csmath: 6 games of Andreikin, all decisive and all won by white. Andreikin played 4 times as white. Technically this is not Trompowsky Attack as the first move of black is 1. ...d5 as opposed to 1. ...Nf6.
7. Nbd2
[Looks like the first new move though it looks natural. White would ordinarily go for 7. Qxd8 with assessment that ending should be favorable to white but this advantage is mostly nothing.
Andrekin intention are more aggressive.]
10. Bb5?!
[This move does not look good because white has no resources to attack while his development is in no better shape than black's.]
10. ...f5!?
[Black could have also played 10. ...Qa5, 11. Rb1 a6, 12. Bxd7 Bxd7, 13. Nf3 0-0-0 activating bishops and playing highly tactical game. Goganov wants to bring his queen on the kingside but his king will be stuck in center and this will provide white with tactical motives.]
17. Qf3 b5?!
[This is a natural move but it weakens c6 square and invites 18. c4 which is probably not a good idea with king in center. 17. Rab8 was safer alternative.]
19. e4!
[the best practical move therefore "!", white simply wants to open game in the center. It will require machine precision from black to defend his king.]
22. Qd3 Rc7
[Indeed, black makes the first imprecision. Paradoxical machine move
22. ...Bxf4!! is the way to go.
23. g3 e5! because the knight has nowhere to go! For example 24. Nb3? Bf5!, 25. Qf3 Bxb1 and white loses exchange.
Of course this is hard to calculate and even harder to play for human player.]
24. ...Rbc8?
[second imprecision and this is actually a decisive error. It is better to play 24. ...Rg8, 25. Qxh7 Kf8, 26. Qe4 Bxd4, 27. Qxd4 Qxd4, 28. Rxd4 Bc6 with equal game due to good placement of king and active rooks even though with the pawn down.]
25. f5!
[Andreikin proceeds with opening of center and now this is effective.]
25. ...e5 [what else?]
26. Nxe6! [destructive move after which black defence crumbles.]
26. ... Ra7
[26. ...fxe6?, 27.fxe6 Qxe6, 28. Qxh7 Kd8, 29. Qh4! and black will get checkmated.]
27. Bh5!
[with Qd5 to follow]
27. ...fxe6
[there are really no good moves here. Black is simply lost as his king cannot escape center while his pieces cannot defend him.]
30. h3!
[excellent natural and decisive move preparing Bg4 with triple attack on d7 which freezes king on d8 and decides the game.]