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Teimour Radjabov vs Vidit Santosh Gujrathi
"Saturday Knight Special" (game of the day Jan-27-2019)
Tata Steel Masters (2019), Wijk aan Zee NED, rd 7, Jan-19
Queen's Gambit Declined: Ragozin Defense. Alekhine Variation (D38)  ·  1-0



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Kibitzer's Corner
Jan-21-19  Hokey pokey: Wow! Such a great attack! 29.Rd1 is a nice move.
Jan-21-19  Count Wedgemore: 13.g4 is a key move in this game. How many players wouldn't have simply played the natural 13.0-0 here and entered the middlegame with a comfortable position? White has kept a slight pull out of the opening, has more space, a little more central control. Now he just have to tuck his king away in the corner and start making some early middlegame plans.

But, instead of 13.0-0, Radjabov bravely chooses to forego castling altogether and plays 13.g4?!, quickly followed by g5 and gxh6, laying the groundwork for a swift and decisive attack on black's exposed king. A fine attacking game by Azerbaijan's no.2 player.

Premium Chessgames Member
  JointheArmy: Radjabov analyzing the game with Vidit here:

Radjabov manhandling Vidit in the analysis video above.

Chessbase (Daniel King) analysis of the game:

Chess24 (Peter Svidler) analysis of the game:

Premium Chessgames Member
  An Englishman: Good Evening: Amazing attack, esp. given how hard Black fought in the counterattack.
Premium Chessgames Member
  ChessHigherCat: 27. Ne4!! the miracle move.

These guys play like they never heard the news that chess is getting boring.

Jan-27-19  offramp: At least one kudos to Vidit Santosh Gujrathi for walking a precipice with great skill; I thought he was going to pull it off - but White's attack was too strong.
Jan-27-19  eyalbd: Hopefully this game will be an example in chess books explaining why it's important to delay h3/h6 and play it only AFTER the opponent castled to the same flank!
Jan-27-19  Viktorerro: This game is all rock and roll heavy metals from early on to the end.

Just replaying the game will get you the feel you're stoned.

Jan-27-19  jith1207: I always thought Puns are submitted to games, then ONLY selected based on the voting booth results if people like it. This game was just played a week ago and am surprised I am seeing such instances where pun gets selected straightaway. Not asking because it was submitted by Sargon, as I saw some other username as well recently so, if I recall correctly.

The reason I ask is I always thought the founders have set many features to have democratically chosen, like the notable games in player page through game collections. This game being GOTD this early seems to skip the routine, if any ever was there in the first place.

To be frank, I recently only realized only few active members vote in Caissars awards every year so it may be the case that the Pun Voting Booth doesn't get the attention of masses for the intent the founders were inspired.

I also had doubts if the members who say they don't like the pun quality for GOTD ever used that feature to make sure the puns they don't like do get worse rating!

Jan-27-19  goodevans: The attack is particularly impressive because black has such an array of defensive possibilities and yet it still works out.

One such possibility was <19...Nh5 20.Bxg7 Bg3> with the idea that <21.fxg3? Nxg7 22.hxg7?> would lose to <22...Rxe3+ 23.Kf2 Rxf3+>. However <21.Rxg3 Nxg3 22.fxg3> would keep the attack going.

Was this a case of deep opening prep, calculating genius, instinct or a combination of all three?

Jan-27-19  Ironmanth: Tremendous game! Teimour showing some of his flash and fire of yore. Thanks, chessgames.
Jan-27-19  The Kings Domain: Impressive win by Radjabov, admirable depth. If only more games like this were played. No wonder why Gujrathi looks pissed in their post-game discussion. :-)
Jan-27-19  cormier:

click for larger view

Analysis by Houdini 4 <d 22 dpa done

1. + / - (0.72): 19...Nh5> 20.Bxg7 Bg3 21.Rxg3 Nxg3 22.fxg3 Qd5 23.Kf2 Rae8 24.Re1 Qh5 25.Kg2 Qg6 26.Rc1 Nd8 27.Qxg6 Rxg6 28.h4 Rd6 29.e4 Ne6 30.Be5 Rd3 31.Bc3 f6 32.Bxf6 Kh7 33.Rc6 Rd6 34.Rc3 Kxh6 35.Be5 Rb6 36.b4 Kh5 37.Kh3 Rf8 38.g4+ Kg6 39.h5+

2. + - (2.08): 19...Bf4 20.Rxg7+

Jan-27-19  cormier:

click for larger view

Analysis by Houdini 4 <d 22 dpa done

1. = (0.00): 16...Bf4> 17.hxg7 Be6 18.0-0-0 d3 19.Qb1 Bh6 20.Bxe6 Rxe6 21.Nd4 Nxd4 22.exd4 Bxd2+ 23.Rxd2 Qxd4 24.Qxd3 Qxd3 25.Rxd3 Kxg7 26.Rg1+ Kf8 27.b4 a5 28.Kb2 c6 29.Rgd1 Ke7 30.R1d2 axb4 31.axb4 Ne4 32.Nxe4 Rxe4 33.Rd7+ Kf8 34.R7d4 Rxd4 35.Rxd4 Ke7 36.h4 Ke6 37.h5 Ke5 38.Rd7

2. + / = (0.51): 16...Be6 17.Bxe6 Rxe6 <18.Ng5 <Qe8 and, + / - (.72) 18. Rg2 see the above post

Premium Chessgames Member
  Sargon: <jith1207: I always thought Puns are submitted to games, then ONLY selected based on the voting booth results if people like it. This game was just played a week ago and am surprised I am seeing such instances where pun gets selected straightaway. Not asking because it was submitted by Sargon, as I saw some other username as well recently so, if I recall correctly.>

Historically, GOTD's and puns have generally been chosen ad hoc—not democratically, per se. Daniel would typically choose the GOTD pun from member suggestions he encountered—they were often found in the kibitzing for the related game—or perhaps he'd concoct it on the spot, or solicit my help, or maybe consult with Albert (or anyone else who happened to be in the room).

The "Pun Voting Booth", on the other hand, is a much more recent feature, and hasn't been adopted as a standard GOTD selector by any means—indeed, it needs some refinement. I intend to enhance the entire pun milieu in general in the coming months—firstly, because it's such a popular feature, and secondly, because of my own passion for wordplay.

Regarding the use of newer games for GOTD & pun purposes (which is also an ad hoc process): from a site promotion/content creation perspective, highlighting recent notable games serves to stimulate member discussion of current events—which can attract new visitors and members, thus producing growth of the community...

Jan-28-19  jith1207: Thank you, <Sargon>, for the explanation. That makes sense now. I guess you really need to make the GOTD selection easier for yourself, so that they can be selected and set in advance for a bunch of days. Just to make life easier for yourselves and save some time every day, I understand you still could insert new games as GOTD when you see an opportunity.. Good luck on your plan for improvements.

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