< Earlier Kibitzing · PAGE 162 OF 162 ·
|Sep-26-14|| ||Penguincw: Another congratz: Post #7500!
However, you probably care more about quality than quantity, but nevertheless, congratz! :)
|Sep-26-14|| ||SwitchingQuylthulg: Thanks, everybody :)|
|Sep-27-14|| ||Annie K.: <Switch> You're welcome. Erm, my forum seems to be busy right now, and it's your fault, so I'm moving in with you. ;p|
Here's a nicely blunderful yet fun game you may enjoy... :)
[Site "FIDE online arena"]
1. d4 d5 2. e3 Nf6 3. c4 e6 4. Nc3 c5 5. Nf3 Nc6 6. cxd5 exd5 7. Be2 c4 8. b3 Bb4 9. Bd2 Qa5 10. Qc2 cxb3 11. Qxb3 Be6 12. O-O Ne4 13. Nxe4 dxe4 14. Bxb4 Nxb4 15. Bc4 Bxc4 16. Qxc4 exf3 17. a3 Qg5 18. g3 Nc6 19. d5 Ne5 20. Qb5+ Nd7 21. Qxb7 Rb8 22. Qc7 Qg4 23. Kh1 Qh3 24. Rg1 O-O 25. e4 Rb2 26. Raf1 Nf6 27. Qf4 Ng4 0-1
|Sep-27-14|| ||SwitchingQuylthulg: <Annie> Welcome to the Castle of Insanity! Plenty of room here :-) |
Heh, that's a well-played game actually, from your side at least. Are you sure that's the one you intended to post? :s
|Sep-27-14|| ||Annie K.: Thanks. :) Uh, ok then, it was well-played by mistake? =)|
|Sep-27-14|| ||Annie K.: Blitz spam! ;)
1. e4 e5 2. Nf3 Nc6 3. Bc4 d6 4. c3 Be6 5. Bb5 a6 6. Ba4 b5 7. Bc2 d5 8. exd5 Bxd5 9. O-O Bd6 10. h3 Nge7 11. d3 O-O 12. Nbd2 f5 13. Qe2 Ng6 14. Nb3 h6 15. c4 Be6 16. c5 Be7 17. Rd1 Bf6 18. d4 e4 19. Ne5 Bd5 20. Nxg6 Re8 21. Nf4 Bc4 22. Qh5 Nb4 23. Bb1 Nd5 24. Qxf5 Nxf4 25. Bxf4 Rf8 26. Bxe4 Bg5 27. Qh7+ Kf7 28. Bg6+ Kf6 29. Be5+ Ke6 30. Qxg7 Qd7 31. d5+ Bxd5 32. Nd4# 1-0
|Sep-27-14|| ||SwitchingQuylthulg: Now that's more like it :)|
|Sep-28-14|| ||Annie K.: Heh, it does look wild. :) Oddly enough, I ran the game through the postmortem engine analysis available at lichess, and the verdict was that I had made 0 blunders, 0 mistakes, and just 1 inaccuracy in this game. I hope this doesn't become a habit! ;s|
|Oct-01-14|| ||wordfunph: <Switch> thanks! i'm enjoying every bit of bookie action :)|
|Oct-03-14|| ||SwitchingQuylthulg: <Move of the Day>
click for larger view
I don't know if 20.Nd8! is necessarily brilliant, but it's so cheeky it deserves the exclamation mark just for that.
|Oct-04-14|| ||wordfunph: <Switch> oh ohhh, i missed that one..|
In round 3, g6 was played in 5 out of 6 games. Pick the number of games that g6 will be played <by black> in round 4.
|Oct-04-14|| ||Annie K.: <Switch> hi! I'm just redecorating 3 rooms on the left here, and thought I'd suggest that - given that the Spispopydians are your characters - if you want them to be anything like you had in mind for them (if you did), it might be a good idea for you to take the next post, even if "out of turn". ;)|
|Oct-04-14|| ||SwitchingQuylthulg: <Annie> I do have plenty of things in mind, but the key to writing a story like this is not minding if other people lead things down a completely different track. Ilya and Gudga are my characters too, but you and <twinlark> filled in details like their species and gender :)|
|Oct-04-14|| ||Annie K.: Yeah, but those were obviously intended-to-be-started-off-blank characters. Given that you have mentioned Sp. in our previous story too, I thought you might have your own ideas for them. So, if you do, now's probably a good time to introduce them properly, because it seems that both twinlark and I have just been dribbling the ball in our last posts, waiting for you to do so, and the plot can't take much more dribbling in good health. ;)|
|Oct-04-14|| ||SwitchingQuylthulg: For all I know, <twinlark> has a better vision than I do. I certainly hope he does :)|
Thanks to me, there are roughly more than 2,309 biological mini-bots somewhere on the ship. I have no idea what they're doing or why.
|Oct-04-14|| ||Annie K.: Heheh. You really ought to carry a bit of the load yourself, if you're going to insist on starting these things, yanno. :s|
Well then, I sure hope <twinlark> has an idea what to do with them too. ;)
|Oct-07-14|| ||wordfunph: Switch,
if no one loses, wordfunph takes home all the moolah hehehe :)
seriously, of course refund of tickets is necessary, will edit the notes.
|Oct-11-14|| ||Annie K.: <Switch> IIRC, you like these King's Gambit thingies? ;)|
1. e4 e5 2. f4 exf4 3. Nf3 h6 4. d4 g5 5. h4 Bg7 6. hxg5 hxg5 7. Rxh8 Bxh8 8. c3 d6 9. Bd3 g4 10. Ng1 Qh4+ 11. Kd2 Qf2+ 12. Ne2 f3 13. Qg1 g3 14. Qxf2 gxf2 0-1
|Oct-11-14|| ||SwitchingQuylthulg: Questionable resignations are always fun... except when it's us resigning :)|
|Oct-11-14|| ||Annie K.: Heh, yeah, guess he didn't see Nf4... it's not as intuitive as the (losing) Ng3, since it seems to get the N farther away from the scene of the battle. :)|
The perfect solution to avoiding questionable resignations is to never, ever, resign! ;p
|Oct-11-14|| ||SwitchingQuylthulg: Just learned something new... Recent Chessforum Activity won't show the word "farther" :)|
|Oct-11-14|| ||dakgootje: Give the man a farthing for his discovery!
Nope - alas, according to the recest chessforum activity, you can't have that either.
|Oct-11-14|| ||SwitchingQuylthulg: Strangely, Radovan Damnjanovic and Johan Hellsten are not censored, but Berthold Fartmann is.|
|Oct-13-14|| ||twinlark: <SwitchingQuylthulg> |
I'm unsure about where to go next with this story. It runs the risk of meandering around while someone thinks up an endgame for it.
Initially it seemed the two young men were to be devil may care adventurers, but that idea morphed into something different when the clones entered the story, especially the parents and the bit which implied the kids were playing hookey/at home alone.
Kind of tempted to leave it as it is, but maybe you could provide some idea of where you want to take your characters and the story? I've had some ideas, but so has everyone else and we're kind of not really pulling in the same direction.
|Oct-14-14|| ||SwitchingQuylthulg: <twinlark> I'm not sure the story has much future at this point; it seems that <Annie> wants to get it over with (and she did say she wouldn't tackle anything more than a short story). |
I don't really have that many ideas, and wouldn't object to letting <Annie>'s post be The End (indeed, the more I think about it, the more I feel it's a good idea). But if I had to keep writing and somehow tie up all the loose ends myself, this would likely be the general outline:
• The mini-bots <are> the Spispopyd agents, or at least the closest thing on the ship, and Ilya would have been able to guess that if he hadn't had his mind wiped.
• What they wanted was to find one or more of the coldsleeping clones (who wouldn't put up much resistance) and suck out their souls, by which I mean all the things about them that are not their bodies. Like, um, bank chip and security numbers. One has to earn a living somehow.
• The experimental clones somehow managed to invite the mini-bots despite being in coldsleep. Presumably they must have offered some kind of bait - and offering their <own> clones (who after all have the same bank chip and security numbers as themselves) would not have been a very good idea...
Then, if I'd written this story by myself the very first post would have continued <There was something so wonderfully <relaxing>, so <un-angsty>, so... so <right> about blowing up humans>, so it's not like the story ever followed my vision :) And that's probably just as well.
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