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|Sep-05-09|| ||solskytz: For me ...Kd7!! is the best and most beautiful move in all of Alekhine's career. |
First, the move had to be foreseen a long time ere... otherwise there's no justification for losing 2 pawns. The b7 fork looks like a convincing answer to the captures on f7 by black.
Then Alekhine seems to be saying - "well, there's no choice - this is a real emergency, the King has to join in as well" - and he steps in and defends everything - the knight, the c7 pawn. The king gets in the middle of the board, so to speak - but all of the possible attacking directions are blocked and no access is possible - the king is safe! A sharp and sobering move of rare beauty and effect.
Of course, in the ensuing 'confusion' in black's game the a8 rook is 'forgotten' - but actually a question is posed to the Queen.
Black says - well, you are a piece down. You expected to get the piece back, and now you can have - no, MUST have a rook. But it will take you 2 tempi to get back, and actually you'll never have time to get back.
...Be7 is a final kick against the Queen. Even sacrificing her now wouldn't help.
I also like ...Bxf3 - the bishop 'didn't know' that the pawn was protected. Why not simply take it?
Every piece participates in the attack - even the king, even the rook on h8.
|Sep-14-09|| ||solskytz: With your permission (or without your permission :-) ) I'll let myself go on philosophizing about the inherent qualities of ...Kd7 by Alekhine.
Let us descend into the chessboard so that we can listen to the black chess pieces as their heroic story unfolds...|
The black king was basking in the e8 sun, just like every day. Soon, he thinks, my turn will come to switch places with my friend, the rook on h8, and go into a long winter sleep, until the ending. But this is Alekhine - quite possibly no ending, and sleep until the next game. Alekhine won't even have to wake me up in case he wants me to go to h8 - just give me a little nudge to the left.
But then - ho!! The white Queen dips in, shaking the peaceful earth as she crashes into b7 with a mighty fork, threatening everything in sight - Rook, Knight, King, Pawn - the whole position seems to go to pieces, and white has triumphantly pocketed two tell-tale pawns. The king wakes up instantly and walks right into the fray. He steps into d7, and seems to tell the knight and pawns on c7 and d6 as he gives them the extra strength necessary in the situation - "courage, guys - we'd better stick in this together. These are times of crisis and what we really need is unity!". Together they form an impenetrable barrier to the flustered white queen, who can do no better than sink herself into the corner for a long, long sleep...
There's even further aesthetic pleasure to be elicited from this move, by examining the way it is expressed in the original, descriptive notation.
There it is no less than 9... K - Q2 !!
First of all - nothing like two capital letters.
Second - look which letters these are, representing the main figures of royalty (and indeed, the Queen herself visited this square not so long ago, as if to examine whether the place is suitable for her noble and well-admired man to step into) - not only in chess, but also and most notably in cards!
Third and possibly most important - listen to the tough, hardened (also hard-boiled) sound of these two consonants - K to Q 2 !! This SOUNDS like a strong move, a move that takes a lot of calcium in the bones to make, a move of steel, as the character of the Black-pieced fighter must have been to envision, figure out and execute it over the board, as war is raging.
- - - - - - - - - - - -
The bishop, as he takes on f3, shows that he's made of the same material as the brave king. "I see a pawn - I bite!" with no fear of consequence. This is the way bishops should be! I would have given him a medal.
I'm deeply impressed by this game, did I already say?
|Mar-12-10|| ||morphyesque: If there are any British readers who are as old as me (born 1946), you may remember a series of animated films originally shown in the late 50s on tv by the BBC (then later in the early 60s by ITV) entitled "Chess Miniatures".This was a series of 39 games devised by one Horace Shepherd and photographed by Harry Long.In the films the pieces appeared to move by themselves.The particular film of this Alekhine game was entitled "The Wayward Queen".Incidentally you can hear Alekhine talk in a short BBC interview in 1938 on YouTube.com.What he says is most illuminating about common misconceptions of chessplayers!|
|Oct-21-11|| ||Phony Benoni: "I am not two rooks!"|
|Oct-21-11|| ||andrewjsacks: Another of his suspect games, I'd say.|
|Oct-21-11|| ||Gogia: would 13.cxd4 be better for white?|
|Oct-21-11|| ||aliejin: "Another of his suspect games, I'd say."
Another of his brilliant games
I'd say !
|Oct-21-11|| ||erniecohen: <Alphastar/Euwe/Muhring After 13. cxd4 Qxc1+ 14. Ke2 Qxh1 white still would've been alive, however black would still have the best game: ... 2) 15. dxe5 dxe5 16. Qd5+ Bd6 17. Qf7+ Kc8 18. Qxg7 Rf8 19. Qg3 Kb8 and the white position won't hold much longer (20. Qh3 Rg8)>|
16. d5+ is the mistake here. 16. ♕xa7
|Oct-21-11|| ||erniecohen: <LIFE Master AJ: 8...Be6; looks like a possible improvement for Black. However, I like the sacrifice, its very flashy and typical of the young Alekhine>|
8...♗e6 is not just a possible improvement for Black; it's an outright win (9. ♕xb7 ♖b8). The sacrifice, which should have resulted in a draw, was a blunder, plain and simple.
|Oct-21-11|| ||erniecohen: Moreover, because he had already thrown away the forced win, 9...♔d7 is objectively no better than 9...♖c8 (e.g. 10. ♕xc6+ ♗d7 11. ♕b7 ♕g6 12. ♖g1 ♕h6 13. h3 ♗e7 14. ♕d5 c6 15. ♕c4 ♗e6 16. ♕e2 0-0 )|
|Oct-21-11|| ||kevin86: When a queen goes on vacation,she is both useless and subject to attack. In this case,Alekhine uses that advantage to gain the decisive tempo to mate.|
|Oct-21-11|| ||Calli: Added to Game Collection: Meine Besten Gefälschten Partien See section 3 for an explanation of why some question the authenticity of this game.|
|Oct-21-11|| ||erniecohen: <kevin86> Except that in this case, the tempo wasn't decisive (see above).|
|Oct-21-11|| ||theodor: <<Gogia>: would 13.cxd4 be better for white?> I agree|
|Oct-21-11|| ||theodor: <1) 15. d5 Qxh2+ 16. Kd3 Qg1 17. Qc6+ Kd8 (Alekhine) and white is lost.> 18. Nb5?!|
|Oct-21-11|| ||erniecohen: <theodor> I don't think your suggested move is legal. But the analysis is nonsense - the position is again even.|
|Oct-21-11|| ||DarthStapler: @Albertan: Doesn't you first line just transpose to the game continuation?|
|Dec-29-11|| ||The Diamond: <Darth> - I thought the same thing, that Albertan's suggested line of Hiarcs simply transposes. However, the difference, I think, is that Hiarcs' line of having the knight take on f7 first doesn't allow the reply 8. ... Be6.|
|Feb-17-12|| ||tenorhighc: A wildly exciting game from the beginning!|
|May-12-15|| ||hadi706: حریف آلخین یک غیر حرفه ای بوده ولیبازی جالبیه|
|May-21-16|| ||randomo: I was just white in an ICC blitz game that copied this game through 6. ... Nh6. I remembered that we were following an Alekhine game through move 5; didn't recall his opponent also playing 6. Ng5. Anyway, I proceeded with 7. Qxb7, which Alekhine said would give Black sufficient compensation after Rb8. Went on to win a typical 3-minute tacticsfest. (Good thing I knew my history - otherwise, I might have gone into something tempting but bad like 6. Bxf7+.)|
|May-22-16|| ||Inspirus18: Alekhine gave in his comments 13.cxd4 Qxc1+ 14.Ke2 Qxh1 15.d5 Qxh2+ 16.Kd3 Qg1! 17.Qc6+ Kd8 as better for black, yet modern computers claim that 18.Qa8+ Ke7 (d7) 19.Qc6 would actually force a draw, by repeating moves.|
|Dec-06-16|| ||wilfredo munoz: This is one of those games which proves that tactics is best served hot, especially against someone who is in deep slumber.|
|Dec-06-16|| ||wilfredo munoz: Has anyone come up with a delaying move like 19 Rf1 as shown?|
Black to move:
click for larger view
|Dec-19-16|| ||RKnight: <Alphastar> quoting Euwe says: "13. d3? This loses immediately. After 13. cxd4 Qxc1+ 14. Ke2 Qxh1 white still would've been alive, however black would still have the best game: 1) 15. d5 Qxh2+ 16. Kd3 Qg1 17. Qc6+ Kd8 (Alekhine) and white is lost. 2) 15. dxe5 dxe5 16. Qd5+ Bd6 17. Qf7+ Kc8 18. Qxg7 Rf8 19. Qg3 Kb8 and the white position won't hold much longer (20. Qh3 Rg8)"|
However. it seems to me that the simple 15. Qxa7 Qxh2+, 16. Kd3 Qf2, 17. Qa4+ Kd1, 18. de Qxf3+, 19. Kc2 de. 20 Nc3 and related lines starting with 15. Qxa7 lead to rough equality, negating the effects of the earlier Alekhine fireworks, inspired as they were.
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