Games are being included here that took the Discovery Attack to its highest level-- an actual checkmate (or very close to one). They are usually impressive contributions to chess lore, just plain entertaining as well as being instructive.
To keep the header within its brief limit (63 characters) for each game, the dynamic chessman will be mentioned first, then the passive chessman. Further, these abbreviations will be used: =M= if the game ends with mate; =C= when the targeted King is mated in a corner; =W= where both players are women; =G= indicates both players are girls; =Un= is given for players 14 years old or younger.
The notation <Qn> is for identifying quadrants of the chessboard, clockwise from upper right and governed by the position of the defending King. So, <Q2> is the second quadrant, which includes the h1 corner.
ChessCoachClark (CCC) established this game collection in December 2024 and he updates it on occasion. This project is a work in progress, culling games from various sources, including several chess training books and personal research. The games are ordered by date (oldest first), not by importance.
Be well.
Be safe.