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Queen's Gambit Declined (D06)
1 d4 d5 2 c4

Number of games in database: 571
Years covered: 1620 to 2013
Overall record:
   White wins 60.2%
   Black wins 19.4%
   Draws 20.3%

Popularity graph, by decade

Explore this opening  |  Search for sacrifices in this opening.
PRACTITIONERS
With the White Pieces With the Black Pieces
Alexander Alekhine  27 games
Miguel Najdorf  4 games
Loek Van Wely  4 games
Alexander Morozevich  9 games
O'Kelly  9 games
Weaver Warren Adams  9 games
NOTABLE GAMES [what is this?]
White Wins Black Wins
Alekhine vs Marshall, 1925
D Genz vs D Boehmer, 1985
J Krejcik vs Reti, 1922
Pillsbury vs Marshall, 1894
F A Stroud vs A M Fraser, 1961
Euwe vs Bogoljubov, 1928
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 page 1 of 23; games 1-25 of 571  PGN Download
Game  ResultMoves Year Event/LocaleOpening
1. Greco vs NN 1-032 1620 Miscellaneous GameD06 Queen's Gambit Declined
2. E Williams vs H Kennedy 1-035 1846 London mD06 Queen's Gambit Declined
3. C Messemaker vs Neijse  1-039 1851 AmsterdamD06 Queen's Gambit Declined
4. Cochrane vs Mohishunder 1-052 1855 CalcuttaD06 Queen's Gambit Declined
5. De Riviere vs De Blemer 1-042 1858 Match?D06 Queen's Gambit Declined
6. G Simonson vs S Roberts  0-137 1883 New York-Philadelphia mD06 Queen's Gambit Declined
7. J Mason vs F Riemann 0-158 1885 HamburgD06 Queen's Gambit Declined
8. Englisch vs Taubenhaus  ½-½29 1887 DSB-05.KongressD06 Queen's Gambit Declined
9. Steinitz vs Gunsberg ½-½56 1891 Steinitz-Gunsberg World Championship MatchD06 Queen's Gambit Declined
10. Pillsbury vs Marshall 0-134 1894 blind-simulD06 Queen's Gambit Declined
11. Lasker vs Bridgewater / Browell / Wilmot  1-025 1897 Birmingham simD06 Queen's Gambit Declined
12. Janowski vs W Cohn 1-037 1900 MunichD06 Queen's Gambit Declined
13. C S Howell vs Marshall 1-043 1901 BuffaloD06 Queen's Gambit Declined
14. J K Christenson vs C Mackenzie  1-054 1901 NSW chD06 Queen's Gambit Declined
15. Marshall vs Gunsberg  0-153 1902 Monte CarloD06 Queen's Gambit Declined
16. Pillsbury vs Schlechter 1-018 1903 Monte CarloD06 Queen's Gambit Declined
17. Marshall vs Gunsberg 1-019 1904 Monte CarloD06 Queen's Gambit Declined
18. Alekhine vs NN 1-046 1907 KislovodskD06 Queen's Gambit Declined
19. S F Lebedev vs V Rozanov  1-046 1909 All Russian AmateurD06 Queen's Gambit Declined
20. F Schubert vs M Ruzicka  ½-½20 1911 UJCS-4.KongressD06 Queen's Gambit Declined
21. W Schelfhout vs Ed Lasker  0-157 1913 ScheveningenD06 Queen's Gambit Declined
22. R Scott vs Jacobs  1-033 1914 London-ch corrD06 Queen's Gambit Declined
23. A Spencer vs W Bonwick 0-17 1919 Hastings-BD06 Queen's Gambit Declined
24. S Krenzisky vs B Eriksson  0-153 1920 Goteborg CD06 Queen's Gambit Declined
25. Alekhine vs D Marotti 1-027 1922 LondonD06 Queen's Gambit Declined
 page 1 of 23; games 1-25 of 571  PGN Download
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Kibitzer's Corner
< Earlier Kibitzing  · PAGE 3 OF 4 ·  Later Kibitzing>
Dec-26-04
Premium Chessgames Member
  refutor: you disagree that 2600s pound 2300s tactically? i beg to differ...a GM should always crush an IM tactically...lemme find a quote

http://www.ex.ac.uk/~dregis/DR/Tact...

Nick DeFirmian - ""...one other thing is the GMs superiority in tactics. For example Christiansen can find tactics in any position. If you're a GM you should be able to overpower the IM tactically. The GM will often blow out the IM in this area. "

i'm not the only one who feels this way ;)

Dec-26-04  tex: <refutor> I guess when you are 300+ it means you are 300+ in every aspect of the game. I just belive higher rated players have a tendency to use their higher positional skill to win against weaker oposition because it carries less risk than tactical mayhem. You can always lose due to a blunder, or your opponent can have a moment of enlightment and find some tactical counter-punch and win whit One-shot-wonder (it happens all the time in boxing). Check that Woyo guy in US - he's a GM, travels around country, beats 2000+ to earn money and he plays nothing but superpositional openings aginst them, on purpose. <RisingChamp> Would you like to play game? I always resign when I am piece down (refutor can confirm that).
Dec-26-04  azaris: <refutor> Of course things depend on who's playing who. For a recent example of a GM crushing an IM tactically, see Onischuk vs A Zatonskih, 2004.

But I have also heard GMs say that the real difference between a strong GM and the average IM is that they are able to evaluate positions much more deeply and accurately.

Dec-27-04  RisingChamp: Sure I would like to play Tex-where do you wish to play though?
Dec-29-04  tex: Well I play on schemingmind.com, which is a correspondence chess site. I can play a live game too somewhere else.
Mar-31-05  Backward Development: some quotes relative to the debate:

One of the main aims has been to highlight the differences in approach between a Grandmaster and a weaker player, and to try and narrow the gap. To some extent this comes down to technical matters - more accurate analysis, superior opening knowledge, better endgame technique and so forth; but in other respects the difference goes deeper and many readers will find that they need to rethink much of their basic attitude to the game. One example of this would be the tremendous emphasis which is placed on the dynamic use of the pieces, if necessary at the expense of the pawn structure, or even of material. This is no mere question of style; it is a characteristic of the games of all the great players. – Peter Griffiths

It is often supposed that, apart from their "extraordinary powers of memory", expert players have phenomenal powers of calculation. The beginner believes that experts can calculate dozens of moves ahead and he will lose to them only because he cannot calculate ahead so far. Yet this is utter nonsense. From my own experience I can say that grandmasters do not do an inordinate amount of calculating. Tests (notably de Groot's experiments) supports me in this claim. If anything, grandmasters often consider fewer alternatives. They tend not to look at as many possible moves as weaker players do. And so, perversely, chess skill often seems to reflect the ability to avoid calculations. It is, in truth, not clear that chess is a game of calculation. Of course there are times when intense calculation is called for, and often the master is better at dealing with these situations than the amateur. No wonder, he has had more practice than the amateur, but all the same his innate calculating ability need not be any greater. Most of the time it is something quite different that is required in chess, something more akin to "understanding" or "insight". – David Norwood

Where a mediocre chess player sees ten moves to continue his game, a master may see only two or three. He discards the others as not of sufficient merit. The further the master progresses in skill and foresight the more he is restricted in his choice of moves. It is very similar in other machees. If a mediocre pianist plays a piece before a musical audience he will imagine that he is able to execute his task in a variety of styles. But for Rosenthal or Paderewski only one way of rendering the piece will exist. The higher the class of the artist, the less is his liberty. – Emanuel Lasker

It may be that stronger players actually consider more 'stupid' moves than weaker ones - dismissing most of them, but not ruling them out without a glance! It may be that this is the only possible explanation for, say, some of Tal's moves. – Simon Webb

Mar-31-05  Abaduba: To look just at experience in the question of tactics v. position is missing another important factor: age

A friend of mine, who is ~1900 and plays in tournaments pretty often, tells me that when he plays kids and teenagers that are 1500-1800, they are generally all tactics, using e4 and sicillian exclusively. Adults who haven't gotten beyond that level are usually d4 or c4 players who depend on positional play and endgames and avoid tactics like the plague. Obviously, there are lots of exceptions, but these are the trends he sees.

As for zorro and refutor, you both have a point- an IM can probably beat an expert any way s/he wants, but it seems that all but the most aggressive find it safer to play a quiet game since there's always a chance in a complicated game that the IM will drop a rook (don't laugh; a friend of a friend had 2 IM's drop rooks to him in the same tournament) and get a freak loss. An endgame is practically a point in the bank. IM vs GM is a totally different story. I'm not anywhere near as knowlegable as deFirmian, but I'd like to point out that we shouldn't necessarily assume that the IM should get crushed at all: after all, the difference between the two titles may be as little as one norm for an up-and-coming player; every GM was an IM once, and they made GM by beating GM's.

Apr-08-05  dragon40: OK..what are your guy's opinions of the Marshall Defense to the QGD <1.d4,d5; 2.c4, Nf6>? I have faced this allot lately at the club level and it just does not impress me at all! By making pretty basic and straight forward moves, White seems to get a very comfortable game, as well as a decent space advantage! I wonder what the appeal is to Black, aside of not have a ton of theroy for the other, more usual versions of the QGD. Anyone?
Apr-08-05  RisingChamp: That is the advantage I suppose because in the State Chess Championships I was just playing I saw quite a few strong(2200+) players playing it.B.T.W contrary to the belief expressed above Timothy Taylor (IM)in his article on how to beat much weaker players advocates quickly attacking in order to exploit the weaker players nerves.I think it works-when stronger players attack it does psych out weaker players and if for some reason an (IM) is worried abt hanging rooks he shouldnt play chess.Taylor in fact gives an example of when he tried quite maneuvring and the net result was he confused himself and gifted a 2028 USCF player a piece and lost.
Apr-08-05  RisingChamp: And one of the facts of modern day chess is that nobody over 2100 is "easy to beat" you have to sweat it.I know because I saw Sasikiran(2657) sweating it out in a desperate battle against a 2000 rated player in the first round of an International open he won in Delhi earlier this year,all the other GMs were doing the same and a couple of GMs lost to 2000 players.I think it is much easier for an 1900 to beat a 1600 than for a 2500 to beat a 2100.
Apr-08-05  dragon40: <risingchamp> I can buy the less theroy part, and it has really taken off at the club levels and a few of the sites that I play on. Still, seems White gets a prety good game for little investment...but who knows, maybe it's set for a big take off, as the Tchigoins QGD or the Albin Counter-Gambit was once Moro began playing it against his fellow Gms as well?! I am learning now and trying to concentrate on playing the board and position, NOT the person on the other side of the board! I dont look at their ranking, title or anything if I can avoid it and just try and play my game. It has helped!
Apr-08-05  dragon40: <risingchamp> I agree! I think anyone can beat anyone on a given day...you never ever know!!
Apr-18-05  Abaduba: <dragon40>
The Marshall is tricky but against a prepared opponent should get a big advantage. After 1.d4 d5 2. c4 Nf6 3. cxd5 Nxd5, if White plays 4. e4?!, (s)he is committing the e pawn too early and will probably only get equality. Soltis recommends: 4. Nf3!:
4. ... g6 5. e4 Nb6 is a Neo-Gruenfeld where Black is cramped and behind in development, or

4. ...Bf5 5. Qb3! Nc6 6. Nbd2 Nb6 (forced, to protect b7 and avoid the fork on e4) 7. e4 Bg6 8. d5 Nb8 9. a4 a5 10. Ne5 Nbd7 11. Bb5 and Black is terrible.

Aug-26-05  Happy Bishop: For those interested in playing drawish lines with Queens Gambit Declined see this games, real masterpieces, i look them and ask to myself ¿how this folk was able to draw this game?

M Makarov vs Kramnik, 1991

Gelfand vs Kramnik, 1993 Slav

Kramnik vs Anand, 1993 Slav, Exchange Variation

Kramnik vs Aleksandrov, 1991 Ragozin Variation

Kramnik vs Spassky, 2001 Tartakower

Aug-26-05  yoozum: <I think anyone can beat anyone on a given day...you never ever know!! >

I am of the opinion that Hydra will beat me 100% of the time, lol.

Aug-26-05  TIMER: <Risingchamp> Statistics play a part: a 2400 is expected to score about 80% against a 2150, so there is between 20 and 40% chance of them not winning. Supposing it is 70% win, 20% draw, 10% loss. Then if two games are played, there is 51% chance the 2400 fails to win atleast one of the two games. There is a correlation between player strength and drawing likelihood too.

I used to be all or nothing (due to perfectionism and time trouble,giving the higher rated players too much respect constantly thinking "I must have missed something somewhere? They must be planning something for that?") so won a few games against much higher rated players but then losing ones I should have drawn. I have learnt that it is better to trust your instincts more to save time and effort, and perform with more stability and consistency.

Sep-25-05  Averageguy: What do you suggest as a weapon against the QG? It often gives me all sorts of problems.
Sep-25-05  offramp: I say accept the gambit. I think black has an easier time of it. You might get something like A Afifi vs Beliavsky, 1985.
Sep-25-05  who: <yoozum> not 100%. Sometimes there are blackouts. So you see anyone has a chance.
Sep-25-05  TIMER: <who> Chess is like multiple choice (but with 20 or 30 choices each move) so theoretically even someone making random moves has a chance to beat anyone/thing, obviously the remotest of chances, but still a chance.
Sep-25-05  DutchDunce: <avgguy> I assume you mean on the white side since you wouldn't be playing it as black if it gave you problems?

On the white side against 1.d4 d5 you can also try 2.Bg5 if you really want to avoid the beaten path.

Sep-25-05  who: <timer> that would be true if the moves were played truly randomly. But a wrong move may seem alluring to an inexperienced eye and this means even in a google tries the patzer will never win.
Sep-26-05
Premium Chessgames Member
  acirce: If both sides play purely randomly, what are the chances that the game will be decisive? Let's assume that threefold repetition or 50 moves without pawn moves or captures means draw. I guess this must have been tested empirically.
Sep-26-05  TIMER: <acirce> I don't know but I would instinctively guess that it would be extremely unlikely to happen upon a checkmate if moves are random, usually this requires some organisation, so a draw would be very likely after hundreds of moves.
Sep-26-05
Premium Chessgames Member
  acirce: Yes, a random move giving checkmate is very unlikely but on the other hand the games would tend to be extremely long so there might be some room for that to happen. If this hasn't been tested empirically already it would be fun to see the results.
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