2012 PRESENT HUNT PRIZES SPONSORED BY:|
See previous contests: The 2007 Present Hunt |
The 2008 Present Hunt
The 2009 Present Hunt |
The 2010 Present Hunt |
The 2011 Present Hunt |
The 2012 Present Hunt
RULES FOR THE 2013 HOLIDAY PRESENT HUNT:
Each clue below refers to a chess game in our database, and these games contain
a banner that you can click on to claim a present. Be the first to find the game and
click the banner to claim your prize. We will be adding more clues to this page
at random intervals until December 24th, 2012.
See our Official Rules to view the prizes
and for other important information.
ONLY 23.5 HOURS BEFORE THE CONTEST BEGINS!
NOTE: You are not currently signed into Chessgames.com. In order to claim a prize, you
must have an account. Registration is easy, free, and confidential. If you don't have an account already, visit our Registration Page page to get a free account now! If you do have an account, sign-in so you can claim prizes.
The 7th Annual Chessgames Holiday Present Hunt will begin at midnight, December 10th, 2013 on the occasion of our
12th birthday. Come back to this page later to participate. Thank you, and good luck!
SOME GENERAL TIPS AND HINTS:
- This list is designed to provide some helpful hints and tips to win the contest.
See the Official Rules for complete information.
- Bookmark this page and check back frequently. You never know when the next clue
might appear, and as soon as it does, the race is on.
- Each clue has a title. Occasionally the title is critical to solving the clue, most of the time it's intended to be
a hint, and sometimes it's utterly meaningless.
- Some clues involve initials. E.g., the clue "B.F. vs B.S." might refer to Bobby Fischer vs Boris Spassky.
- If you are trying to solve a clue, keep your eye out for a seven-digit game ID number, for that is the index to all games in
our database. For example, to see game number 1234567 you just go to http://www.chessgames.com/1234567. (Alternately, you can enter the 7-digit number
into our EZ Search on the homepage.) Be aware that the valid range of game ID's goes
from 1,000,000 to (approx.) 1,700,000. So you don't have to examine all 10 million numbers, "only" about 700 thousand.
- Because every valid game ID begins with the numeral "1", if you see a sequence of 7 items try to figure out how the first
item could possibly be interpreted as a "1"--once you've got that, the rest may follow.
- Starting last year, all clues will have titles. These titles may provide additional hints to help solve the problem, although
some are red herrings.
- Some clues draw upon popular chess literature and anecdotes.
- Not all clues will narrow the field down to a single game; some clues may refer
to more than one possible game. Some clues are very hard exactly because they are
very vague. For clues like these, you'll simply have to search through the possible games and hope
that you get lucky. We're not cruel: we try to keep the number of possibilities down to a manageable number.
- Some clues involve anagrams. For example, if a clue was "Apply Humor 1850" then you might want to look at Paul
Morphy games from 1850. ("Apply Humor" is an anagram of "Paul Morphy".)
- We like to pick games from collections, so don't rule out the Chess
Game Collection Search as a solving method.
- Some clues are puns, similar to what you might find on our Game of the Day.
The Game of the Day Archive might come in handy, even though it only goes
back one year.
- For some clues, a knowledge of chess players and chess history is helpful--but there are also
references to literature, language, pop culture, mathematics, and the arts.
- Many clues are intentionally misleading, in the spirit of crossword puzzles.
- Some clues look easy and truly are. We call these "race clues" because once it's released,
the race is on to get to the right game page and claim the prize.
- Sometimes a clue will be very hard, and then a subsequent clue will make a reference
designed to act as a hint for the earlier very hard clue. So if everybody is stuck on a real
stumper, pay careful attention to the new clues being released.
- We promise that we will never insert hints into the HTML of the pages. This includes
the filenames (e.g. what the clue graphic file is named in our web server) as well as "alt text" that we use
for our graphics. In other words, there's no point in viewing the hidden elements of the HTML page,
because we assure you that it will never help.
- Don't ask the chessgames administrators for any clarification of the meanings of clues.
Some of them are designed to be confusing and ambiguous; we will refuse to clarify their
meaning. However, we sometimes offer additional hints to clues which go unsolved for a
long period of time.
- To give everybody a fair chance, there is a limit of five (5) prizes per member. If you
are skilled enough to win 5 prizes you'll have to stop playing until next year.
- It is possible to design software that downloads thousands of games in bulk
to scan the HTML pages for prize graphics. This is regarded as cheating. We have
measures in place designed to detect and prevent this. Anybody caught using these methods
will be disqualified, and the prizes will not be awarded but instead returned to the
- Chessgames.com will be the most important site to use for all clues, but being
skilled with Google.com can also help a lot. Some of the clues will involve anagrams,
for which the Internet Anagram Server is an indispensable resource. For
questions of history, art, mathematics, or a number of other subjects that our clues reference, Wikipedia will surely come in handy. Having a good
dictionary will also be an asset.
- Since many clues refer to player names, our Player Directory
will be a valuable tool. When searching for players by name, it's probably best to use the
Advanced Search on the homepage.
- This contest would not exist were it not for the generous contributions of our sponsors. Whether or not
you win, you should take a minute to visit their websites and see the fine publications and merchandise
they have to offer.