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Alexandre Lesiege vs Stuart C Conquest
"Lesiege and Conquest" (game of the day Jul-23-2019)
Capablanca Mem Elite (2000), Varadero CUB, rd 1
Slav Defense: Czech. Wiesbaden Variation Sharp line (D17)  ·  1-0


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Kibitzer's Corner
Premium Chessgames Member
  OhioChessFan: "Lesiege and Conquest"
Jul-23-19  Cheapo by the Dozen: So a very even endgame lost by a sudden blunder?
Jul-23-19  ndg2: A game pun that isn't actually a pun? Where do I've seen that before?
Premium Chessgames Member
  OhioChessFan: Hmmm. Maybe "Castles 2: Lesiege and Conquest" would have been better.
Jul-23-19  amateur05: Black missed an easy win with 40...Rc2+ 41.Kb3 Rdc7 and white has to give up a rook with Re3 to avoid a checkmate. Time trouble?
Premium Chessgames Member
  piltdown man: A beautiful battle, well played by both sides.`
Jul-23-19  ThornPawnFan: <amateur05> I agree that 40. ... Rc2+ 41. Kb3 Rdc7 is winning, but I would play 42. Re6+ and 43. Rc6. I think that only loses my passed pawn instead of a rook. Just a different kind of hopeless though, given black's two passed pawns and the remaining black rook keeping the white king from reaching them. If I were black, I'd play 42. ... Kf5 to try and entice the line 43. R1e5+ Kg4 44. Rc6 R7xc6 45. bxc6 Rxc6 46. Rxa5 f3. White would have to give up the other rook to stop the f-pawn from promoting.
Jul-23-19  Ironmanth: Crisp efficiency by White here; many nice maneuvers! Thanks, chessgames.
Premium Chessgames Member
  An Englishman: Good Morning: Certainly do wish Black's "Sharp Line" proved sound, but 17.a5 (instead of the game's 17.Be2) seems to lead to advantage for White, based upon the CG database.
Jul-23-19  RandomVisitor: Explaining this pun takes several paragraphs from Wikipedia, and the fact that this game features a double-rook endgame. It is unclear whether the pope at the time declared white the new "king" of France:

Castles II: Siege and Conquest

The game Castles 2: Siege and Conquest takes place in a semi-fictionalized version of historical France. The game begins in the year 1312 A.D., shortly before the beginning of the Hundred Years' War. In the game's version of history, France's King Charles dies on the throne in the year 1311. Because Charles left no heirs to take up the crown, it is unclear who will become the new king. The Pope is willing to declare a new King, but only after one of the local nobles has gained significant influence over the land and won favor with the Church. The player takes the role of one of five different nobles (Albion, Duke of Valois, Anjou, Aragon, or Burgundy), fighting for the title of King of Bretagne. Early on, much of the territory is controlled by local (neutral) lords, and is easily taken up by one of the major players. In addition, three territories are controlled by the Pope, but players may cede additional territories to the Church in order to improve relations. <The player's task will be to take over as much of France as possible, and then try to claim the throne.> If other players remain at this time, they will attack the player to damage their claim. <Eventually the Pope will decide whether or not to support the claimant, and the game will end.> According to the game manual, the average in-game time passed is usually between three and ten years.

Gameplay includes scouting out unknown territories, conquering them, building castles to prevent revolts and line defenses, raising an army, feeding and paying them, and eventually making a claim for the title of King. Depending on how strong the human player or the other four AI-engined nobles are, the Pope will decide whether or not to endorse the claim. Therefore, attacking someone that claims the title can prevent them from getting it. Using diplomacy also allows the player to maintain high relationships with the other nobles and with the Pope, a useful feature to protect from attack. Alternately, the player can conquer everyone and even the Pope to win by default (in which case the anti-Pope will also endorse the player's claim to the throne).

Premium Chessgames Member
  sbevan: On 44..Rd3+ Stockfish gives (15 secs)

1) =0.00 (28 ply) 45.Kc4 Rd8 46.R6e5+ Kf6 47.R5e3 Rc8+ 48.Kb5 Rb2+ 49.Ka6 f2 50.Rf3+ Kg5 51.Re5+ Kg4 52.Ref5 Rc6 53.Rxf2 Rcxb6+ 54.Kxa5 Rxf2 55.Rxf2 Rb3 56.Rg2+ Kf5 57.Ka6 h5 58.Rh2 h4 59.Rxh4

Jul-23-19  amateur05: <ThornPawnFan> I missed that line. Yes, at the end of it the f pawn is unstoppable.
Jul-23-19  cormier: 10...Nxd2!
Premium Chessgames Member
  thegoodanarchist: Doesn’t anybody just play Risk anymore??
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