chessgames.com
Members · Prefs · Laboratory · Collections · Openings · Endgames · Sacrifices · History · Search Kibitzing · Kibitzer's Café · Chessforums · Tournament Index · Players · Kibitzing
HIARCS (Computer) vs Homer (Computer)
"D'oh!" (game of the day Aug-02-2007)
CCT9 (2007), Internet Chess Club, Feb-17
English Opening: Symmetrical. Anti-Benoni Variation Spielmann Defense (A33)  ·  1-0

ANALYSIS [x]

FEN COPIED

Get this game explained with Decode Chess
explore this opening
find similar games 144 more games of HIARCS
PGN: download | view | print Help: general | java-troubleshooting

TIP: You can get computer analysis by clicking the "ENGINE" button below the game.

PGN Viewer:  What is this?
For help with this chess viewer, please see the Olga Chess Viewer Quickstart Guide.
PREMIUM MEMBERS CAN REQUEST COMPUTER ANALYSIS [more info]

Kibitzer's Corner
< Earlier Kibitzing  · PAGE 2 OF 2 ·  Later Kibitzing>
Aug-02-07  ruelas007: very fun pun no?
Aug-02-07
Premium Chessgames Member
  kevin86: I think there was a computer called the "Lisa". As for BART,that's the rapid transit system in the San Francisco area.

Maybe Barry Bonds ought to go out and get a "HOMER"-but then again,he hasn't been able to buy one lately-lol.

Crazy game-black lost his last hope,the a-pawn-to zugzwang.

Aug-02-07  MikeChesss: Why did one computer resign? Isn't it programmed to keep on playing?

On another topic, has anyone had trouble signing on to the free internet chess server recently? I haven't been able to get on in two days.

Aug-02-07  Crowaholic: <kevin86: I think there was a computer called the "Lisa".>

Yes, see http://en.wikipedia.org/wiki/Apple_....

<kevin86: Crazy game-black lost his last hope,the a-pawn-to zugzwang.>

50. ..Kh8 51. Kxh6 f5 52. Ra8+ Bg8 53. Bf6#

But why not 50. ..f6 ? Now White is threatened with ..Bf6# and the best things I see for White are either to exchange the bishop vs. 2 pawns via

51. Bxf6++ Kxf6 52. Kxh6

or the rook against bishop and pawn

51. Bb4+ Bf7+ 52. Rxf7+ Kxf7 53. Kxh6

Still an easy win for White in both lines, though.

Aug-02-07
Premium Chessgames Member
  ganstaman: <MikeChesss: Why did one computer resign? Isn't it programmed to keep on playing?>

Well, obviously not. Or the operators of the computer looked at the evaluation and gave the position a quick look over and realized it was pointless.

<On another topic, has anyone had trouble signing on to the free internet chess server recently? I haven't been able to get on in two days.>

I've heard a lot of people saying this in recent days, so they're probably having some trouble.

Aug-02-07
Premium Chessgames Member
  ganstaman: When you look at art, you don't know what the artist was actually thinking. All you know is what feelings you can interpret from looking at it yourself. Chess, as an art, is the same. Without knowing the names of the players, you don't know the circumstances or what was actually going through their minds, but when you go over the moves you can interpret feelings from them and admire the game.

Games between computers are no different -- moves are moves. If you didn't know computers were playing this game, would you have been able to tell? Couldn't you have injected feelings into it all?

Take a look at this: http://www.soban-art.com/images/ga2... (some other artwork in the various galleries here, some much better than others: http://www.soban-art.com/galery25.asp). If you didn't know that a computer generated that image, would you have been able to tell? Now that you do know, does it really matter?

Aug-02-07  soberknight: Black's defensive setup is more reminiscent of Sonic the Hedgehog than the Simpsons.
Aug-02-07
Premium Chessgames Member
  mahmoudkubba: what does the single phrase word <"D'oh!"> means?
Aug-02-07  patzerboy: "If you didn't know computers were playing this game, would you have been able to tell?"

That's a reasonable point.

Unfortunately, I already knew they were computers when I looked at the game.

So don't tell me beforehand. Disillusion me afterward.

Aug-02-07  Crowaholic: <mahmoudkubba: what does the single phrase word "D'oh!" means?>

http://en.wiktionary.org/wiki/d%27oh

Aug-02-07
Premium Chessgames Member
  Chessmensch: There was strange play in this game. It didn't look like something by highly rated human players. Hard to find words for it--kind of mechanical and lacking creativity.
Aug-02-07  Sboldm7: Perhaps there are those that have never seen "The Simpsons." the word "d'oh" is Homer Simpson's catchall phrase every time he does something Simpsonesque.
Aug-02-07
Premium Chessgames Member
  fm avari viraf: I don't understand why do Computers continue playing in a hopeless positions.
Aug-02-07  Themofro: Yeah FICS was done for a couple days, but i think it's been back up from early this morning, at least i've been able to access it since around 1 A.M. this morning.
Aug-02-07
Premium Chessgames Member
  ganstaman: <Chessmensch: There was strange play in this game. It didn't look like something by highly rated human players. Hard to find words for it--kind of mechanical and lacking creativity.>

Oh come on. I guarantee you wouldn't have said/thought that if they accidentally put two human names as the players. People see what they want to see wherever they go.

Aug-02-07  micartouse: <I guarantee you wouldn't have said/thought that if they accidentally put two human names as the players.> I agree in this case since most of White's game like something Kramnik would play. I'm sure Topalov would agree. :)
Aug-02-07  Crowaholic: <fm avari viraf: I don't understand why do Computers continue playing in a hopeless positions.>

Not all computers have been programmed to be able to resign. Like regular play, deciding whether and when to best resign requires good judgment and so takes some work to implement.

Also, computers don't generally have a way to measure "hopelessness", they only have their evaluation score. But since in general they use (faster versions of) the minimax algorithm* the score may tell them (with reasonable certainty) that the position is lost, but not whether the opponent needs sharp play to win or whether simple prosaic play will be enough. This sort of information is not preserved by minimax and is thus not reflected in the final evaluation score.

*) http://en.wikipedia.org/wiki/Minima...

For example, a human player might play on if he thinks his opponent has a winning combination with sharp play, but he isn't sure whether his opponent is smart enough to figure it out. In a sense, he still has hope - he hopes that his opponent will miss the combination and have to settle for a draw (or even lose).

When a computer evaluates a position at, let's say, +9 for White, however, it doesn't know how difficult it would be for its opponent to bring home the full point. The +9 score could, for example, have been obtained by a crazy 8-move combination that ends up winning the black queen and bishop for knight and pawn, but it might also have been obtained by the simple fact that White has an unstoppable pawn on its way to promotion (for simplicity's sake, I'm assuming a straightforward, material evaluation with little positional boni or mali).

Of course a computer can be programmed to apply some sort of rule set that helps it distinguish sharp from dull positions, but most programmers of chess engines probably do not bother much about helping the engine find a good time to resign - they would rather invest the time in improving the overall playing strength of the engine. So it's no wonder that many engines do not resign at all but will play on to the "bitter" end (of course it's not bitter for the computer, it just carries out the task without any emotion), and others will resign on occassion, but not at a time where you would expect a human player to resign.

As was pointed out, in many events where it seems the computer resigned it was actually the operator who decided to resign. They are probably usually allowed to make that decision even though they are not allowed to override the actual moves the computer would play. But resignation is not a real move, so this would be considered acceptable.

Aug-02-07  RandomVisitor: This game was played as part of a tournament, CCT9, 7 round swiss, on the Internet Chess Club. Time control was game in 50 minutes, plus 3 seconds per move. There is always the likelihood that the opponent's computer will crash or somehow disconnect from the Internet, so it seems to make sense to play on until mate. Resigning early doesn't buy you anything.
Aug-01-08  ravel5184: Great pun!
Aug-15-08  ravel5184: And this is from somebody who has never seen "The Simpsons".
Sep-12-08
Premium Chessgames Member
  whiteshark: Homer sometimes nods.
Sep-12-08  zoren: lol. funny
Jan-13-10  NARC: I downloaded Homer to get a chess program for my old man, who tought me how the pieces move. Now he is a bit
old and wanted a chess program against which he had reasonable chances (he is a recreation player and GNU chess was too hard). He is also a computer illitterate so managing Homer with the interface I found was also too hard. My brother found Chess Titans, against which those who don't play all the time have a chance. Chess Titans is good for chess newbies who just want to practise. I hope I didn't market anything too hard or break a license by posting this.
Jan-13-10  zanshin: <NARC> If he has internet access, he might want to play against Flashchess III http://www.flashchess3.com/ Even at the highest levels, it gives you a game where you can win.
Mar-21-10  RonB52734: <NARC> Engines like Hiarcs 10 have a pretty simple interface and have "friends mode" which will figure out what your level is and play right around that level. If you beat it a few times in a row, it gets a little better, etc.
search thread:   
< Earlier Kibitzing  · PAGE 2 OF 2 ·  Later Kibitzing>

NOTE: Create an account today to post replies and access other powerful features which are available only to registered users. Becoming a member is free, anonymous, and takes less than 1 minute! If you already have a username, then simply login login under your username now to join the discussion.

Please observe our posting guidelines:

  1. No obscene, racist, sexist, or profane language.
  2. No spamming, advertising, duplicate, or gibberish posts.
  3. No vitriolic or systematic personal attacks against other members.
  4. Nothing in violation of United States law.
  5. No cyberstalking or malicious posting of negative or private information (doxing/doxxing) of members.
  6. No trolling.
  7. The use of "sock puppet" accounts to circumvent disciplinary action taken by moderators, create a false impression of consensus or support, or stage conversations, is prohibited.

Please try to maintain a semblance of civility at all times.

Blow the Whistle

See something that violates our rules? Blow the whistle and inform a moderator.


NOTE: Please keep all discussion on-topic. This forum is for this specific game only. To discuss chess or this site in general, visit the Kibitzer's Café.

Messages posted by Chessgames members do not necessarily represent the views of Chessgames.com, its employees, or sponsors.
All moderator actions taken are ultimately at the sole discretion of the administration.

This game is type: CLASSICAL. Please report incorrect or missing information by submitting a correction slip to help us improve the quality of our content.

Featured in the Following Game Collections[what is this?]
August 2: D'oh!
from Game of the Day 2007 by Phony Benoni
Game of the Aug-02-07
from Games of the day 5 by Herkus
outplayer's favorite games II
by outplayer
HOMER loses-d'oh
from Pun games/funny positions by kevin86

Home | About | Login | Logout | F.A.Q. | Profile | Preferences | Premium Membership | Kibitzer's Café | Biographer's Bistro | New Kibitzing | Chessforums | Tournament Index | Player Directory | Notable Games | World Chess Championships | Opening Explorer | Guess the Move | Game Collections | ChessBookie Game | Chessgames Challenge | Store | Privacy Notice | Contact Us

Copyright 2001-2020, Chessgames Services LLC