chessgames.com
 
Chessgames.com User Profile Chessforum
Bridgeburner
Member since Dec-07-06
I've moved the information about the Project methodology and the secondary data relating to the error weighting of each game to User: game mapping project. Analysis and preliminary conclusions of the outcomes of the Project so far are still underway. Links to the posts that record the results of the mapping and analysis of the 1910 and 2008 World Championship matches are also at that site.

The Project will continue with game mapping of the Lasker-Capablanca World Championship Match (1921) and the Kasparov-Kramnik World Championship Match (2000).

<Equipment>:

Since completing the first part of the Project, mapping the 1910 and 2008 world championship matches, hardware and software have been upgraded for the next part of the Project involving the 1921 and 2000 matches. For the duration of this phase of the Project, equipment will consist of an Intel i5 CPU 760 @ 2.80GHz with 3.46GB of RAM, and a 1.024GB hash tables setup. Shredder 11 has been replaced by Deep Shredder 12.

<Methodology>

The dual sliding methodology described at User: game mapping project is being retained, except that every move will be evaluated (at least twice) at <20 ply> in lieu of the twice+ <16 ply> benchmark set for the first phase of the Project.

<Rubinstein Project>

The following is my suspended project in respect of the late great Akiba Rubinstein.

***
Akiba Rubinstein is my subject of study.

For an excellent short biography, and a collection of games by this great master, including his matches against Schlechter, Bogolyubov and Marshall, click on <Archives> collection at Game Collection: Akiva Rubinstein. For other information about Rubinstein's life and times, the bio (including links) on his player page, and discussion under that bio provides considerable information. In addition, User: Anyi 's website at http://rubina.yfw24.de/ is dedicated to Rubinstein, and User: RubinsteinLife is some additional information by User: Karpova.

However, the best overview of Rubinstein and Polish chess during his lifetime can be found at <jessicafischerqueen>'s excellent three part YouTube documentary starting here: http://www.youtube.com/watch?v=hi3h....

Some other useful and interesting links:

* http://www.chesshistory.com/winter/... (Capablanca on Rubinstein)

* http://www.chesshistory.com/winter/... (Alekhine on Rubinstein 1929 - mentioned below the photo of Capablanca)

* http://www.olimpbase.org/1930/1930p... (Polish team results in the 3rd Olympiad, Hamburg)

* http://www.olimpbase.org/1930/img/p... (photo from the Olympiad in Hamburg)

* http://www.olimpbase.org/players/n1... (article by Terry Crandall)

* Akiba Rubinstein and Akiba Rubinstein (excerpts from chesshistory.com articles by W.Winter, given by User: Karpova)

*Akiba Rubinstein (description of Rubinstein's play by Reti - given by User: Karpova)

* http://jewishchesshistory.blogspot.... (simul game against 9 year old Nussdorf)

* http://picasaweb.google.de/AnitaEva... (Rubinstein gallery of photos (on User: Anyi's website)

* http://www.evrado.com/chess/autogra... (autographed line drawing of Rubinstein)

* http://www.kramnik.com/eng/intervie... (Kramnik's comments on Rubinstein (in the section dealing with Lasker)

* http://www.time.com/time/magazine/a... (short article by Time magazine from 12 August 1929)

* http://www.eilatgordinlevitan.com/k... ("The Rubinstein Family")

* http://www.jewishgen.org/yizkor/sta... and http://www.jewishgen.org/yizkor/sta... (obituaries)

***

Rubinstein's record against the best players of his day is impressive. The only player to have proved to have had Rubinstein's full measure was that dark genius, Alexander Alekhine . Alekhine beat Rubinstein 8 to 5 (thanks <Karpova>), with 2 draws. (Rubinstein won their first four games). Even so, it's worth noting that Alekhine only gained his ascendancy during their last few games when Rubinstein was well and truly succumbing to his problems and Alekhine was at his peak, leading up to and subsequent to winning the world championship.

The only other player to have a plus score against Rubinstein (apart from the odd one-off game) was Emanuel Lasker with 2 wins against 1 loss, with 3 draws. Their final game gave Lasker the edge.

This site has been set up to store the some of the information from my Project concerning Akiba Rubinstein, while I complete my Game Mapping Project that I'm running on my forum and in my bio. - User: bridgeburnerr

Rubinstein's record against the best players of his day is impressive. The only player to have proved to have had Rubinstein's full measure was that dark genius, Alexander Alekhine . Alekhine beat Rubinstein 8 to 5 (thanks <Karpova>), with 2 draws. (Rubinstein won their first four games). Even so, it's worth noting that Alekhine only gained his ascendancy during their last few games when Rubinstein was well and truly succumbing to his problems and Alekhine was at his peak, leading up to and subsequent to winning the world championship.

The only other player to have a plus score against Rubinstein (apart from the odd one-off game) was Emanuel Lasker with 2 wins against 1 loss, with 3 draws. Their final game gave Lasker the edge.

Against other players who had played World Championship matches during their careers, Rubinstein:

- tied Jose Raul Capablanca 1 to 1, with 7 draws.

- beat Carl Schlechter 6 to 2, with 13 draws.

- beat Frank James Marshall 11 to 9, with 15 draws

- beat David Janowski 5 to 3

- tied Efim Bogoljubov 14 to 14, with 10 draws

- beat Siegbert Tarrasch 8 to 0, with 12 draws

- beat Mikhail Chigorin 3 to 2

- tied Max Euwe 2 to 2, with 1 draw

Of the others, Rubinstein:

- beat Savielly Tartakower 8 to 6, with 11 draws.

- beat Aron Nimzowitsch 7 to 6, with 9 draws.

- beat Richard Reti 9 to 4, with 8 draws.

- beat Milan Vidmar 4 to 3, with 6 draws

- beat Geza Maroczy 5 to 1, with 8 draws

- beat Richard Teichmann 4 to 3, with 9 draws

- beat Rudolf Spielmann 15 to 12, with 8 draws

- beat Jacques Mieses 9 to 6, with 5 draws

- beat Georg Salwe 17 to 2, with 8 draws (see results of matches between these two below)

- beat Oldrich Duras 9 to 2, with 2 draws

- beat Erich Cohn 5 to 0, with 1 draw

- tied Ossip Bernstein 1 to 1, with 6 draws

- beat http://www.chessgames.com/perl/chess

>> Click here to see Bridgeburner's game collections.

Chessgames.com Full Member

   Bridgeburner has kibitzed 738 times to chessgames   [more...]
   May-09-13 Bridgeburner chessforum
 
Bridgeburner: <Capabal> One of the complexity measurement advocates would have to opine about whether you're missing anything there. To me, your line of reasoning sounds self evident. The problem I've always had with complexity measurements is any certainty that the quantification of ...
 
   May-05-13 Vladimir Kramnik (replies)
 
Bridgeburner: If, as the Norwegian Federation asserts, the award of the contract to Chennai without bidding is a breach of FIDE's own regulations, then it's likely this matter could be brought before the Court of Arbitration for Sport. As a member of the Olympics, FIDE would be required to ...
 
   Apr-29-13 Magnus Carlsen (replies)
 
Bridgeburner: <pbercker> I agree with the basic approach that move accuracy is the prime determinant of chess strength. I recently engaged in such a project in these pages (my forums to be exact) to compare the strengths of some current players with players of 100 years ago and the ...
 
   Apr-17-13 Yifan Hou vs Y Yu, 2013 (replies)
 
Bridgeburner: <Mudphudder> 26...Qe3+ is an illegal move.
 
   Apr-16-13 Ju Wenjun
 
Bridgeburner: <Natalia Pogonina> Do you know why she doesn't already have a GM title? She seems to have 5 GM norms.
 
   Apr-15-13 Borislav Ivanov (replies)
 
Bridgeburner: Lilov's recent analysis of Ivanov's alleged cheating: http://www.youtube.com/watch?v=qhfC...
 
   Apr-06-13 Grigoriy Oparin
 
Bridgeburner: He's not a GM elect as he only has 2 GM norms. Aeroflot 2012 came close, but didn't get there.
 
   May-10-12 Anand-Gelfand World Chess Championship (2012) (replies)
 
Bridgeburner: <nimh> One of the reasons I don't have much truck with you and your project is that you sneer at honest attempts by people to do something differently from you or for that matter who disagree with you. No-one who knows about it will ever forget you lecturing a brain ...
 
   Jan-16-12 Tata Steel (2012) (replies)
 
Bridgeburner: <vsaluki> <I didn't ask for a link to your bio and I didn't ask for a link to a lot of other links.> You asked for a source and I provided you a link to the source. <Seems to me that you should have a link to a tabularized comparison of human choices to computer
 
   Nov-18-11 Kramnik vs Carlsen, 2011 (replies)
 
Bridgeburner: <Against Aronian Carlsen was consecutively worse, even, better, worse, lost, even, and drew. Against Kramnik worse, even more worse, even, better, even, winning. And drew. (According to engines.)> This means less than one might think. There is not much difference between ...
 
(replies) indicates a reply to the comment.

Game mapping project

Kibitzer's Corner
< Earlier Kibitzing  · PAGE 20 OF 22 ·  Later Kibitzing>
Oct-28-10
Premium Chessgames Member
  visayanbraindoctor: <Bridgeburner>

What do you think of making a second spread sheet using the counting errors method, this time removing the worst game of the WC matches?

In the case of Lasker-Schlechter, it's easy to choose an anomalous game. There is only one choice, game 10, which has 14 errors.

In case of Anand-Kramnik, the game with the most errors is game 9 with five errors. So we should choose this as the game to be excluded.

I have just sent you through email the modified spread sheet minus the worst games.

In this spread sheet minus the worst game, the total accumulated errors are:

Lasker 7 errors out of 9 games, or 0.78/game

Schlechter 8 errors out of 9 games, or 0.89/game

Kramnik 12 errors out of 10 games, or 1.2/game

Anand 8 errors out of 10 games, or 0.8/game

What do you think?

One very obvious fact is that with the worst game removed in each match, suddenly Kramnik is seen as playing a bit more inaccurately than the rest, while Lasker, Schlechter, and Anand are in the same ballpark. However, it does not tell the whole story for the simple reason that Lasker and Schlechter did produce an error laden game of a technically much worse kind than Kramnik ever did.

It's a conundrum. Perhaps it's best to simply state the conclusion as:

With the worst game of each match excluded, Lasker, Schlechter, and Anand played with errors per game ranging from 0.78/game to 0.89/game, very close to each other in accuracy, while Kramnik played more inaccurately with 1.2/game. Caveat: However, in the excluded worst game of his match, Kramnik played more accurately than both Lasker and Schlechter in the excluded worst game of their match.

In addition:

I see foresee a possible minor problem in the option for the excluded worst game.

Anand-Kramnik has four games with four errors - games 2, 3, 4, 10. Suppose game 9 also happened to have 4 errors, which would mean five games with the same number of errors, which game should be excluded?

I have been thinking it should be the game with the errors most evenly spread between the two players.

A second option is the game with the most severe errors - in other words the game with the most blunders- but I am not too keen on this as this it could severely penalize the player who is not blundering, as excluding such a game might unfairly affect his stats for the worse.

Oct-29-10
Premium Chessgames Member
  Bridgeburner: <visayanbraindoctor>

These are very similar figures to those that I posted on the Anand page, and which you copied back to this page on 24 October.

The main difference is that in compiling adjusted averages for the players, I've removed the most error-ridden game played by each player, rather than merely the most error-ridden game.

Game 10 of L-S has the most errors for both players, however, as you point out the errors are more even distributed through the A-K match.

Statistically, if you want to measure errors per game for the World Championship match, inclusive of both players, then of course A-K game 9 is the game that would be omitted to smooth the figures the way omitting L-S game 10 smooths out the main statistical "bump" in that match.

However, once we look at the stats for each individual player, and use the same statistical smoothing process, then we should <omit the game which features each player's worst figures>.

In terms of raw errors (all errors of 0.60 or greater lumped together), then Kramnik's 4 mistakes in game 9 would be omitted. In the case of Anand, game 10 would need to be omitted.

Because we cannot weight the errors for reasons already discussed, disaggregating error statistics has to be done carefully. The easy way to do it, that's enabled by using bandwidths, is to aggregate them from the top, eg

- blunders

- blunders and 1.20-1.40 mistakes

- blunders and mistakes made in the two bands in the 1.00-1.40 range

all the way down to 0.60.

Aggregating adjacent bandwidths, and smoothing statistical bumps according to whether we're looking at the overall statistics or at individual players solves the problems you've described IMO.

Oct-29-10
Premium Chessgames Member
  Bridgeburner: <visayanbraindoctor>

I've modified and updated both bios.

Oct-30-10
Premium Chessgames Member
  lostemperor: I have read some comments now. Interesting project. Somehow astounding to see old champions doing well in comparison with today's champs. I was wondering about the complexity of the games though trough ages. It seems research of Guid and Bratko and Sullivan http://www.truechess.com/index.html , have taken complexity into account. But whether ply search (Guid/Bratko) or a fixed complexity data/line of Sullivan (am I correct here?) is sufficient to determine the complexity of the games I wonder. Chess did progress in 100 years I suppose.

I think it is interesting also to compare how people who are trained by computers will do! Like Carlsen who grew up in this computer age. Anyway keep up the good work and looking forward to see next results.

Oct-30-10
Premium Chessgames Member
  nimh: <Somehow astounding to see old champions doing well in comparison with today's champs.>

Generally they don't, as you can see if you observe carefully all available researches. A very important fact one must know is that the results show biases towards positional players, the simpler positions a player prefers, the more overrated his results in such analyses tend to be as long as practical play is not taken into consideration in the analysis methodology.

Another way how to make older players to look overrated is not to take difficulty of positions and time controls into account and look at positional players only. That's precisely what <Bridgeburner> has been doing. No wonder it easily leads to faulty conclusions.

<But whether ply search (Guid/Bratko) or a fixed complexity data/line of Sullivan (am I correct here?) is sufficient to determine the complexity of the games I wonder.>

It is sufficient. Take a look at the complexity vs average error graphs in their studies. You can see yourself that more difficult positions induce less accurate play.

<Chess did progress in 100 years I suppose.>

Exactly.

<Like Carlsen who grew up in this computer age. Anyway keep up the good work and looking forward to see next results.>

I analyzed Carlsens games in Nanjing 2009. Without taking into accont how much practical play was involved in his games, the conculsion I reached to was that his performance according to the accuracy of play was 2970 - quite close to ELO rating performance.

see page 10
http://web.zone.ee/chessanalysis/st...

Oct-30-10
Premium Chessgames Member
  lostemperor: <nimh> Thanks for your reply. Positional play can lead to different results but we can hardly call Lasker a solid positional player on the contrary although he is capable of that too of course. Still in the Sullivan's ranking he is tied 4 in the three year peak (no draws included)! So how is this for a man, Lasker, who play the most annoying move for his opponent rather than the soundest possible continuation? I would say very good!?

I am gone in an hour so I haven't got time to check the link you gave but I will. So how does that Carlsen 2970 performance compare. What would Kasparov or Fischer have about scored in their average top tournament they have won you suppose?

Oct-30-10
Premium Chessgames Member
  nimh: <we can hardly call Lasker a solid positional player on the contrary although he is capable of that too of course.>

I know very well what the popular image of him is, but often what people perceive and what the reality is do not match. Take morphy for instance, he's widely regarded as a wild tactical attacking palyer, but in reality his play was rather conservative and solid in comparison with leading romantic players of his era.

Although Bratko & Guid rate his play slightly more complicated than on average, according to Sullivan and my onw research his positions were rather easier than on avergae.

<Still in the Sullivan's ranking he is tied 4 in the three year peak (no draws included)! >

I suggest looking at results with draws included. There's no objective reason to eliminate them in the conclusions.

http://www.truechess.com/web/champs...

Lasker's average rank across all tables is 10.5 out of 16.

<So how does that Carlsen 2970 performance compare.>

Elo ratings as of 2008 were taken as a basis of comparison.

You can see my other studies on my profile and forum. I suggest reading all of them carefully whenever wou have time and in case something is incomprehensible, please ask in my forum.

Oct-30-10
Premium Chessgames Member
  visayanbraindoctor: <lostemperor> I would suggest that you go directly to the analysis of all the games the Lasker-Schlechter World Championship Match (1910) for you to glean an idea of how difficult the games were. I posted <Bridgeburner's> analysis on every game page of this match.

There is a reason why <Bridgeburner> and I decided a long time ago to choose World Championship Match games for this project.

One thing that is uniquely great in the institute of the World Championship Match is its consistency. At this era, in 1910, super tournaments, wherein only the very top masters participated, were very rare or non-existent. Practically all international tournaments were 'diluted' with a lot of relatively weaker players, who often became punching bags; the result of which is that the top master who won the tournament was often the one who could punch the weakies the hardest. This makes it difficult to compare a top master's performance from this era with that of today's, wherein the top masters keep on battling out each other in non-weakie diluted super tournaments. The most notable exception is the World Championship Match. Here, in the early 1900s as in today, the two top masters of the world play each other a successions of games over and over again. There are no weakies to beat up in between these games. You meet the same very strong resistance all the time. The World Championship matches, played under very similar conditions of high tension, classical time controls, and offering the largest stake in the Chess World (namely the Title of World Champion) can function as a controlled phenomenon that can be used to accurately gauge just how good the top masters of an era have become.

Oct-30-10
Premium Chessgames Member
  visayanbraindoctor: <lostemperor: I was wondering about the complexity of the games though trough ages.>

I tend to use the terms <difficulty> or <complicated> instead of <complexity> because the latter is technically a term to denote for a structure an increasing number of component parts and increasing amount of interactions for these components. In which case, the most complex positions would be early opening positions, and the least complex would be endgame positions.

What you are talking about is really <difficulty>, a subjective human evaluation of a position. There are positions which to most human chess eyes look <simple>, meaning they fit into the usual positional patterns that we can subjectively easily evaluate and analyze. There are also bizarre or messy positions which may be just as complex as simple ones with the same number of pieces, but are difficult for humans to evaluate and analyze because they are not as amenable to our usual ability for pattern recognition.

I have posted above my objections for the use of <difficulty> (what you term as <complex>) as a parameter of chess strength.

<Chess did progress in 100 years I suppose.> In opening theory, chess did, and it does all the time. However, outside openings theory, a player has to play over the board with his innate talent and acquired experience and training; and these have human limits. (Please see one of my posts above on this.)

In each era, there is an opening theory that is generally accessible to all the top masters. Thus the advantages of any new development tend to cancel out in competitive play in each era, because each top master of each era has access to the same opening theory and research methods. This would mean that openings in the Lasker-Schlechter World Championship Match (1910) would tend to be inferior to 21st century openings. However, once they get into middlegames and are relying on their native talent, experience, and motivation, the Project indicates that Lasker and Schlechter played the games of their match mostly as well as Kramnik and Anand did.

<I think it is interesting also to compare how people who are trained by computers will do! Like Carlsen who grew up in this computer age.>

The fact that on top of the Chess World today sit the likes of Anand, Kramnik, Topalov, Ivanchuk, Gelfand implies that the computer age has not brought any overt advantage to the younger generations. Why? Because the older 1990s top GMs, who did their opening preps through the book-pen-paper method, simply accessed the computers like the youngsters did, canceling out any advantage that computers give to opening prep. Contrary to popular belief, prepping openings via the book-pen-paper method is much more tedious and difficult than doing it by computers, and so is a job better suited to energetic and healthy youngsters, and not to middle-aged GMs. It is probably the opposite: The presence of computers allows the likes of the aging Anand and Kramnik (who even has to look around now and then if his chronic auto-immune incurable disease is bothering him) to maintain equality in their opening preps with the younger GMs.

Oct-31-10
Premium Chessgames Member
  Bridgeburner: <lost emperor>

<difficulty> and <complexity> are nebulous concepts, mainly subjective as <visayanbraindoctor> has taken pains to point out, and in any case are extremely difficult to quantify and even more difficult to use to operate upon error figures.

Also <nimh> emphasizes the importance of time controls in calculating accuracy. His thesis is that the more relaxed time controls of the old days allowed for more considered moves, and fewer apparent errors.

Nevertheless, compare the old masters with the modern players (check the CG.com database) and you'll find modern masters play a much higher proportion of draws than masters a hundred years ago. Moreover, the game with easily the most errors (nearly half the errors in the match) was the famous and decisive game 10 of the Lasker-Schlecter match which was played over three days, and therefore at least two adjournments, which theoretically should have provided the players considerable extra time for analysis. All this leads me to believe that whatever impact the slightly different time controls had cannot be reliably factored in, especially when hedge factors such as arbitrarily determining that all adjournments simply add 1 hour to a game are thrown into the mix.

The bottom line with my research is that the data is as accurate as it is feasible to acquire, and will be even more accurate with the upgrade in hardware and software which I will bring to task in the next phase of my project. <I cannot over-emphasize the important of <<data integrity>>. All the wizardry of data management is worthless without the data, or without data in which one can have confidence.>

Ensuring that the engine evaluations were as accurate as possible took about 95% of the period of over a year in which it took to analyse the 21 games in the 1910 and 2008 World Championship matches, whereas other studies have hundreds, if not thousands of games under their scrutiny. I don't believe that the fidelity of the error data of some of these projects is anywhere near as reliable as they should be, or that the moves have been sufficiently checked for accuracy.

<The primary unit of measure with these studies is the difference between an engine's evaluations of its preferred moves and its evaluations of the moves actually played. This basic brick of data must be unquestionably accurate, as the difference - what <nimh> refers to as the <average error> - is of <little or no value> if the engine's preferred move is wrong.>

Typically, a move in one of these studies, eg: <nimh>'s, might be subject to 5 minutes of engine time, or 15 ply...this may be sufficient for a quick evaluation of games of FM standard or below, but super-GMs and world champions are another kettle of fish altogether.

Complexity is an issue in my work insofar as it determines how long it takes my engine to calculate evaluations that are entirely consistent with every other evaluation in the game beginning from, or near, the end of a theoretical line.

Also, I examine each and every move in depth, including openings and endings through to the endgame. I don't believe in skipping the opening because it's established theory, and nor - more importantly - do I believe in omitting endgames because some engines may not be good enough to properly evaluate them. In my opinion, this is a complete cop out as many crucial errors occur in the endgame.

Endgames mastery is one aspect of chess that distinguishes master strength (in other words it sorts the sheep out from the goats), especially if you look at the great endgame masters like Lasker, Rubinstein and Capablanca.

Nov-01-10
Premium Chessgames Member
  visayanbraindoctor: <Nevertheless, compare the old masters with the modern players (check the CG.com database) and you'll find modern masters play a much higher proportion of draws than masters a hundred years ago.>

This may not even be true in World Championship matches between Lasker and Schelecter, Lasker and Capablanca, and Alekhine and Capablanca, the three best players of the pre-WW2 era. There is no weakie to beat up between these players. (",) As seen in the Lucena page, it would be reasonable to think that these players, who played with very little error, would allow only for very few game losses in an event that required them to give it their best shot for them to win, and so matches between them would tend to have a lot of draws.

Regarding modern super GM tournaments, not one of them is typically as strong as the typical World Championship match. Even super GM tournaments will feature relatively weaker players even if they are all very strong. A World Championship match would feature no relatively weaker players at all.

Let us take the recently concluded Bilbao chess tournament, allegedly the strongest chess tournament in history. The winner, Kramnik has to play two games each against Anand, Carlsen, and Shirov, for a total of 6 games. That obviously is weaker opposition than playing Anand 11 straight games as he did in the 2008 WC match.

All tournaments in the pre-WW2 era may have been weakie-diluted, but certainly not a World Championship match. What event can be stronger than facing Lasker in 10 straight games in 1910, or Capablanca in 14 straight games in 1921?

Nov-01-10
Premium Chessgames Member
  visayanbraindoctor: <Moreover, the game with easily the most errors (nearly half the errors in the match) was the famous and decisive game 10 of the Lasker-Schlecter match which was played over three days, and therefore at least two adjournments, which theoretically should have provided the players considerable extra time for analysis. All this leads me to believe that whatever impact the slightly different time controls had cannot be reliably factored in, especially when hedge factors such as arbitrarily determining that all adjournments simply add 1 hour to a game are thrown into the mix.>

In addition, it's noticeable that most novelties in the pre WW2 era occurred at around moves 6 to 12, while in today's era, novelties in GM tournaments usually occur in moves 16 to 22. That's why it is also noticeable that when we watch them live in the internet, present-day GMs seem to blitz out their first 20 moves, before they slow down and begin playing with their inherent chess abilities. In the pre-WW2 era, the masters probably blitzed out only their first 10 moves before they slowed down and began playing with their inherent chess abilities. To put it in another way, pre-WW2 master games begun the over the board play around move 10, while today's master games often begin over the board play on move 20, a full 10 moves later. This phenomenon may give today's masters relatively more time to think than the pre-WW2 masters before they reach time control.

Nov-02-10  whatthefat: <nimh: I suggest looking at results with draws included. There's no objective reason to eliminate them in the conclusions.>

I think this is actually quite an important point. On average, I would expect draws to be of higher quality than decisive games (simply because it takes at least one serious error to make a game decisive). Around 60% of modern grandmaster games end in draws, whereas only around 20% of 1900 era games ended in draws. Thus, excluding them will differentially bias the results in each case.

Anyway, just enjoying following the discussion!

Nov-03-10
Premium Chessgames Member
  Bridgeburner: <whatthefat>

Welcome back. I can't see why anyone would exclude draws!

You'll notice that since our discussion, I've abandoned weighting errors as a mathematical absurdity.

Nov-03-10
Premium Chessgames Member
  visayanbraindoctor: From the Nakamura page.

<<data management is <<even more important>> than the data>>

In the Scientific Method, this is totally unacceptable.

The hypothesis is supported (or proven false) by empirical data that is gathered or generated by an experiment with a replicable methodology. The management of data is totally wasted if the method of gathering or generating the data is vague or inaccurate. First, the data has to be valid.

<<If the data is invalid, management of that <data> is <<absolutely irrelevant>>.> You may as well make it all up.>

As for <difficulty>, it is a subjective human perception or feeling that differs from individual to individual, and cannot be accurately quantified.

Nov-03-10
Premium Chessgames Member
  visayanbraindoctor: <whatthefat: Around 60% of modern grandmaster games end in draws, whereas only around 20% of 1900 era games ended in draws.>

My hypothesis is it's because tournaments in the 1900s had a lot of weakies in them, who made a lot of errors, and who may have even affected the play of the really strong players. This is why the subject of the Bridgeburner Project is World Championship matches, wherein there are no weakies to beat up, or for a strong master to get complacent about. I have a post on this above.

There is more on this in the Lucena page.

Nov-03-10  SugarDom: Guys, i'm not here to diss your respective systems or even compare with.

But IMO, removing games selectively makes the process less "scientific".

Nov-03-10  SugarDom: The system i'm using does not deal with games but with moves and so i'm able to include anomalous games.

I use <weighted average error>. This is the sum of errors divided by total number of moves.

And since i'm using a cap of 1.1 (i adjusted from 1.00), 1 error does not drastically reduce the accuracy value of a player.

Example:
Player makes 9 perfect moves and 1 blunder capped at 1.1. The average error will be 1.1/10 or 0.11

I introduce a <accuracy percentage> value.

The formula is:
Accuracy Percentage = No.of moves/(No. of Moves+sum of errors)

In the above example:
AP = 10/(10+1.1)
so that
AP = 90.1%

I also count all the errors values (capped at 1.1).

Here is an example:

Nov-03-10  SugarDom: MoveNo/ Eval/ Best/ Diff/ Mark
29/ m10/ -8.49/ 1.1/ R
28/ -8.46/ -8.09/ 0.12/ R
27/ 0/ b
26/ 0/ b
25/ -7.19/ -2.54/ 1.1/ R
24/ 0/ b
23/ -2.92/ 0.35/ 1.1/ R
22/ 0/ b
21/ 0/ b
20/ 0/ b

total moves: 10
sum of errors: 3.42
average error per move: 0.342
accuracy percentage: 74.5%
*b indicates best move
*R indicates "renormalized"

Nov-03-10  SugarDom: The above example game is Topalov vs Anand WC game 1.

In moves 23, 25 and 29 the errors were capped to 1.1. Move 29 is mate in 10.

In move 28, i adjusted for inflation in large evals and divided the difference by a factor of 3.

Nov-03-10  SugarDom: IMO, the above system is more on statistics gathering, simplistic and fast.

I am able to processed WC series and matches in a couple of days.

Nov-03-10  SugarDom: In the above example, there was no small errors, but i do count the smallest of errors, such as 0.01.

This is because as (someone pointed out earlier) this has an accumulative effect. I believe this system (of counting the smallest errors) is more mathematical and scientific.

Somebody might ask, "why then you cap at 1.1?".

2 reasons.
Mathematics has to deal with inflation at the end of the spectrum or even "infinities" and must apply "renormalization", hence a "cap". This is also being applied in the elo system.

Secondly, in principle we want to count 1 error as close as possible to a value of 1.

Nov-03-10
Premium Chessgames Member
  nimh: <whatthefat>

You're right, of course, but what were the exact criteria for 1900 period and the strength of players taken into consideration in the statistics?

Nov-03-10
Premium Chessgames Member
  alexmagnus: <visayan> You still didn't answer my question though, namely what makes you so sure that humans already reached their limits in chess.

By the way, not only the opening progresses. We get more strategic knowledge, new patterns etc. It's not like top players' strategy didn't change since "My system". It did (didn't Kasparov once say that in their first match with Karpov there were nuances which back then were <understood> by nobody but the two Ks?). And the better understood strategy is, the better the games are...

Same with patterns, be it of strategical or tactical nature.

Nov-03-10
Premium Chessgames Member
  crawfb5: <whatthefat: Around 60% of modern grandmaster games end in draws, whereas only around 20% of 1900 era games ended in draws. Thus, excluding them will differentially bias the results in each case.>

There are potential biases with regard to draw percentages in the older games.

Game databases might be biased toward decisive games as we go back in time. I know I'm having trouble finding more than half the games from the 8th American Chess Congress in Atlantic City 1921.

Draws in early tournaments often did not count, and had to be replayed. This might or might not be shown in the crosstable, which could underestimate draws if that is a data collection source.

As a quick example, I've recently done a game collection on the 7th American Chess Congress in St. Louis 1904 (Game Collection: St. Louis 1904). A quick look at the crosstable usually presented suggests only <two> draws in the nine rounds played. However, a drawn game required a replayed game with colors reversed. If the second game was also drawn, only then would the result be scored as a <single> draw. If you go through all the individual games, there were actually <twelve> draws.

Other tournaments had different rules for what to do with draws. This could influence players to press harder for wins.

I think your general point holds. I only wanted to suggest the difference might not be quite as big as it appears at first glance.

Jump to page #   (enter # from 1 to 22)
< Earlier Kibitzing  · PAGE 20 OF 22 ·  Later Kibitzing>

A free online guide presented by Chessgames.com
NOTE: You need to pick a username and password to post a reply. Getting your account takes less than a minute, totally anonymous, and 100% free--plus, it entitles you to features otherwise unavailable. Pick your username now and join the chessgames community!
If you already have an account, you should login now.
Please observe our posting guidelines:
  1. No obscene, racist, sexist, or profane language.
  2. No spamming, advertising, or duplicating posts.
  3. No personal attacks against other users.
  4. Nothing in violation of United States law.
Blow the Whistle See something which violates our rules? Blow the whistle and inform an administrator.


NOTE: Keep all discussion on the topic of this page. This forum is for this specific user and nothing else. If you want to discuss chess in general, or this site, you might try the Kibitzer's Café.
Messages posted by Chessgames members do not necessarily represent the views of Chessgames.com, its employees, or sponsors.

You are not logged in to chessgames.com.
If you need an account, register now;
it's quick, anonymous, and free!
If you already have an account, click here to sign-in.

View another user profile:
  


home | about | login | logout | F.A.Q. | your profile | preferences | Premium Membership | Kibitzer's Café | Biographer's Bistro | new kibitzing | chessforums | Tournament Index | Player Directory | World Chess Championships | Opening Explorer | Guess the Move | Game Collections | ChessBookie Game | Chessgames Challenge | Little ChessPartner | privacy notice | contact us
Copyright 2001-2013, Chessgames Services LLC
Web design & database development by 20/20 Technologies