Oct-19-02 | | levigun: Interesting endgame. Mate, of course, is possible with the knight and bishop, but it's a bit tricky to do. It looks like Nevostrujev knows what he's doing, though. |
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Oct-19-02 | | Danilomagalhaes: Good game to study hard, and see the ways you can use to win easily an endgame. It´s very important have knowledge about this part of the game, because of the big number of moves that can be used to win, so, when somebody that started to see matches, problems, lines, openings and variations, he doesn´t give importance for this subject, but when he plays against somebody that knows about the endgame and the game goes until this situation, he thinks he is going to win just checking the other king and advance his pawn, until win, but when he loses fast and easily, then he gives importance to the endgame. This game shows that we must give impórtance to this part of the game and if we want be good at chess is important... OK, I´M NOT GOING TO WRITE ANYMORE, I´M GETTING BORED OF ALL THIS! |
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Oct-19-02
 | | Honza Cervenka: This line can follow here: 74.Kf1 Nd3 75.Kg2 Nf4+ 76.Kh1 (Now black has to push white king into the corner of chessboard with the colour of his bishop) 76...Kf3 77.Kh2 Ne2 78.Kh1 Ng3+ 79.Kh2 Be3 80.Kh3 Bg1 81.Kh4 Ne4 82.Kh3 (or 82.Kh5 Kf4 83.Kg6 Ng5 84.Kf6 Bc5 and attempt of escape of white king is over... 85.Kg6 Bd4 86.Kh5 Kf5 87.Kh4 Bf2+ 88.Kh5 Ne6 etc.) 82...Ng5+ 83.Kh4 Kf4 85.Kh5 Kf5 86.Kh4 Bf2+ 87.Kh5 Ne6 88.Kh6 Be1 89.Kh5 Ng7+ 90.Kh6 Kf6 91.Kh7 Kf7 92.Kh6 Bd2+ 93.Kh7 Ne6 94.Kh8 Be3 95.Kh7 Nf8+ 96.Kh8 Bd4#. |
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Oct-19-02
 | | Sneaky: Excellent find, levi. This is one of those endings which is often discussed, but rarely seen over the board. It's important to understand how the lone King can provide stubborn defense. First you herd him to the edge of the board, and he cannot prevent that, but he makes a break to the "wrong" corner. (The corner of the opposite color of your bishop.) You can't mate him in that corner, so now you're job is to herd him to the "right" corner. But along the way, he threatens to repeat position--unless you know the tricky knight manuveur (illustrated by Honza below) that allows the King to temporarily leave the edge, only to be forced right into the corner of his doom. Good practice is to put a K+B+N vs K position into a computer. The computer will be about as stubborn as can be; if you don't know your stuff you'll repeat positions and come up short before the 50 moves are up. |
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Oct-19-02 | | Danilomagalhaes: Or can continue this way:
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74. Kb7, Bd8, 75.Kc8, Ne6, 76.Kb7, Kb5, 77.Ka7, Kc6, 78.Kb8, Kb6, 79.Ka8, Nc7+, 80.Kb8, Be7, 81.Kc8, Na6, 82.Kd7, Bf8, 83.Ke6, Kc5, 84.Ke5, Kc4, 85.Ke4, Nc5+, 86.Kf3, Kd3, 87.Kg2, Ke2, 88.Kg3, Nd3, 89.Kg2, Nf2, 90.Kg3, Bd6+, 91.Kg2, 92.Bc7, Kg1, 93.Kf3, Kf1, 94.Nh3, Ke1, 95.Ng1, 96.Kf1, Ne2, 97.Ke1, Bb6, 98.Kd2, Nf4, 99.Kc3, Ke4, 100.Kc4, Ba7, 101.Kb5, Kd5, 102.Ka6, Bc5, 103.Kb7, Kd6, 104.Kb8, Kc6, 105.Ka8, Ne6, 106.Kb8, Nc7, 107.Kc8, Kb6, 108.Kb8, Bd6, 109.Kc8, Nb5, 110.Kd7, Bf8, 111.Ke6, Kc5, 112.Ke5, Kc4, 113.Kf4, Kd3, 114.Kf3, Kd2, and draw by the 50 moves rule... |
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Oct-21-02
 | | Honza Cervenka: Oops, 75.Kf1 Nd3...
White king cannot escape his doom if black knows basic technique of playing K+B+N vs K. The procedure of pushing white king into the right edge of chessboard is demonstrated above. 75.Kf1 Nd3 76.Kg2 Nf4+ 77.Kf1 Ne2 78.Kg2 Ng3 79.Kh2 (or 79.Kh3 Kf3 80.Kh4 Be3 81.Kh3 Bg1 82.Kh4 Ne4 etc.) 79...Kf3 80.Kh3 Bg1 81.Kh4 Ne4 etc. |
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Nov-04-02 | | Danilomagalhaes: But when the time is short and the opponent is strong... The chances you have to win are not so much. |
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Feb-08-09 | | WhiteRook48: I would play 75. Kh1. It lasts longer |
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Oct-13-14
 | | Bubo bubo: I wonder why White decided to resign at this point: His king is still in the "safe" corner, and he might wait and see whether Black knows the procedure mentioned above. But if White believes in Black's ♔♗♘-mating skills, he shouldn't even have played 63.Nxe4. |
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