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Paul Morten vs Brett Rider
"Low Rider" (game of the day Apr-11-2009)
30th North Shore Open (2003), Auckland NZL, rd 3, Sep-06
Spanish Game: Cozio Defense. Paulsen Variation (C60)  ·  1-0



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Kibitzer's Corner
< Earlier Kibitzing  · PAGE 1 OF 2 ·  Later Kibitzing>
Apr-11-09  DarthStapler: Someone please explain this game to me
Apr-11-09  SpoiltVictorianChild: very nice mating pattern!
Apr-11-09  Trigonometrist: Absolutely Crazy...
Apr-11-09  Andrijadj: Interesting game indeed,but black blundered twice...
Apr-11-09  schroedingers cat: nice game Benzol :)
Apr-11-09  BlazeTaktix: 16.Ne6, what a brilliant move! Love it.
Apr-11-09  drmariogodrob: Preceded by the move 15. ... c5. A very important lesson in the life of any chess player, and one that I hope to learn one day: Don't force your opponents pieces to BETTER squares.
Apr-11-09  DeltaHawk: I have never seen so many one line comments in a row...
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  Once: <DarthStapler: Someone please explain this game to me>

I ran it through the Fritz full game analysis mode. This is what he found (with added human comments from me)

8. Qd2 (last book move; black has a cramped position, g6 ain't a great line against the Ruy).

12. Ba4?? Throws away the advantage. F wants 12. Be2 b5 with small white plus.

12...Nc4?? Black refuses his chance. Instead 12... c5 13. Nb3 b5 gives black a strong position.

13. Qd3?? (Qg5 is white's "only chance") b5! Black is winning again.

14...Ne5?? Loses the initiative. Fritz still wants c5.

15. Qe2? (Qe3 better).

16.Ne6 Flashy, but not entirely correct. F says [16...fxe6 17.Bxe6+ Nf7 18.Bxf7+ Kxf7 19.e5–+]

18.Bxd5 dxe6?? hands over the advantage to the opponent. [18...fxe6 19.Bxa8 Qb8–+]

20...Nc4?? [¹20...Qxa8 the only rescuing move 21.fxe5 Bxe5²]

There's a lot more Fritz analysis on the game, but I'll stop there. From here on, white has a firm advantage and does not let up (although Fritz says that he didn't necessarily play the best moves).

Conclusion: not a great game, with mistakes on both sides. White won because he was more aggressive against a passive opening, and because black made more mistakes. 16. Ne6 is flashy but not entirely correct.

Apr-11-09  mendoza2909: 16.Ne6 is practically forced because it is the only square to which the knight can move! White is still a lot worse, black can even give up his queen with 16...fxe6 17.Bxe6 dxe6 18.Rxd8 Rxd8 and still have an advantage. My line is not as good as the previous post,
16...fxe6 17.Bxe6+ Nf7 18.Bxf7+ Kxf7 19.e5–+. Just an example of how bad white's game is. It looks like this is GOTD because of 16.Ne6, I think this is quite a poor effort.
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  Richard Taylor: <Benzol> Nice game! Of course Fritz always will find better moves...

Great tactics here!!

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  vonKrolock: <16.♘e6!!> A true sacrifice - Maybe the winner himself could explain how he intended to play after 16...fxe6 17.♗xe6+ ♘f7 - that Fritz line seems too mechanical...
Apr-11-09  mendoza2909: Of course the knight can go to c6 or f5 as well, I meant that 16.Ne6 was the only move that made any sense whatsoever. I reckon that most people would see this move after 2 or 3 minutes thought, and play it out of desperation. If you're losing, why not introduce some complications? If you have no idea what's going on, chances are neither does your opponent!
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  Richard Taylor: The point is he didn't have Fritz sitting beside him when he the made the sacrifice... such positions are hard to defend in practice for most of us...

WE play good or interesting games because of errors [the clock is "ticking" and we have the emotions and so on] - most games by evenly matched computers would be quite boring in comparison to those of humans is because of error and because it takes courage to sacrifice or play imaginatively we admire a player's play...computers,lacking emotions, only number crunch, they wouldn't appreciate the beauty of their combinations...

But White played well here...

Apr-11-09  Open Defence: well played <Benzol>
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  vonKrolock: Right, nothing like the human touch in chess: the computer way is not the only way... Well, the alternatives to 16.♘e6 were also sacrifices, so it was in fact with <13.♕d3> (that will allow to the black ♘ a tempo-winning jump to e5) the moment when the character of the sixteenth move was determinated... With 13.♕e2!? instead a maze of tactics would still be possible, though - Really a good game to be analysed
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  Richard Taylor: <Once 18.Bxd5 dxe6?? hands over the advantage to the opponent. [18...fxe6 19.Bxa8 Qb8–+]>

After 19. ... Qxb8 20. f4 Qxa8 21. fxe5
and Black has to be careful e.g.

21. ... Bb7 (Bg7 looks best) 22. Qf2 Bxe4
23. Rhf1 and Black is in trouble.

Of course after 20. f4 Nf7 is stronger.

But in OTB pressure it is still possible for White to generate a counter attack - as long as one keeps in mind that it is illegal to use Fritz or any other computer during an OTB tournament chess game.

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  whiteshark: After <16.Ne6!!> I'd have fallen off the chair. :D
Apr-11-09  arnaud1959: <Once> And what does F say for 16.-fxe6 17.♗xe6+ dxe6 18.♖xd8 ♖xd8 ? White gives up ♖+♗+♘ for ♕+♙ and I don't see any clear continuation for both sides.
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  Benzol: <All> Just a few things about this game.

It was played in the third round of a five round weekender, late on the Saturday evening and I don't know about Brett but I was pretty tired at that stage.

I did consider 12.♗e2 but felt the bishop was more active if it was on the a2-g8 diagonal.

I was also worried about possible tactics against the queen if I'd played 13.♕e2 (b5 followed by ♘f5) but I inwardly cursed when just after playing 13.♕d3 I saw the knight could go to e5 with gain of tempo and the subsequent trapping of the b3 bishop. Hence I decided to sac the knight on e6 as a desperado. After 16...fxe6 17.♗xe6+ ♘f7 I intented ♖d6 followed by e5 and ♖hd1. I think White's still busted but Black is on the defensive and must untangle himself.

I don't like my opening play really but I did like the ending which was forseen at 34.♕f3.

That's what I like about chess, you only can blame yourself and having gotten into trouble you try to find the best way out. I've always enjoyed my games with Brett because he has original ideas. We have played three games in total and all have been interesting. This one, however, is probably the "murkiest".

There are certainly better games than this one to be the GOTD and I was suprised to see it as such but no doubt there could be worse ones too. I enjoyed playing this game, "warts and all" and I think that's what chess should be, enjoyed.

The silicon monsters pull your play apart ruthlessly but if I can paraphase Mikhail Tal, "Seconds through the microchip and minutes at the board are not quite the same thing".


Apr-11-09  WhiteRook48: when I found that White was Paul Morten, I'm like WHAT? THAT'S FAMILIAR and then I remember he's <Benzol>
Apr-11-09  newzild: Well, whatever the microchips say, it was still fun to click through the game. Without knowing the moves were flawed, it was interesting to see white's desperado moves save his pieces and then overcome black.

I think I played you once, Paul, in a North Island championship. Long time ago, though!

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  kevin86: A funny finish. Here are a large group of pawns of both colors-and black is mated! The only other help the pawns get is the rook acting as a sentry along the back row.
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  Once: Well now I feel awful. I post a computer analysis, only to find that one of the players is a member on this site. Apologies <Benzol>! If I had known I would not have done that.

Fully agree with your sentiment about computers - they have such an advantage over us that it can reduce the game to who has the most powerful computer or most up to date database. Not what I signed up for when I first learned the moves about 35 years ago.

For all Fritz's merciless judgement, congratulations on having the cojones to play 16. Ne6. A fine psychological move.

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