chessgames.com
Members · Prefs · Laboratory · Collections · Openings · Endgames · Sacrifices · History · Search Kibitzing · Kibitzer's Café · Chessforums · Tournament Index · Players · Kibitzing
William Napier vs Richard Teichmann
Monte Carlo (1902), Monte Carlo MNC, rd 16, Mar-01
Spanish Game: Closed Variations. Morphy Attack (C78)  ·  0-1

ANALYSIS [x]

FEN COPIED

Annotations by Stockfish (Computer).      [35434 more games annotated by Stockfish]

explore this opening
find similar games 15 more W E Napier/Teichmann games
sac: 38...Rxg3+ PGN: download | view | print Help: general | java-troubleshooting

TIP: You should register a free account to activate some of Chessgames.com's coolest and most powerful features.

PGN Viewer:  What is this?
For help with this chess viewer, please see the Olga Chess Viewer Quickstart Guide.
PREMIUM MEMBERS CAN REQUEST COMPUTER ANALYSIS [more info]

THIS IS A COMPUTER ANNOTATED SCORE.   [CLICK HERE] FOR ORIGINAL.

Kibitzer's Corner
Jan-28-19  zydeco: Good game by Teichmann. Accurate calculation is needed for both 19....Bxa2! and 38....Rxg3+!
Nov-08-24
Premium Chessgames Member
  KEG: At the time of this replay of a Round 16 draw (which the Tournament Book says was played on March 8 and not March 1 as stated here), Teichmann was fighting for a high prize at this tournament. He was in third place at the time of this game, a quarter-point behind 2nd place Pillsbury and a quarter-point ahead of Janowski. Napier was out of prize contention, but--as he again proved later that year at Hanover 1902 where he had a winning record against the prize winners (defeating Pillsbury and Wolf in the process). At this tournament (Monte Carlo 1902), Napier had already won against Janowski, and in the penultimate round knocked off Tchigorin (preventing the Russian from getting at least a minor prize).

This, Teichmann, though clearly the superior player, had to be careful with Napier.

In the instant game, Napier went astray when he left his a-pawn hanging, perhaps believing (as is suggested in the Tournament Book) that he would be able to trap Teichmann's Bishop if it tried to grab a pawn). Teichmann, however, had seen further and deeper and was able to grab a pawn and remain ahead in material until the end of the game. Napier may not have been lost when he allowed Teichmann to steal his a-pawn, but he continued to misjudge the position and was clobbered by the alert Teichmann.

Napier chose to play on even after he was hopelessly behind in material and utterly lost. Teichmann finished off the game with a pretty (but unnecessary) exchange sacrifice on move 38 that yielded him a bunch of additional pawns. At the end of the game, Teichmann was still down the exchange, but had FIVE pawns in return (all passed). After about move 24, the game was essentially decided.

1. e4 e5
2. Nf3 Nc6
3. Bb5 a6
4. Ba4 Nf6
5. 0-0 Be7
6. Nc3

A perfectly sound line for White that was popular in the early 20th century but has long since been out of fashion, 6. Re1 having become the usual move for White here.

6... b5
7. Bb3 d6
8. d3


click for larger view

A decent but quite passive continuation. The more usual move here is 8. Nd5. 8. a4 is another more ambitious idea for White.

8... Bg4

An off-beat line that Pillsbury had played against Napier at Buffalo 1901 in a game Pillsbury won. Teichmann may have known of that game, but I have no way of being sure.

9. Be3

The same weak move Teichmann played against Pillsbury. He should force Black to declare his intentions with 9. h3. For whatever reason, Napier delayed played h3 until move 15 here.

9... 0-0

Pillsbury played 9...Qd7 in the above-cited game against Napier. Given Napier's failure to play h3, Teichmann could simply have played 9...Na5 and later messed up White's Queen-side pawns with NxB.

10. Ne2

Another questionable choice by Napier. Once again, 10. h3 looks best. After the text, the position was:


click for larger view

10... d5

Still daring Napier to play 11. h3. Probably 10...Na5 was still the best course for Black.

11. Ng3 Qd7
12. c3

Now prepared for ...Na5, but still declining to chase the Black Bishop with 12. h3.

12... Rad8
13. Qe2 Rfe8
14. Rad1 h6
15. h3

Finally!

15... Be6


click for larger view

Thus far, a cautious game by both sides seemingly played in slow motion. But, as will be seen, the action was soon to pick up.

Nov-11-24
Premium Chessgames Member
  KEG: Post II

16. Bc1

Ignoring the chance to seek the initiative with 16. c4 or 16. d4.

16... Bf8

Teichmann also seemed to be playing a waiting game. 16...Bd6 was the more active and probably better option.

17. Rfe1 Qc8


click for larger view

18. Bc2?

Was this a calculated gambit, sacrificing a pawn for an attack (which never truly materialized) or a blunder losing a pawn in the mistaken belief that if Black tried to grab the White a-pawn his Bishop would get trapped? Napier is not around for us to ask him. One thing is certain. Teichmann (with "accurate calculation" as noted by <zydeco>) saw that he could win a pawn with minimal risk...and so he did it:

18... dxe4
19. dxe4

19. Nxe4 was hardly better.

19... Bxa2


click for larger view

Having allowed Teichmann to snatch his a-pawn, Napier now was at the cross-roads.

20. b3

A futile effort to trap the Black Bishop. On the other hand, the attacking 20. Nf5 does not seem to lead to much if anything.

20... Qe6

As is so often the case, the stronger player has seen further.


click for larger view

21. Nd2?

Having gone this far down the rabbit-hole, Napier pretty much had to try 21. Rd5. Now the Black Knight on c6 out an end to Napier's illusions:

21... Na5
22. b4

Admitting that he would not be able to trap Teichmann's Bishop. With an extra pawn, Black probably had a theoretically winning position. But winning "won games" is not always so easy.

22... Nb7
23. Ndf1

Seems much too slow. To make anything in this situation, Napier might as well have played 23. Nf5. After this lemon, it should have been clear sailing for Teichmann:


click for larger view

23... c5!

Well played.

24. bxc5 Nxc5
25. Ne3 Bb3

25...Na4 looks even stronger. But the text seems more than sufficient to win.

26. BxB

Playing like a beaten man. 26. Ba3 was the only serious chance for Napier to put up much of a fight.

26... QxB


click for larger view

27. RxR

Still playing like a zombie. 27. Ng4 was the last chance to breath any sort of life into the White position.

27... RxR


click for larger view

Now White loses a second pawn. The game seemed as good as over. In fact it was over, though later sloppy Teichmann play allowed Napier to extend the contest a bit.

Nov-11-24
Premium Chessgames Member
  KEG: Post III

28. Ng4

It was now far too late for Napier's attacking notions to have much chance of making an impression on so careful an opponent as Teichmann.

28... NxN
29. QxN Qxc3
30. Rf1 Rd6


click for larger view

Teichmann was now up two connected passed pawns and the move-30 time control was met. All that was left for Napier were desperation tactics:

31. Qh4 Rg6

Teichmann decided now to play super-safe rather than taking any tactical risks with the theoretically faster and more immediately crushing 31...Nb3 or 33...b4 or 33,,,Nd3,

32. Be3 Nd3

Once again by-passing such powerful moves as 32...b4 or 32...Qd3 or 32...Ne6 (with Nd4 in mind).

33. Rd1 Qb4

And here 33...b4 was a faster road to victory. But Teichmann knew he had the game in the bag and was in no hurry.

34. Nf5?!


click for larger view

34... Nc5

Just taking his time instead of pouncing with 34...Nf4 or 34...Ne1.

35. Ne7+ ?!

Shedding another pawn for...whatever reason...

35... BxN
36. QxB Qxe4


click for larger view

Napier was now down THREE pawns (still including two connected passed pawns on the Queen-side). It was now or never if Napier was to make any sort of closing fight:

37. Rd8+

The only move on the board that might have given Teichmann anything to think about was 37. g4.

37... Kh7
38. g3?

Utterly hopeless, though by this point it was too late to get anywhere with 38. g4. The position now allowed Teichmann to finish off the game with a cute "sacrifice":


click for larger view

38... Rxg3+

Pretty (and, as <zydeco> has noted, requiring "accurate calculation." In fact, Teichman could have won easily without this demonstration with something simple like 38...Ne6. But Teichmann perhaps wanted to play to the galleries (and the move DOES win).

39. fxR QxB+
40. Kf1 Ne4

There were now many ways for Black to win:


click for larger view

Napier was now up the exchange. But what followed was nonetheless a massacre:

41. Qxf7 Qxg3+
42. Kf1 Qxh3+
43. Ke2


click for larger view

Five (passed) pawns for the exchange is of course a crushingly decisive advantage. I will cover the (short) balance of the game in my next post on this contest.

Nov-11-24
Premium Chessgames Member
  KEG: Post IV

43... Nf6

There are of course faster ways to close out the game (e.g., 43...Qg2+ 44. Ke1 Qh1+ 45. Ke2 Nc3+ 46. Kd3 Qd1+ winning Black's Rook ). But the text definitely does the trick. With the move-45 time control approaching, Teichmann probably did not want to take the slightest risk in this completely winning position.

44. Rb8

This could lead to prompt catastrophe, but Napier's position was so utterly hopeless that criticism of his play is churlish.

44... e4

Yet again, and with the time control looming, Teichmann selected a clear winning line (44...Qg2+ is again faster).

45. Rb7 Qg2+


click for larger view

Now that the move-45 time control had been reached, there was no reason for Napier to play on. But...

46. Ke3 Qg5+
47. Kd4 e3

One of many ways to win (47...a5 or 47...h5 are also brutal).

48. Kd3 Ng4


click for larger view

And here Napier resigned.

NOTE: Create an account today to post replies and access other powerful features which are available only to registered users. Becoming a member is free, anonymous, and takes less than 1 minute! If you already have a username, then simply login login under your username now to join the discussion.

Please observe our posting guidelines:

  1. No obscene, racist, sexist, or profane language.
  2. No spamming, advertising, duplicate, or gibberish posts.
  3. No vitriolic or systematic personal attacks against other members.
  4. Nothing in violation of United States law.
  5. No cyberstalking or malicious posting of negative or private information (doxing/doxxing) of members.
  6. No trolling.
  7. The use of "sock puppet" accounts to circumvent disciplinary action taken by moderators, create a false impression of consensus or support, or stage conversations, is prohibited.
  8. Do not degrade Chessgames or any of it's staff/volunteers.

Please try to maintain a semblance of civility at all times.

Blow the Whistle

See something that violates our rules? Blow the whistle and inform a moderator.


NOTE: Please keep all discussion on-topic. This forum is for this specific game only. To discuss chess or this site in general, visit the Kibitzer's Café.

Messages posted by Chessgames members do not necessarily represent the views of Chessgames.com, its employees, or sponsors.
All moderator actions taken are ultimately at the sole discretion of the administration.

This game is type: CLASSICAL. Please report incorrect or missing information by submitting a correction slip to help us improve the quality of our content.

Home | About | Login | Logout | F.A.Q. | Profile | Preferences | Premium Membership | Kibitzer's Café | Biographer's Bistro | New Kibitzing | Chessforums | Tournament Index | Player Directory | Notable Games | World Chess Championships | Opening Explorer | Guess the Move | Game Collections | ChessBookie Game | Chessgames Challenge | Store | Privacy Notice | Contact Us

Copyright 2001-2025, Chessgames Services LLC