Aug-13-06
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| nasmichael: I would like players who know the minutes per move from master-class games to send them my way. I was reading the book <<Chess in The Eighties>> by D. Bronstein and Smolyan -- in chapter 4, "Decisions, Images, and Rhythms", the authors talk of giving some attention to the "psychological nature of chess creativity", which would, in new students of the game, give value to taking time in one's own game, and to think more deliberately about possibilities in the study of masterful games. It is not only the move alone that counts in study, but it is also good to consider how long a player thought about the possibilities before committing to a particular idea, which is not a move by itself, but sequences and consequences. From the book:
"The question of playing rhythms deserves deeper consideration. The basis of it, of course, can only be formed by a time study of games by their time graphs. Following Blumenfeld, who as long ago as 1937 wrote of the importance of this work, we see the widespread, intelligent time study of games as an instrument of research work. Some 15 years ago, grandmaster David Bronstein suggested that the time spent on moves should systematically be recorded, and today we are happy to report that the time study of games is carried out in practically all major events. A vast amount of information has been accumulated, but essentially no-one has attempted to interpret it." [p.53] I saw a game from Kasparov-Karpov in 1983-4 as referenced in an old download in WinBoard, annotated by a GM from the Netherlands, I think, with times per move, and observations during the game from other GMs in attendance--the "chess essay" was most interesting, and insightful in seeing what the players thought of as valuable, what they considered worthy of time, what they responded to quickly, the passion in the position, and the time taken to make a wise move or a blunder. The game ended in a draw, but as I sat at the board and imagined how long this must have taken, how quickly I made choices, and then compared my vision to the depth of some of their moves. I could get a feel for the electricity over the board, and I could get a glimpse of how the audience must have felt during the course of the game. I would like to get access to some game times; with the level of fans here, I know I can find some interesting texts, and with the advent of computers, the data should be easier to access, what with so many games played "live" here, and timestamps more readily available, the sharing should yield some interesting conversations about what is needed in a particular opening, middlegame, or ending. |
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Mar-14-07
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| brankat: <nasmichael> Hi! Just discovered Your Profile/forum today, while trolling about. The post above: a most fascinating reading! I've been playing and following Chess, on and off (mostly off) for more than 40 years, and have never really given much thought, if any, to the ideas (and their implications) expressed above. Should You read this, and feel like having a conversation on the topic(really, to enlighten me further), or any other Chess related topic, please get in touch at my forum, or leave a message here. Thank You! |
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| Mar-21-07 |
| dworkin: Hi nasmichael! I'm posting here just to tell you that the CV Game Courier Tournament 3 started a few days ago in case you aren't aware of it. |
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Jul-08-07
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| brankat: <nasmichael> Hi! Thank You for visiting my forum today. Please, give me a couple of, 3 days, to re-focus. In last while I've been going through a pretty rough and sad time. I'll then drop by again. Thank You so much. |
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| Aug-25-07 |
| Ed Trice: I am working on getting all of your Gothic Chess games from BrainKing linked into the site. http://www.gothicchess.com/bk_archi...
Check it out.
:) |
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Oct-03-07
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| nasmichael: Thanks, Ed. I was just showing some coaches and students a game of yours from an April 2004 tournament between you and NSTRE (Nathaniel S. (Smith?) III where you forked his Black king and queen after promoting the e-pawn to a Chancellor. 36 moves, 1-0. Wonderful example of counterattack, on which I was focusing that day. How've you been? |
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Jan-28-09
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| nasmichael: Just thinking...
To teach the masses of people how it feels to play on such a time control, what would you think of accelerated games being played 10 times as fast as the current ''classical'' style, with
12 minutes for 40 moves, then
6 minutes for 20 moves, with
1.5 minutes for the remainder with 3 seconds/move added? ..and blitz 1.2 min, 40 sec, and then only 9 sec + 3 sec/ move, in respect? At least people would then more readily appreciate the process, and be able to follow the ''clock form'' of the Master players of these days? For those who whine about setting the clock (or who prefer the analog)--maybe that would unify those who are digital*friendly and give them something in common, and encourage those analog peers to try something different than just 5 min blitz. Get something more from the process. |
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