|Aug-25-05|| ||EmperorAtahualpa: What does Black do after 22.Nxe4?|
|Aug-25-05|| ||Runemaster: Maybe 22...Bxf1 23.Rxf1 Qg4.|
|Aug-25-05|| ||psmith: <Runemaster> That makes no sense; the suggestion is that white play Nxe4 rather thant Bxh3 so the Black Bishop is still on e6.|
|Aug-25-05|| ||psmith: <Emperor Atahualpa> But 22. Nxe4 also doesn't make sense, since the B on e6 is overed by the Q on c8 and Black just plays 22...dxe4 with advantage. So perhaps you intended 23. Nxe4? Then Runemaster's reply fits.|
|Aug-25-05|| ||psmith: But after 23. Nxe4 Bxf1 White should try 24. Qxd5+ Kh8 25. Bxg7+|
|Aug-25-05|| ||Runemaster: <psmith> <But after 23. Nxe4 Bxf1 White should try 24. Qxd5+ Kh8 25. Bxg7+>|
24.Qxd5+ loses the queen to ...Rxd5.
And yes, I did think the suggestion was 23.Nxe4, because 22.Nxe4 made no sense for the reason you said.
|Aug-25-05|| ||EmperorAtahualpa: yes, I meant 23.Nxe4. Thanks guys. And sorry for all the confusion. What one little typo can do! :)|
|Aug-25-05|| ||EmperorAtahualpa: nice suggestion, <runemaster>.|
so we have....23.Nxe4 Rxf1 24.Rxf1 Qg4. But then White's best line would be 25.Nxg5 Qxg5 26.Qxb7!
|Aug-25-05|| ||EmperorAtahualpa: After some monkeying around on my computer, I finally managed to run crafty on winboard. Here's Crafty's suggestion after 23.Nxe4:|
23. ... Bxf1 24. Rxf1 Bh6 25. Nc3 Qg4 26. Nxd5 Kh8 27. Bc5 Qxe2+ 28. Kg1 Qe5 29. Rd1 Rdc8 30. Qxb7 Qxg3+ (depth=13 -3.33)
Not quite like I had it in my mind...
|Aug-31-05|| ||psmith: <runemaster> "24.Qxd5+ loses the queen to ...Rxd5." Oops, that was silly of me! Sorry.|
|Aug-31-05|| ||An Englishman: Good Evening: Pretty interesting game. Back in my playing days, I used to sit in on post mortem and say, "Never force your opponent to find the best move." It sounds so obvious as to become a joke, but I've seen far too many moves like 18.h3? (in my own games, too, darn it), and maybe that little wisecrack is a little more profound than it seems.|
|Aug-31-05|| ||Sourav: Does anybody know who the actual players were in this game?|
|Aug-31-05|| ||bishopmate: this game looks like the kind of stuff people try in blitz games... nice looking though|
|Jan-16-06|| ||Manu2: I agree with bishopmate. I wonder if this was a 2hr game. Good stuff though|
|Jan-16-06|| ||refutor: <i wonder if this was a 2hr game> i doubt it...it says "Postal" in the location so that would lead me to think it was correspondence|
|Dec-26-07|| ||evenua: 18.h3 looks like a bad mistake. However, I don't see any menacing continuation for Black after 19.Bxf2.|
|Dec-26-07|| ||black knight c6: The key is to sac to get all of black's pieces involved-|
19. Bxf2 Rxf2! 20. Kxf2 Qc5!+:
21. Ke1 Qg1+ 22. Bf1 Qxg3#
21. Kf1 Rf8+ 22. Bf3 Bxh3+ 23. Ke1 Qg1#
21. e3 Qxe3+ 22. Kf1 Rf8+ 23. Bf3 (Qf2 Qxf2#) Rxf3 24. Kg2 Rxg3+ etc.
|Feb-27-10|| ||wwall: This is game 14 in The Chess Chronicle, volume 1, 1841, page 49. The concluding moves were 45.g6 e1=Q+ 46.Bxe1 Rxe1 47.Kg5 Ke4 48.g7 Rg1+ 49.Kf6 Kd4 50.Kf7 Kc4 51.a4 Kb3 52.a5 Kxb2 and wins.|
|Apr-06-18|| ||Jean Defuse: ...
see: G Khassim (GHULAM KASSIM)