chessgames.com
Members · Prefs · Laboratory · Collections · Openings · Endgames · Sacrifices · History · Search Kibitzing · Kibitzer's Café · Chessforums · Tournament Index · Players · Kibitzing
Mark Bluvshtein vs Evgeny Romanov
Wch U18 (2005), Belfort FRA, rd 11, Jul-28
Nimzo-Indian Defense: Kmoch Variation (E20)  ·  1-0

ANALYSIS [x]

FEN COPIED

explore this opening
find similar games 2 more M Bluvshtein/E Romanov games
sac: 19.hxg4 PGN: download | view | print Help: general | java-troubleshooting

TIP: Premium members can suggest a game for Guess-the-Move with the Guess-the-Move Suggestion Queue.

PGN Viewer:  What is this?
For help with this chess viewer, please see the Olga Chess Viewer Quickstart Guide.
PREMIUM MEMBERS CAN REQUEST COMPUTER ANALYSIS [more info]

Kibitzer's Corner
Apr-05-15
Premium Chessgames Member
  PawnSac: game 1355325

< 10. ..Nxe5?! >
The way to refute an unsound sac is to take it, though sometimes that requires steady nerves and hoevos grandes!

< 12.Ke2 >
On 12.g3 black plays either ..Qe4+, or ..Bxc3+ and then ..Qe4+

< 17..Qh5 >
Threating ..Rxe4 Kxe4?? Qf5#. A cute little mate.

< 23.Kc2 >
Mark has been skating on thin ice, but has managed to hold the extra piece. Now it seems white has plenty of resources against ..Qg6+. For example, 24.Bd3 Nxd3 25.Qxd3 Rc8 Kd1 is simple enough. White prepares to bring his rook into the game with Rc1, while blockading the D pawn. Black needs some tactics, but his options are few.

< 23...d3+ >
Hey, its a try.

< 25.Nxe5 >
The black bishop has been lured off the a3-f8 diagonal, and the back rank is weak, so the knight is immune.

<25. ..Qe6 >
Now white must work on a plan to activate the rook, and get the K to shelter.

< 26. ..Be3 >
to keep the R off c1

<27. ..b5 >
Black must get more material involved in the battle, but this plan works against him.

< 30.Qf3! >
White threatens to liquidate material with Ra8, so black's reply is pretty much forced.

< 31.Ne5! >
Taking advantage of the weak back rank again, while trying to overload black's pieces. 3 points of attack: f7, b5, and e3.

< 32.Bxb5! >
Better than 32.Qxf7+ Kh8 33.Nf3 (to shield Bf1 against Rf8) which only wins a pawn but does not improve the position. Bxb5 wins a pawn, develops another piece, and forces the rook to a more passive square (the threat of Qxf7 is stronger than it's execution).

Both capture possibilities are no good:
..Rxe5? 33.Ra8 or
..Bxe5? 33.Bxe8 Qxe8 34.Ra8 Bb8 35. Qb7 Qe1+ 36. Ka2 Qe6+ 37. Qb3!

The rook and f7 are both attacked. The only reply is Rf8.

< 33. ..Bc5 >
..Bf6?! is really no better. 34. Qf5 still forces the Q trade since ..Qe8? 35. Bd3 g6 36. Qxf6 Qe1+ 37. Kc2

< 34. Qf5! >
Black is busted, and could have resigned here. The Q trade is virtually forced, after which he has no game left. White finds instant freedom of activity.

i.e., ..Qxf5 35.gf and what is black to do?
( ..Re8? Ne7+! or even b4! ) For example; 35. ..g6 36. b4 Bd6 37. Bd3 Rc8 38. b5 Kg7 39. fxg6 hxg6 40. Ra7 Bc5 41. Rd7 Bb6 42. Bc4 Rf8 43. Ne5

< 35 ...Qe1+ >
Black is down 2 pieces but just refuses to resign (apparently hoping for a blunder like Kh2? Ra8+) ! So white just as stubbornly holds all the material, and with patient maneuvering runs black out of play.

(( With the overwhelming material advantage, even a 1600 player could win by simplification with reckless abandon.. 36. Kc2 Qxa1 37. Ne7+ Kh8 38. Ng6+ hxg6 39. Qxf8+ Kh7 40. Qxf7 and after a move such as ..Qa5 41. Bd3 Qc5+ 42. Kb1 Qg1+ 43. Ka2 Qb6, white continues to forcibly strip the position to an elementary win with 44. Qxg6+ Qxg6 45. Bxg6+ Kxg6 46. b4 Kf6 47. Kb3 Ke5 48. Kc4 ))

< 40. ..g6 >
to blunt the attack on h7. If 40. ..Qe1+ 41. Qc1 Qe4+ 42. Bc2 Qxc6 43. Bxh7+ wins the Q.

< 41.Ra3 >
Black resigns as there is nothing left.
After ..Qe1+ 42.Ka2 Qe6+ 43.Bb3 the rook exchange is forced, and ...Rxa3+ 44.ba Qxg5 45.Ne5 is too humiliating.

Feb-17-16  whiteshark: <PawnSac: < 10. ..Nxe5?! >>

It seems that <15...Bxf3+!> is the improvement as in Koneru vs Ju Wenjun, 2016

NOTE: Create an account today to post replies and access other powerful features which are available only to registered users. Becoming a member is free, anonymous, and takes less than 1 minute! If you already have a username, then simply login login under your username now to join the discussion.

Please observe our posting guidelines:

  1. No obscene, racist, sexist, or profane language.
  2. No spamming, advertising, duplicate, or gibberish posts.
  3. No vitriolic or systematic personal attacks against other members.
  4. Nothing in violation of United States law.
  5. No cyberstalking or malicious posting of negative or private information (doxing/doxxing) of members.
  6. No trolling.
  7. The use of "sock puppet" accounts to circumvent disciplinary action taken by moderators, create a false impression of consensus or support, or stage conversations, is prohibited.
  8. Do not degrade Chessgames or any of it's staff/volunteers.

Please try to maintain a semblance of civility at all times.

Blow the Whistle

See something that violates our rules? Blow the whistle and inform a moderator.


NOTE: Please keep all discussion on-topic. This forum is for this specific game only. To discuss chess or this site in general, visit the Kibitzer's Café.

Messages posted by Chessgames members do not necessarily represent the views of Chessgames.com, its employees, or sponsors.
All moderator actions taken are ultimately at the sole discretion of the administration.

This game is type: CLASSICAL. Please report incorrect or missing information by submitting a correction slip to help us improve the quality of our content.

<This page contains Editor Notes. Click here to read them.>

Home | About | Login | Logout | F.A.Q. | Profile | Preferences | Premium Membership | Kibitzer's Café | Biographer's Bistro | New Kibitzing | Chessforums | Tournament Index | Player Directory | Notable Games | World Chess Championships | Opening Explorer | Guess the Move | Game Collections | ChessBookie Game | Chessgames Challenge | Store | Privacy Notice | Contact Us

Copyright 2001-2025, Chessgames Services LLC