Messiah: Well and widely understood fact is that blitz games are in extremely low quality, so I usually don't mind them. However, this game is a showcase of very bad decisions, even in blitz terms, so let's analyze it within a reasonable depth.1. e4 e5 2. Nf3 d6 3. d4 exd4 4. Nxd4 Nf6 5. Nc3 Be7 6. g3 d5 7. e5 Ng4 8. Bg2 O-O 9. Nxd5 Bc5 10. c3 c6 11. Ne3 Nxe5 12. O-O Re8 13. b4 Bb6 14. a4 a5 15. Bb2
<Immediate problems should have been caused with 15. b5.>
15...Na6 16. bxa5
<16. b5 is optically more pleasant, once again.>
16...Bxa5 17. Qc2 Qf6 18. Rad1 Qg6 19. Be4 Qh5 20. c4 Nc5 21. Bg2 Bh3 22. f4?
<22. Bxh3 is obvious. Even 22. f3 should have been considered.>
22...Bxg2?
<I don't see why 22...Ng4 was avoided.>
23. Kxg2 Ng4 24. Nxg4 Qxg4 25. h3 Qg6 26. Nf5 Ne4?!
<OK, I'm not a Grandmaster, so it's a little bit odd that I write like this, but I would have gone for the much more natural 26...Re6 instantly.>
27. g4 h5
<27...Nf6 seems to be more natural.>
28. Nxg7 hxg4 29. Nxe8 Rxe8 30. h4 Qh6 31. Qd3
<31. h5! was better.>
31...Qxh4?!
<Objectively not precise, however, in a blitz game this is a very good practical move. The computer wants 31...Nc5, but this is irrelevant, given the time control.>
32. Be5?
<I think White missed Black's more or less obvious plan to occupy the g1-a7 diagonal with the bishop, suffocating the king. 32. Qe3 or 32. Bd4 come instantly into consideration, with edge for White.>
32...Bb6 33. c5?
<Why? I don't see the problem with 33. Qb3 Re6! 34.c5! Bxc5 35.Rd7 with some pull for Black, although the position is a tightrope for both players, certainly.>
33...Bxc5 34. Rde1??
<Losing on the spot, maybe in a sheer panic. 34. a5 is the only move in this almost-zugzwang that keeps the defenders intact. Black is better, but not winning yet. Note that 34. Qb3 is a terrible mistake, compared to the previous move.>