solskytz: Dear <LoveThatJoker>Many thanks for taking the time to go into this!
I have a little confession to make though -
I didn't look at the long variation... it just makes me tired :-]
in such positions there are so many ways the game can develop, endings, attacks, blockades, sacrifices...
for many of the moves in these variations there are 4-5 alternatives which are within 10 centipawns of the evaluation. When you give 30 plies, this gives something like 10 to the 15th or 20th power possibilities for the game to develop, just for 15 more moves.
It's nice to see that the computer sees it as "0.64" or "0.88".
How many opportunities are there to go wrong?
How many times one needs to find a horribly difficult to see 'only' resource, 6 moves deep in the position?
A computer's 'verdict' doesn't increase our understanding of the game - although it does look mighty impressive!
I didn't look at your variant. It may be a nice one :-]