| David2009: "Revenge of the human" - this is one of the all-time classic endings. Remember that the computer is playing perfectly. A week earlier Browne had failed to beat Belle to general amazement - he had met the diagonal defence, the fourth-rank (or file) defence, the third-rank defence and so on, and over the board Browne just could't crack the problems these defences posed Browne vs Belle, 1978. We see in this game just how good his preparations in the intervening week had been. Sure, he could have won faster - but he won pragmatically and systematically. A masterpiece of preparation. Some highlights of the game:
Move 12: the computer settles into the fourth-rank defence. Move 14: Browne breaks the 4th rank defence his way. Not the fastest- but it works. Move 24: the computer settles into a third-file defence. Move 25: Browne attacks with Ke5! The computer replies 25 ...Rf8-f7 because this lasts one move longer than
the diagonal defence 25... Rf8-b8. The computer plays perfectly but not pragmatically. Move 26 White to play:  click for larger view Browne breaks down the computer's defence his own way (see game). There are two other faster ways:
(a) Short's recommendation Qd3! objectively best, given in Wikipedia;
(b) my own preference basically Browne's idea but in a different order: 26 Qb3 Kf8 27 Qa3! (borowed from Browne!) Rf7!? 28 Qg3 and we are back in the diagram with Black to play (and give ground). In practice, the computer would play
27...Rg8 instead of Rf7, no problem: White has a series of checks driving Black to the a8 corner and the Philidor position. Move 35 White closes for the kill with 35 Qg8+!  click for larger view Not the fastest but absolutely foolproof. The Rook is captured at move 50. |