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Feb-11-13 | | whiteshark: Got it in a blink. |
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Feb-11-13 | | goodevans: <mcguigan97> I think you must be looking at 22.Rd8. Once and my posts were about 22.Rd6. Am I right? |
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Feb-11-13 | | morfishine: After 22.Ne5, White forces mate on move 71 |
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Feb-11-13 | | goodevans: <morfishine> VG |
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Feb-11-13 | | mistreaver: Monday. White to play. Very Easy. 22.?
Uh-oh, black's back rank is weak:
22 Qxf8 Kxf8
23 Rd8 mate
1/1. |
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Feb-11-13
 | | Diocletian: QxR+. Now if otb Caissa would whisper to me, "It's Monday, it's Monday...." |
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Feb-11-13 | | Bengambit: Easy like Sunday morning.......22.Qxf8 |
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Feb-11-13 | | Ratt Boy: On Move 16, all of White's pieces are developed and acting in concert. Black's queenside is undeveloped and even his developed pieces are desperately trying to hang together. It's easy to see how Black didn't last to the 24th move. |
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Feb-11-13 | | zb2cr: Monday. The Black piece arrangement, and the "Queen sacrifice rule of thumb", lead to a forced mate in 2: 22. Qxf8+, Kxf8; 23. Rd8#. |
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Feb-11-13 | | Abdel Irada: <morfishine: 22.Qxf8+ Kxf8 23.Rd8 mate <Abdel Irada> Very nice; No use needlessly prolonging matters; now we have enough time the get in a round of golf before supper> No golf for me, thanks.
Kriegspiel, anyone? |
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Feb-11-13 | | Castleinthesky: I call these "sight puzzles" because the solution is almost immediate upon sight. I'll take it on a Monday to warm up the freezing rain outside. |
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Feb-11-13 | | nfazli: <If we do prefer to travel from London to Paris via Berlin, we have another and quieter option: 22. Rd8. Here, of course, Black can delay the mate with 22. ...Qc1† 23. Rxc1, Rxd8 24. Qxd8†, Kf7 and Black gets to play on for a few moves. But then, perhaps we can enjoy the tour of Western Europe, and we may even glimpse the Danube and see if it's still blue or not>
if 22.Rd8...Qf6
will delay the game much longer |
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Feb-11-13
 | | chrisowen: Aka dutifuls crumble after h6 in bag shamroof the rock, back a kind in looking for queens aint it heapin black got into trouble plum dead queen trapped black knight fork danger in wall it yeah a buy in light has cadence for queen on eg 22.Qxf8+ capital in motion card it notion in opening path for queen bide your time rook in bob and weaveget
able on grunt engage le vent at ha 22...Kxf8 nearly it down in dig rook in aha 23.rd8#. |
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Feb-11-13
 | | chrisowen: Thin picking f8 rook helium queen it safe at eak black would dearly like to free his position its event hinge off doors investigate dont why light blink twice bishop in c5 really? Only has to move back in e7 then 14...Nb4 wild goose chased rook farm bishop it break in the mould you dribble edge for castigate f4 inceeding it so low in success having clean queen rook in changing up ply it down in communicate mundane see key it dog in digger e4 it now truck indeed aha wheel itrim in bless b4 a feckleed I net a d5 you lip in flow f5 the river e5 win bishope7 in queen h6 adding swell it hunkered in aw 22.Qf8+ a duster up tour etc I senses you lift in go 22.Kxf8 bib leg one low eli 23.rd8 vent
baby yeah night booting b4 a l0, shine through in stay the course for shampoof the tuck! |
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Feb-11-13
 | | FSR: Took me 30 seconds to a minute to see the customary Monday Q sac: Qxf8+! |
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Feb-11-13 | | Nullifidian: 22. ♕xf8+ ♔xf8 23. ♖d8# |
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Feb-11-13 | | kevin86: Typical Monday queen sac-two seconds! |
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Feb-11-13 | | morfishine: <Abdel Irada> I remember the old Avalon Hill wargame 'Kriegspiel' but never realized the name derived from an actual game to train military officers in Germany in the 19th century. Interesting |
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Feb-11-13 | | Once: <goodevans> 22. Rd6 g6 and now Fritz calls it mate in 10 with 23. Ng5 or mate in 11 with 23. Rd8. One amusing line: 22. Rd6 g6 23. Ng5 Rb8 24. Qxh7+!
 click for larger view24...Qxh7 25. Rxh7
 click for larger viewAnd black has no good way of preventing Rxg6+ leading to a nasty two rook mate. |
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Feb-11-13 | | MountainMatt: Queen sac, queen sac, roly poly queen sac. |
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Feb-11-13 | | stst: 22.QxR+ KxQ
23.Rd8# |
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Feb-11-13 | | Patriot: 22.Qxf8+ Kxf8 23.Rd8# |
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Feb-11-13 | | Abdel Irada: <morfishine>: Kriegspiel is also the name of a chess variant in which, to simulate "the fog of war," the players can't see one another's positions. Three boards are set up, with the players on the end boards and facing away from one another. Between them is the referee's board, which displays the real position. As play progresses, the players attempt moves, which the ref either allows or forbids, depending on where the opposing forces are located. In this process, the ref announces certain events: check on the file, rank, long or short diagonal or with a knight; captures and recaptures; and "tries" (opportunities to capture something with a pawn). From what is and isn't allowed, as well as the announcements, the players do their best to deduce the locations of the enemy forces. Of course, there are certain tricks that one learns to extend one's knowledge, and ultimately the course of the game tends to reflect the respective players' success in doing this. |
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Feb-11-13 | | waustad: I've been doing a lot of tactical puzzles recently and thought, no there has to be more to it. I forgot it was Monday. Tomorrow is Mardi Gras! |
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Aug-10-24
 | | Knightf7mate: A sad end to the life of this young man. Tip your king in his honor. https://www.independent.ie/regional... The life of this energetic young man ended much too soon. May God rest his soul. |
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