< Earlier Kibitzing · PAGE 2 OF 2 ·
|Mar-14-14|| ||Ezzy: 11 f4! will probably be the novelty of the tournament. It produced a winning position two moves later :)|
|Mar-14-14|| ||marcwordsmith: 43...cd 44.Qe3, g5 and then what?|
|Mar-14-14|| ||Check It Out: 11.f4 is the first new move in the CG database.
14.Nde4 must have been a horrible shock to Mamedyarov.
|Mar-15-14|| ||ajile: White's whole game revolves around trapping Black's pieces at different times. Never seen a game quite like this. Brilliant.|
|Mar-15-14|| ||positionalgenius: <ajile> agreed. That's why Aronian is such a fun player to watch. So original and brilliant.|
|Jan-11-15|| ||M.Hassan: "Insane"
White to play 14.?
Sides are equal but White has a Knight for a Bishop.
Black Queen has blocked her route of retreat or escape to the back rank:
15.Ne4 Qh4 the only square
<if 16.Rf4 Qe1+ 17.Qxe1 Bxe1 18.Rxe1 Bxf5 and loss and gain of material the same>
17.Nf2 and now, Queen is trapped
And White is slightly better
Time to check
|Jan-11-15|| ||al wazir: Trapping the ♕ was an obvious possibility and moreover was obviously the only way for white to get anything out of this position. I missed some of the easy puzzles this week, but I solved this one. Go figure.|
|Jan-11-15|| ||agb2002: Probably too noted to deserve four stars.|
|Jan-11-15|| ||wooden nickel: The good thing about daily puzzles is knowing ahead of time that something is cooking, making it easier to spot a winning move as opposed to playing an actual game.
There's a good Youtube Video from Kingscrusher on this game "How to win a queen!" :
|Jan-11-15|| ||Manic: This definitely seems closer to a Wednesday/Thursday-level puzzle.|
|Jan-11-15|| ||Edeltalent: Can't comment on the puzzle as I know the game. But why is it classified "insane"? There are no variations to consider, and the (not so easy) conversion with queen against rook+bishop is not part of the solution.|
|Jan-11-15|| ||Penguincw: Okay, this is getting annoying now. 3 days in a row I have see a POTD with a purple link, and 3 days I miss it. :||
FWIW: This game was last visited January 2nd.
At least I rarely have to worry about that on Mondays.
|Jan-11-15|| ||gofer: This one looks like a simple queen trap. I have no idea why
black managed to get in such a pickle after so few moves, but
that's exactly what has happened.
<14 Nde4 dxe4>
<15 Nxe4 ...>
The queen is lost. The only available square is h4 and
white can close that down as follows (the other alternative Rf4 doesn't work as black replies Qe1+).
15 ... Qh4
16 g3 Qh3
or black can trade off immediately
15 ... Qxf5
16 Rxf5 Nxf5
I imagine black goes for the latter and soldiers on for a while,
but he has lost a leg. Fighting on without a limb is a forlorn
This really isn't "insane" at all...
|Jan-11-15|| ||morfishine: I remember this game, but it still took awhile to recall <14.Nde4> traps the Black Queen after 15.Nxe4 Qh4 16.g3 Qh3 17.Nf2|
|Jan-11-15|| ||varishnakov: 14.N(QB)-K4 PxN 15.NxP Q-R5 16.P-KN3 Q-R6 17.N-B2 QxR|
okay, but I thought it wasn't decisive enough and wanted more, so I tried
17.R-B4 (with the idea of preventing black from taking the rook with his queen) P-KN3 18.B-B1 Q-R4 19.N-B6+
I missed the key defensive move in that line 17...NxP which threatens K3 and black escapes with a better position (17...NxP 18.B-B1 NxKP)
|Jan-11-15|| ||chrisowen: Able lag bled dry have bull rush in e7 bad
call levitate ave in d2 blew away the cobwebs ship bleed victor figuratively speaking after glide f6 ash h4 i on g3 back at h3 an e4 i f2 fly in light f1 about done black point in arrears and has lost his
monarch eg win back f5 ok but infer tile ground light has majesty ramble give and should be able to have central phalanx ok join the dots arm f4 and three pawns abreast agile e6 feels about right good game swung in the balance until dang d5 angles son ar blip dance with death in life gives up the ghost e6 antic in glorious tradition have
ignoble mission success target g7 and alf pawns e6 plus f5 light wins h5 padre forces win of rook aim e8 bishop for castle off sealed the win if go ok d5 wrong angle after bed e4 down delve spark back at covenant patch g6 up ply in light tap kapow winch f6 leaves e6 gain wop and kind punt figs that joy in jovial racy mood mercurial bind match e6 drive commander v is have clean critter glides inter am dim e6 mid table over risk little an dint barbeque roast again fresh for hope in have atta boy e4 wins part time quest f6 at where to go hood wink an jut i lag h4 an h3 im clutch eg win e4 gourd,
affable for knight wins affect an f1 oil capture light in ascendancy another bind rich i f6 wrong knight e7 achtung if ive this left g5 oose class instead better figure am glean engine likes at h8 or deem
g5 and alf return i rover gels g5 for me thod carry in light good same knight i d2 yin an c3 yang black f6 on the ropes tell aid for won i be proof glided angle flight of the f6 i navigator ment ash cred an bleed
effect in fly h4 am route alms delve in cad aim bind glade forest dutiful crum drive duos dares i do as cuffed in ear am fatefuls,
an dug guffaw heartily knight bad fig e7 as tender eg i ment g5 lade down better plans again job at hand jod hopper spaced out fold it now in ruddy heck aim find flood free i hoofed cattle prod i flocks tried fluffs e7 ment quarter back g5 the rich pick again scythe away leg as h3 i roy rover gets g5 task much more difficult re as on e7 liege nt i led 13...Ne7 alive in aether bind g5 ie among faery sugar plum glean an edge off re you have g5 came lights low in one hump 5g lady it's good again to mix things up ply i see at enact back bridge e7 ah ie an ive alike palliative skim palm cone hive mind over spark f6 into life g5 quest abound e7 bad raise i save g5 trailed and unveiled i waiver e7 i axe in ever bailed failed I'm pained to say regailed arms hailed from the north f6 monarch jailed doddle relatively speaking it ok in ogle g5 mailed off and nailed down railed and sailed off tailed,
around unveiled again cained e7 rained pour 5g on scorn rained off exactly evermore in at often eg liege nt necessary back g5 flick
eachway entered ecumens c8 and b4 small concern churlish eedjuts at burgeon knight,
effigys elegies eminate dog hit ok in ogle g5 better mock turtle soup and again engages engender might epidural spine good in e7 bad,
epicurean equator glide guild equates again errands erroneous knight escries and entraps her majesty rob foam g5 lie down eunichs no as good material at the ready ascent black has mountain like everest to climb after execute knight in eyeball to enter toe jam in eg at enact f6 get off in segregate and re generate black cause forlorn having
|Jan-11-15|| ||chrisowen: Question of a fashion in safe g5 an got hedge edge leg up peg down regiment segregate backer gates at dawn i vantage off i g5 vegetate for knight eggs monarch in head off h4 nowhere to go ya pains to say eg ghost an get ghoul as he good game,
camoflauge his intentions at boot e7 mack up again sketch e7 lack gives tell aid i lip 13.Qg5 sense am sea wave g5 best case cease and decist e7 sediment see fees guess sheds eg lullabies him bless tally in e4 knight,|
walled jest stake sell off lease lesson ar blip g5 sell by date e7 seem messy seen hose am rose e7 dose of medicine gave noose monarch hang high i moose loose for caboose press seep dress f6 sequin did h4 an h3 raise the dead f1 trades off tender spot given trestle use e4 vest head west i f2 any,
glass seal in wax ok eg over nip in the bud e4 senses exclaim ate yes h4 i ply am ja ship g5 black alright alive in blew gains ground over gourd gates and getup guild the e4 lily gifts as plenty rave gills of fish
grill as hive mind ave in over gotcha e7 gore key park your g5 for honour in hope goose at eggs on glows steel and march gobby g6 over ghosts e7 ment gives to the poor padre am i b4 an c8 out of action in jail glock gung ho i kip h4 as h3 in land grouse and gulls fly over g5 for head two goyas at work glaze over gadzooks am daggers at dawn gadfly e7 seem good again eg bad case link 5g gone rung and h4 i flipflop at sung mung bean blues hung angles son h4 use your noggin gang green lady g5 again an gourse bush gives negligent bang hong kong bind an senses hang high as nugget of knight wisdom e7 gunge safe to give g5 eg goof ball gg,
efface off cage quest boat at ooh majesty
hope effect ash tardy flush as toe h4 poke
at shimmy am h3 end of the road at f1 me gantry gee whizz eg ie slung erm an true delight back i damp 14.Nde4 dxe4 15.Nxe4 Qh4
16.g3 Qh3 17.Nf2 Qxf1+ 18.Kxf1 or be d3 take down i f1 milly around one majesty also possible grab again makes and little difference vet plug flurry back an flicks e7 ment 5f longer bill to rights again white gains back alive majesty and oh two points ahead plus ash and lady to boot should be the win knight grab f5 in the fave slot keeps hopes among point down am gains e-pawn passer ave in e6 and out maneovres for a win h5 oust rook and e8 goes down to the wire generate among padre threatens capture e8 efforts efface off special effect back feel felt safe at ha feed i good be fine knight feckless form d5 fettered chains feel b5 land bishop knight fence flies away from black jaffa bled fleck of paint inter left h5 femur key references at enact e8 wins my friend fear h5 fertile ground mal-feasance refer ment d5 fester ive got five grain fase b5 out of the frame thod fleet furore spar few good men black specail effects 8e targets fey man gave h5 up each eels every eats away ebbs and flows eggs eddy am wave,
ends in sights emory board it arduous in aim bad e7 epicentre errs in favour ease in have dames f6 ever ewes and sheep flight raison detre as on i h4 arm good as h3 tucked in the corner ash e4 back i f2 able give spark f1 l0 win extra incentive eyes f5 up eg gets and gives gels i gem general of any og hurt edge of reason hedge judge be in lights,
favour as put in stack eg gone longer segment wedge and alledge g8 or f8 rook change off lunge range since flange mange tout h5 sledge at black tinged with regret wangle and bangle at mangled hint h5 as ha head gear eg dish up hoe dig good he gushed and gashed den lady done h5 ave fed good find h5 doge fled did g8 at enact 8e wins indeed.
|Jan-11-15|| ||dfcx: Insane?
14.? white to move, material even.
I can see that Nce4 probably traps the queen.
14.Nce4 (or Nde4) dxe4
15.Nxe4 Qh4 (only safe square)
16.Rf4 and the queen is dead
Is this really the answer? Looks too easy for an insane Sunday POTD.
|Jan-11-15|| ||dfcx: Oops, I missed the reply for black if white plays 16.Rf4 Qe1+|
16.g3 is the key play here.
|Jan-11-15|| ||Longview: Watched the game, saw the move but not the trapping of the Queen, this time or before. It is apparent that Aronian knew his advantage before it occurred but the end of the game was also very interesting to me. 37. Qa3 Bc4 38. Rg4 Bb5 39. Rg1 Bc4 40. Rc1 Bb5 41. Bf3 Nf4 42. Rd1 Kh8 43. d5 Nd5 44. Bh5|
The Q-a3 surprised me and I did not see its value until 44. B-h5 showing that the Black rook on e8 was about to be put out of play and the move e7 was to follow.
I am just now learning to recognize the degree of "pressure" that is created by a passed pawn that attains significant location on the 6th rank irrespective of the balance of power between the two sides. Wonderful display of patient marching of the pawn and exercising the freedom of movement of rook and Queen across a rank and taking advantage of long diagonals to boot.
|Jan-11-15|| ||CHESSTTCAMPS: I saw the queen trap quickly and didn't see any complications, so I decided not to post. Interesting that a GM could get to a lost position so quickly. There is some technique required to realize the material advantage, so you might want to try playing the puzzle position against Crafty:|
|Jan-11-15|| ||cata008: i saw ne4 and the possible queen trapping , but after i thought without much thinking about Rf4 BUT it doesn't work cause black has qe1|
|Jan-11-15|| ||Lighthorse: <Longview: I am just now learning to recognize the degree of "pressure" that is created by a passed pawn that attains significant location on the 6th rank irrespective of the balance of power between the two sides.>|
I guess neither did GM Naiditsch in our game here against him-> The World vs Naiditsch, 2014
|Jan-11-15|| ||TheBish: Aronian vs Mamedyarov, 2014|
White to play (14.?) "Insane", even material.
Black's queen is not ideally placed, which led me to look for a queen trap.
I don't think it matters which knight; does this mean there are two solutions? The knight must be accepted, as 14...Qh4 15. g3 Qh3 16. Nf2 traps the queen and forces 16...Qxf1+, losing it for just a rook.
14...dxe4 15. Nxe4 Qxf5
Or 15...Qh4 16. g3 Qh3 17. Nf2 Qxf1+ 18. Kxf1, with the same material discrepancy.
16. Rxf5 Bxf5
White has won the queen for rook and knight, a small but significant material advantage (like a pawn). Lots of work left, but it seems like the best White has. This seemed easier than Saturday's puzzle.
|Jan-11-15|| ||Bycotron: Church was cancelled this morning due to ice on the roads. Nevertheless, is seems to be a day of revelation.|
After a minute of studying the position, I spotted the idea of Ne4 and trapping the Qf6. For example:
15.Nxe4 Qh4 (forced)
16.g3 Qh3 (forced)
17.Nf2 Qxf1+ (forced)
and I'm pleased with white's position and the ease with which I solved it. I can't give credit to my playing strength for solving this so quickly, twas pure inspiration!
< Earlier Kibitzing · PAGE 2 OF 2 ·