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Henri Koskinen vs Spyridon Zamit
3rd Open (2001), Glyfada GRE, rd 6, Sep-05
Queen Pawn Game: Symmetrical Variation (D02)  ·  1-0



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Kibitzer's Corner
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Jun-07-06  Halldor: Nice puzzle, - easy for a Wednesday but why not, it appeals to larger group of people and encourages weaker chessplayers to test their skills more than just once a week.
Jun-07-06  TrueBlue: here is what I was thinking, thought it was pretty :)

31 .. Kf8
32 Qh5 Ng6
33 Qxg6 Qd7
34 Rf6 gxf6
35 Qxf6+ Qf7
36 Nh7#

Jun-07-06  boogaloo: Whoa... I got:
31 ... Kf8
32 Rxf6 gxf6
33 Qf7#

Guess I'm missing something.

Jun-07-06  YouRang: I found this pretty fast because I keyed on the observation that <both pawns surrounding the king were pinned>.

Since the g7 pawn is pinned, I first tried 30. Rxf6+ Kxf6, thinking that the king would be exposed to a deadly king hunt.

When the king hunt didn't appear, I tried exploiting the pin of the f6 pawn with 30. Ng5+ (which is even close to mate). Black must play 30...Kf8, and now 31. Rxf6+ has teeth!: gxf6 32. Qf7#

Nice puzzle. :-)

Jun-07-06  deefree: I would rate this a "2" with the usual Monday puzzle being a "1". The hardest seen here is a "4". In other words, this one took some thinking and looking and had a couple of possible false leads, but really is not that difficult.
Jun-07-06  Youjoin: This is mate in three moves, why people show a five-move-mate? <boogaloo> Good for you!
Jun-07-06  dakgootje: normally not the one to say it, but i think it really has to be said today: This one was too easy. No, thats not totally correct, as just saying something is too easy is too subjective to be true in general. Can one ever be right if the person says something is too easy, as that is always subjective, even if many agree with him or her.

Was it too easy for wednesday, too easy for a random wednesday-puzzle here, at NO. In my opinion, yes it was too easy, but wouldnt say a random modest person getting his/her first x-day puzzle that too? Still, thats only the opinion of that particular player, even though it could've been a major archievement.

But, then the problem arises: who says what is easy, and what isnt (for a particular situation or in general)? People never heard of and not knowing what is common for a x-day puzzle obviously cant decide on that point. Then there are we, as kibitzers, and them, the admins of the site. Of course, they pick the puzzles and decide whether they are easy or not. We kibitzers enjoy the puzzle, solve them and comment... and decide, or at least claim to have the right to decide, whether the admins where right. Or not.

So was this puzzle too easy? Partly.
The admins thought it was just good for the day, some might think it was too easy, some might think it was too hard, normally most think it was just about right. I think it was indeed somewhat easy for the day,nothing wrong with that, its only my opinion, but dont scream it is too easy/hard, as that only your opinion, and always try to separate opinions from facts, especcially in a case where everything is ones opinion

Jun-07-06  dakgootje: <This is mate in three moves, why people show a five-move-mate?>Because some people have differant solutions and want to show their solution to others. Maybe not the quickest mate they got, maybe not the best solution, certainly good to post if relevant. You see there are many ways leading to... the king, and with the quickest mate you only see one. With trying some other possibilities you might see other ways. the point of those puzzles is besides getting better tactically, recognizing certain things in a game. If you recognise a position similar to this one, the solution here might not work because of something, but it could be an other way does work. so nothing wrong with looking at other ways even though they might not be the most correct solution to the puzzle
Jun-07-06  chessic eric: I solved this one, but contrary to others thought it was appropriate to Wednesday. Yes it was a short solution, but it involved sacrificing the rook on the g7 pawn that was un-pinned after 30.Ng5+,Kf8. To my mind, that is counterintuitive enough to appear on a Wed. Remember with Wednesdays that there are more days left in the week to increase difficulty than days already gone by.
Jun-07-06  dakgootje: Think if the knight move and king had already been played it would fit for a monday, as its very obvious. now with the knight move i think it was best to use it as a tuesday, maybe a slightly harder then most of the tuesday-puzzles, but still only a tuesday, but of course, it is only my opinion and others can have a differant one
Jun-07-06  alphee: Easy to spot but Black could have spotted it too and he didn't. 29... Rd8 30. Ng5+ Ke8 31. Qxg7 and apparently he was better ...
Jun-07-06  chessic eric: A few of black's moves make little sense to me: 19...f6; 25...exd4; 26...d3; 29...Rg8

Maybe S Zamit could beat me in match play, but this performance was alot weaker than 2075 imo.

Premium Chessgames Member
  kevin86: It's a mate in three:30 ♘g5+ ♔e8 31 ♖xf6+ gxf6 32 ♕f7#

Easy,but elegant.

Jun-07-06  jackpawn: I agree with most of you - it was easy for a Wednesday. I got it in a few seconds.
Jun-07-06  TheoreticalNovelty: This definitely should have been a Monday puzzle.
Jun-07-06  Castle In The Sky: Fairly easy. Maybe this should have been a game of the day with a name like "G-d Zamit"
Jun-07-06  EmperorAtahualpa: The reason why I picked this puzzle for Wednesday is because the chess-player is required to realize a couple of things simultaneously before moving 30.Ng5+:

- 30.Ng5+ is better than 30.Ne5+ because it also covers the king's escape square e6.

- While the knight at g5 covers the f7 square, it also enables the queen to mate at f7 two moves later.

- 31.Rxf6 forces 31...gxf6, which in turn removes the obstacle pawn at g7, thereby enabling White's queen to go from h7 to the mating square f7 in only one move. This was Black's fatal oversight.

I believe many people find this puzzle "Monday material" because they are just looking for a quick move to check the king, without actively calculating further than that. But also be aware that "finding just the first move" is not a tactic you can employ while during a real chess game, because there is no way to verify without your own calculations whether your move made sense or not, while you CAN do this when working on a puzzle at

With all due respect, when taking into account all the above, I don't think this is a Monday puzzle. And if you guys still think so, then I applaud your skills and apologize for having underestimated you. :)

Jun-07-06  sharkbenjamin: To <EmperorAtahualpa> I missed this puzzle. It was not easy for me. Keep them coming!
Jun-07-06  DoctorChess: 3 for 3. What i fear = go 6 for 6 and blow it on Sunday.
Jun-07-06  verticali: To <EmperorAtahualpa>, or rather the entire chessgames crew, thanks for your excellent website, came as a real discovery to me some two weeks back and keep coming back. On the puzzle, I found it, but am very doubtful if I would have seen it within the game, so for me at least not Monday material.
Jun-07-06  EmperorAtahualpa: Hi <verticali> and welcome to this site! I assure you you will keep on loving this website as much as you do now. Perhaps you should also try the Premium membership! I can really recommend it. Premium Membership

Jun-07-06  nateinstein: After looking at Polgar's 5334 games puzzle, mate in 3 was screaming my name. Not too difficult since its checks all the way.
Jun-07-06  Fezzik: Sometimes the most beautiful mates are among the simplest. This is very elegant!
Jun-07-06  The17thPawn: <Maeco 65> and <True Blue> thanks for you're Qd7 variations I enjoyed them both. <dakgootje> thanks for pointing out that secondary variations do have value to <Youjoin>. However, I think I stated that my variations were inferior in my earlier posts and I simply hadn't seen the more direct route. Mate in three trumps mate in anything but two or one.
Jun-21-06  patzer2: The solution to a recent daily puzzle was 30. Ng5+! for a mate-in-three after 30...Kf8 31. Rxf6+ gxf6 32. Qf7#.

The clear winning combination actually began with 28. Qxh7+! , preparing the pin 29. Rf4!

Black's game started to go bad with 22...e5?! (better was 22...b5 23. Rae1 b5 ), when 23. Bxc8 or 23. cxb6 gives White a clear advantage. Earlier, Black could have improved with 11...c5 12. exd5 exd5 = with near even chances.

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