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Monika (Bobrowska) Socko vs Sabina-Francesca Foisor
Women's World Championship Knockout Tournament (2008) (Armageddon), Nalchik RUS, rd 1, Aug-31
Formation: King's Indian Attack (A07)  ·  1-0
ANALYSIS [x]

FEN COPIED

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Kibitzer's Corner
Aug-31-08  Judah: This needs to be updated now that the arbiter's ruling was overturned. Socko won, as a mate is technically possible with K and N vs. K and N (if both sides work together to make it happen).


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Aug-31-08  Wolfgang01: This needs to be updated, because Foisors flag fell. Therefor Socko is the winner!!
Sep-01-08  rick77: wow...thats unfair...
Sep-01-08  VaselineTopLove: Imagine if the same thing had happened in a sudden death game between the top Super GMs! do you think they would have fought in the same manner?
Sep-01-08
Premium Chessgames Member
  whiteshark: This is how it should read:

"Game incomplete, there were pieces flying around, both players finished with King and Knight when black's flag fell. The game was initally declared drawn by the arbiters and but on appeal Socko went through from this Armageddon game. <1-0>"

Sep-07-08  virginmind: i find the final ruling rather strange (watching also the video on chessbase today, sept 7), as i know that you can only win a game if your opponent's flag fell and the pieces remaining on the table allow you for a win; and still it's about winning a normal game between normal players - while no normal player would allow a selfmate. self mate is possible in this k+n v. k+n situation only if both players work together to make it happen. but the two players are supposed to be adversaries who each want to win, not working together for the defeat of one of them.

this is why i find the ruling disputable.

Sep-07-08
Premium Chessgames Member
  acirce: <virginmind> No basis for that in FIDE rules, I'm afraid. I find the ruling correct -- but of course you can always argue that the rules should be different.
Sep-07-08  slomarko: <virginmind: i find the final ruling rather strange (watching also the video on chessbase today, sept 7), as i know that you can only win a game if your opponent's flag fell and the pieces remaining on the table allow you for a win; and still it's about winning a normal game between normal players - while no normal player would allow a selfmate. self mate is possible in this k+n v. k+n situation only if both players work together to make it happen. but the two players are supposed to be adversaries who each want to win, not working together for the defeat of one of them.> i don't understand why people keep repeating this stupid argument. for example if you only have a pawn and your oponent has a queen and 2 rooks and his flag falls he losses even if a normal player (and an abnormal too) would never ever lose that game. blitz is not fair and its basicaly a time game and thats that.
Sep-07-08  Red October: < acirce: <virginmind> No basis for that in FIDE rules, I'm afraid. I find the ruling correct -- but of course you can always argue that the rules should be different.> yes the officials have to make their decision within the current rule framework, they can disregard a rule only if it is in contrary to a superior provision or the law of the relevant jurisdiction, otherwise they have to rule within that framework
Sep-07-08  myschkin: . . .

"Carry on up the Armageddon" (+ Video*)

http://chessbase.com/newsdetail.asp...

(by John Saunders)

* <virginmind> mentioned

Jul-23-09  dumbgai: Games like this illustrate the biggest problem with Armageddon blitz.
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