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Kaido Kulaots vs Etienne Bacrot
15th European Team Championship (2005), rd 1, Jul-30
Spanish Game: Closed Variations. Flohr System (C92)  ·  0-1
ANALYSIS [x]

FEN COPIED

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Kibitzer's Corner
Aug-07-05  Orbitkind: Very interesting ending, (not that I understand it), where Bacrot must work to avoid stalemate in the corner when he trys to promote the pawn, (as he has the 'wrong' bishop for that corner).
Aug-07-05
Premium Chessgames Member
  acirce: This endgame is drawn but tricky. It was analysed by Rauzer and covered in Dvoretsky's Endgame Manual for example.

"The defensive method is simple: just keep the king in the lower half of the board. Then, any attempt to remove the h5-pawn will allow White's king to get back to the safe corner h1." (Modified to account for the inverted colours in this practical example.)

Here though 121.Kb1?? is the losing blunder; you still have to be concrete. 121.Kb3 Kf3 122.Kc4 draws by gaining a tempo threatening the bishop. A pity when he was so close to draw per the 50-move rule.

Aug-07-05  MarvinTsai: I'm not sure how computers can solve this sort of endgames. When the kings are on the a-file and c-file, 7+5=12 moves is needed. Then the pawn should advance, this needs another 4*2=8 moves.Thus a computer should be capable of computing 20 plies depth. But for a GM, the process of thinking is much easier.
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