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Oct-11-14 | | abuzic: <diagonalley: <nariga>> Black loses after 24...Nxe4 25.fxe4 Nf3 due to 26.Ng6! Or black can force a draw: 24...Nxe4 25.Nxf7 Bh3 26.Be3 Bxg2+ 27.Kg1 Qc8 28.Qd4 Bg7 29.Nh6+ Kh8 30.Nf7+ draw by perpetual |
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Oct-11-14 | | diagonalley: <abuzic> ... ah yes! many thanks |
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Oct-11-14
 | | offramp: What a great game. ...Q-B1! is a superb creeping move. |
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Oct-11-14 | | morfishine: I think after 23...hxg3, White is pretty much dead |
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Oct-11-14
 | | offramp:  click for larger view
Three black knights. |
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Oct-11-14 | | Geronimo: Some "very difficults" stil have intuitive moves, but the difficulty lies in calculating the variations, finding move order, etc. This one just blows me away though, with what to me (not that strong, but not that weak either) is a collection of moves that I would probably never stumble across. It gives lie to my belief that the best players in the world are still looking at the same board.... Sigh*, the the traditional laments of a woodpusher. |
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Oct-11-14 | | johnlspouge: Sometimes, an algorithm helps. After assessing material, I check K safety. Here, the White K is stalemated, so I looked for checks. The threat 24.Bh3 25.Bxg2 then popped out. |
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Oct-11-14 | | Labgrunt: What an incredible ending by Black! Very nicely done. |
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Oct-11-14 | | patzer2: Analysis verified (move by move) with Fritz 12:
<24. Nxe5?> Though not obvious at first glance, this is the losing move. Instead 24. Be3! Nh7! (24... Bh3 25. Rg1 Qd7 26. Bf1 ; 24... Ne8
25. Qc1 ; 24... Ne8 25. Qc1 ) 25. Nxe5! Nf5 26. Ng6! Nxe3 27. Qd4! Qf6 28. Qxf6 Nxf6 29. Nxc7 Rxc7 30. bxc7 Nxf1 31. Bxf1 = holds. <24... Bh3!!> This brilliant reply solves today's Saturday puzzle and proves White's previous move the decisive error. <25. gxh3>
Not 25. Nxf7?? Bxg2#
If 25. Rf2!? (best according to Fritz), then 25...gxf2 26. gxh3 (26. Bxf2 Bxg2+ 27. Kg1 Rg7 28. Nxc7 Bxf3+ 29. Kf1 Bg2+ 30. Kg1 Bh3+ ) 26... fxg1=Q+ 27. Qxg1+ Rg7! 28. bxc7 Qe7! 29. Qd4 Rg2 30. Rg1 Qg7! 31. Bf1 Rxg1+ 32. Qxg1 Qxg1+ 33. Kxg1 a6 34. Nc3 Rc8 . <25... Qc8 26. Ng4 g2+> If 26... hxg4, then 27. hxg4 g2+ 28. Kh2 gxf1=Q 29. Qxf1 . <27. Kh2 gxf1=N+! 28. Qxf1 hxg4 29. hxg4 Nxg4+ 30. Kg3 Bh6 31. Kxh4 Bf4 32. Kh5 Rh7+ 0-1> White resigns in lieu of 33. Kg6 Rh6#. |
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Oct-11-14 | | Rama: How could I not notice that Bh3 threatens immediate mate?! |
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Oct-11-14
 | | kevin86: I knew it would take a few sacrifices to open the position 4 black. |
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Oct-11-14 | | abuzic: <patzer2: Analysis verified (move by move) with Fritz 12: <24. Nxe5?> Though not obvious at first glance, this is the losing move. Instead 24. Be3! Nh7! (24... Bh3 25. Rg1 Qd7 26. Bf1 ; 24... Ne8 25. Qc1 ; 24... Ne8 25. Qc1 ) 25. Nxe5! Nf5 26. Ng6! Nxe3 27. Qd4! Qf6> ?27...Rg7! should keep black superior
 click for larger view
if 28.bxc7 Qg5 29.f4 Qxg6 30.Qxe3 Qf6 31.Kg1 Qh4
 click for larger viewthe g3 pawn is like a fishbone in the throat...
While 24.Nxc7 is met with 24...Nxf3 25.gxf3 Nxe4!; 24.Qe1 with 24...Nxe4!; 24.Ne3 with 24...Nxe4!; 24.f4 with 24...Nf3!. |
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Oct-11-14 | | deadlyduck: Totally missed this.
I was looking at ideas such as ..Nxg2; Nxf7 Qd7; Ng5 Nf4; Re1 Bh6; Ne6 Nxe6; de Qxe6; Qd8+ Kh7; Qxc7+ Bd7; Bf1 and somehow pushing the h pawn/ exploiting the now activated a8 Rook etc etc but I'm pretty sure the glasses are rose tinted today :) |
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Oct-11-14 | | gofer: Hmmm, "Very Difficult"!? I don't see the difficulty. The only difficulty is
dicarding Nxg2, Nxf3, Nxe4, Ng4 etc etc. As it slowly dawns that these are
all rubbish, you have to look for something else, while white will be snaffling
up pawns, rooks and possibly a queen...
<24 ... Bh3!>
White is threatened with Bxg2#, so cannot attack anything else, but Bh3 or
defend against Bxg2+ or give the king some space by moving Bg1. 24 ... Rf2?
25 gxf2
24 ... Bd4?
25 Bxg2+ Kg1
26 Qc8
<24 gxh3 Qc8>
25 ... Rf2?
26 Qxh3+ Bh2 (Rh2 27 g7#)
27 Nxe4
25 ... Bh2?
26 Qxh3 Rf2
27 Nxe4 as above
<25 Ng4 g2+>
<26 Kh2 gxf1=Q>
<27 Qxf1 hxg4>
<28 hxg4>
 click for larger viewDo we need to go further? Black is already winning... Nxg4+ or Nxe4 look pretty good! |
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Oct-11-14
 | | chrisowen: Might at h3 in took a kind frame f6 and h4 do the do h3, damage at spark c8 a lip so also chug have ment in black rich as right c8 really first boot it crack on in jail ave cycle on gun as park clean shave danger true e5 delight for black hood wink a flight as lions cage swindle after glide arm c4 red it e5 in every am rates a land for one man dervish c8 in elevates again fluffs arm c4 should have stay put kind a guffaw in black a mind boot it crevice c8 fang tooth am h3 ave da school tick swoosh am rock it jet ok in just tick off in a good game a dipoff at fly have oomph gob at change line delve in eg liege nt often das bind evermore culpa me a c4 e5 in esconce jag you are a clink arms fetch in ch after a fool i do swim, above f6 the water forges the aims path glide arm cred a shuffle an h3 shuffle good infer fade faith have in back bishop padre giving truth serum inject key point jangle knights later roof in conundrum also brave at c8 to follow a co-inside act i creep too come catch a forcing blow bishop hot and cold bold erm c8 dash in soluable gamer can try i a go flipped it now in glib as hack king's a flap enage the wind comes about a gentle fulcrums at dupe e5 gone within wincher c8 and h4 am plus a f6 i see f7 joins the party too left in his own call heads up clean alive accolade I'll drink to that ask good a better gill giddy on got back beans and hook bugle call |
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Oct-11-14
 | | chrisowen: Am gas to get in xray 24.Nxe5 if in demand finesse c8 comes at down iffy oh door it book in a film as old fine riff a flip the script c8 under the gun a king's at pave fold exposed to the light in g3 pawn sure have eline it her bind c8 every good ave port of call erst e5 while an enter the centre as on ar blip see to that ebbs e5 and flows every arrow pluck a feather elegy rates encircles at escry why in plug seem e5 service abandon c8 in heffa f6 lump swamp light head heap heaven for herd the word c8 at h3 in het up hent again to dilemma whose first at h3 as heebee geebies c8 heel a good strike now it's all
over ave crescent moon gee whizz he general at i see a point ie seed it edge in each step either bind as hive tees ie up ride a lion see tie down daze scream to bold 24.Be3 at fine find flip and flick through the option c7 have zip in zag g6 a finish at f3 good for black infinite again empty, the room by degrees at beck and call bottle verdict c8 betcha grin be tell a nut flavour of the month be reticence ogle grasp bury the hatchet c8 in flank king's a face pin h1 pve fold beats a path to his door as put in go lolly up bemoans lack of room bends around in bells and whistles maybe at besot i c8 whoose to say h4 and f6 wont join the party under belly up g3 be cross a king's at flap engage bed e5 botch ive said second c8 in first at h3 am cases the joint manage seems it sense in seclude a spot ok f3 off, cable wire bus tore in g4 after minimal fuss pussy f6 hoot around principle at hand 24...Bh3 25.gxh3 or deem in a tour cross am job to first 25.Rf2 gxf2 26.gxh3 now either bind as a boot c8 in queen ar bet i f2 any glass ceiling c8, ostentatious piece meal cane zag squeeze brave in c8 at bow a g1 ok three points hive again hunter overall up and down much belt around card it ardent in aim court gaskets king's a face pin exposed to the black army again pick and choose how to dispatch a roof top g4 as catch up pain staking knight have got able mission select reverse the trend f6 and angle a mid h4 am fear, etc g4 revver fragment in diminish a jostle the school boy am dream 25...Qc8 26.Ng4 g2+ ciao for now it's good again gap to mind a f6 why i duck arm ash g4 blow to bold hod carrier c8 have spark hoe down hog g4 the dosh a dish oh of sweet revenge well to dole toook heap on do to hand get ruck as put g4 ogle a mind to go off be fang ball i reckon f7 has a part to play also ar garrison light tries to elect a fortress ellucidate a bold raggle prey corner hone a king's a pave fold over
in f1 mind hook again tempt cross factor in lewd gesture ignoble mission select success a grubber c8 focus at headway 27.Kh2 gxf1N+ do enact rook off in crept judge hook honour in hope a nut bodes well you see i date skim palm cone at bag material to visage double trouble at be heads up 2 pawns am down in gauge slide rule g2 transform in to a dip brief short alive a line f1 check king's a face lap inch eg win a gog take down i fangs can safe etch in effect vow at chip off the ol blocking 28.Qxf1 hxg4 29.hxg4 Nxg4+ ide a ride cart wheel around enough in bite again ebbs ave cherry back a rough knight wins a feel nip in the bud good game dish up quarter c8 back flid if, offer up h3 first sift through line toxic f6 mind exotic at choose queen to bind band other bunt cross i do the math at het up a piece hip flask erm hot of the press hug a gain do hud g4 in sight ship shin show give a shape to shoot f6 in shackle c8 attack hot king's a face pin basket c8, in ball i ol case chisel away in g4 ave checksadvantage schlep over time chase in chutes again satchel c8 bag a spot enough chip off borough alive chin rough check again fag g4 knight changing the picture chug hind a f6 ol knight changes hinge bind bad xray do times eg ment choose a key it honour in hood wind down zone arm g4 as ok cool 30.Kg3 am etc three points ahead although a king's at face pin exposed to f3 ace light in a foilable mission am wins at f3 mass take down and emerges piece ahead for two pawns right rave lid almighty ramble give skim palm cone band ruse bind safe engage looker ive g4 a finish i c8 a king's at pave fold island in the sun at h2 gore quad cave for free fret over happy ive at f3 expose a wave in focus alive no more fool arrive c8 info ok it low in a g4 hosted it. |
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Oct-11-14
 | | agb2002: I haven't found the time today to analyze this puzzle. I was considering maneuvers based on Nxg2, Nxe4, Qh5, etc. |
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Oct-11-14 | | patzer2: <abuzic> Good find in thwarting the attempted save 24. Be3! Nh7! 25. Nxe5! Nf5 26. Ng6! Nxe3 27. Qd4! with 27...Rh7! , which seems to leave the win intact for Black.Instead, perhaps the Fritz 12 recommendation 23. bxc7! Bh3! 24. Rf2! gxf2 25. gxh3 Qd7 26. Bxf2 Nxf3 27. Qb3! to saves White's game a move earlier. |
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Oct-11-14 | | bcokugras: 23. Kxc7 ! |
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Oct-11-14 | | Moszkowski012273: Black really should of lost this... |
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Oct-11-14 | | TheBish: A S Hagen vs K Szabo, 2012 Black to play (24...?) "Very Difficult", White is up a pawn. My first thought was that the key was a knight sacrifice, followed by a second knight sac (both clearance sacs), followed by ...Qh4+ and mate. But the threat of Nxf7 stops that idea dead in its tracks, so it soon became apparent that I was barking up the wrong tree with that idea. But I then found the right tree! 24...Bh3!
Now the threat of 25...Bxg2# prohibits 25. Nxf7 or 25. bxc7. 25. gxh3 Qc8! 26. Rf2
What else? If 26. Be3 Qxh3+ 27. Kg1 Qh2#, or 26. Ng4 g2+ 27. Kh2 gxf1=Q 28. Qxf1 hxg4 and Black wins a rook. 26...gxf2 27. Bh2
Of course not 27. Bxf2 Qxh3+ 28. Kg1 Qg2#.
27...Rg7 28. Bf1 axb6 and Black should win, up the exchange with a continuing attack. |
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Oct-11-14 | | Cheapo by the Dozen: The ... Bh6/g2+ plan was obvious, but I totally missed the ... Qc8 interpolation, which cause White to abandon most of his threats that were present in the initial position. |
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Oct-12-14 | | TheBish: Whoops! I should have said (after 26. Ng4 g2+ 27. Kh2) 27...gxf1=N+! -- I was thinking it didn't matter, missing 27...gxf1=Q 28. Nxf6+, the in-between move. |
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Oct-12-14 | | M.Hassan: "Very Difficult"
Black to play 24...?
Black is a pawn down.
24............Bh3!
<if 25.Nxf7 Bxg2#>
25.gxh3(forced) Qc8 threatening mate by Qxh3
26.Ng4 hxg4
27.Re1 to save Rook from ...g2+
27..........gxf3 again threatening mate by taking the h3 pawn by Queen.
28.Bf1 Rh7
29.Qb3 Ng2
30.d6+ Kh8
31.Bxg2 Rxh3+
32.Bh2 Rxh2+
33.Kg1 Rxg2+
33.Kf1 Qh3
and mate will be soon. |
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Oct-12-14 | | nariga: <abuzic>
a)
24...Nxe4 25.Nxf7 Nxg2 followed by Qh4 etc. White can only delay Qh4 but not prevent it. if:26.Kxg2 Bh3+ 27.Kh1 Qh4 etc.
b)
24...Nxe4 25.fxe4 Nf3 26.Ng6! then need a couple of moves to chase this Knight away and then move Qh4. White has no good moves in the meanwhile. |
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