.
Instead of 79.Kh3!, White played: (-1.26) (34 ply) 79.Kf3 Kg7, and at this point, Houdini indicates the best continuation is: (-1.28) (34 ply) 80.Na3! a6 81.Nc2 a5 82.Ne2 b4.
Houdini indicates White may still be able to draw this position: (-1.31) (32 ply) 83.Qc2 Qa3 84.cxb4 axb4 85.Qd2 c3 86.Qc2 Qa7 87.Qd1 b3, or 83.cxb4 axb4 84.Qc2 Qa3 85.Qd2 c3, leading to the same position. Houdini continues with: (-1.10) (30 ply) 88.Nxf5+ exf5 89.Qxb3 Qxd4 90.Qa3, or 88.Qxb3 Qxd4 89.Nxf5+ exf5 90.Qa3.
Additional analysis is needed, but it appears White still had fairly good drawing chances with the move 80.Na3!.
Tarrasch was of the opinion that 80.Qa3 was the only way for White to make it more difficult for Black to win. On other moves by White, such as 80.Na3, he was convinced the advance of the Black pawns would have a decisive effect.
White's 80.Qa3 was a very interesting try, but Houdini shows that after Black's move 80...Qxb1!, he obtained a strong winning position: (-4.85) (31 ply) 80.Qa3? Qxb1! 81.Qe7 Qf1+ 82.Ke3 Qe1+ 83.Kf3 Qxc3+ 84.Kg2 Qd2+.
|Apr-08-18|| ||N0B0DY: can't believe that Herr Tarrasch played the black side of the Winawer.|
|Apr-08-18|| ||perfidious: Herr Doktor Tarrasch also played Alekhine's: for all his dogmatism in print, he was open to other ideas.|
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