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| Sep-04-14 | | zanzibar: <Tabanus> sorry to inject myself here, but reading your note I'm reminded of some technical detail I've encounter with Firefox. In Firefox, <View -> Character Encoding>, is a setting where one can switch from <Western> (ISO 8859-1) to <Unicode>. It may not be your problem, but it's something to be aware of. It you cut-and-paste with different settings you can get weirdness happening. |
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Sep-04-14
 | | Tabanus: <zanzibar> Thanks, but I have not touched that setting. |
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Sep-04-14
 | | chessgames.com: <Boomie: <CG> A few members of the World Team have been entering suicidal moves. I suggest that these members have abused their membership and should be barred from the rest of the game.> Hi Boomie. This has been going on since the very first game with Arno Nickel. I think what happens is that if there is a blow-out vote where one move is a forgone conclusion, some people think it's funny to play a game "what's the worst move?" I would imagine that they would not be entering ridiculous moves if there was actually something to vote on, but they do it because they think it's funny. Clearly you don't think it's funny, and frankly neither do I, but they aren't going to rock the vote and I don't see any reason to kick them off the team. Besides, you don't know who they are—perhaps some of the people engaged in this mischief are actually valuable team members. |
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Sep-04-14
 | | chessgames.com: <Tabanus>
Don't get me wrong, I am not saying you are not entering #-marks intentionally, I just said that it "looked for all the world" like you did that, to emphasize that whatever the technical glitch is, I believe it's coming from your end. It's not that our software is meddling with your data once we receive it, something has already meddled with it by the time we get it. If it was doing this to characters like ñ and ø and ü it would make a lot more sense, but characters like [ and ] are very normal basic ASCII, I can't imagine how they are getting translated in that awful way. I hate to tell users "use another browser", as CG should work fine on any browser, even very old ones. Still, I am guessing if you did that would be the last you'll see of that issue. |
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Sep-05-14
 | | Tabanus: <CG> I'm writing this now in Google Chrome! Which was available at work, and I will use it at home too. No more IE, which I've read bad things about the last few days. Hopefully the # problem is now gone. And thanks for your patience. I'm working hard (probably too hard) with my game collections, and this can make me impatient and grumpy sometimes. Sorry for that. |
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| Sep-05-14 | | MarkFinan: <zanzibar: <Annie K> I suppose I could.
But I don't know him, and I'm not aware he takes public comments.> If you open up a twitter account he always answers your questions. Bradford man, salt of the earth. ✌ |
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Sep-05-14
 | | chessgames.com: Zanzibar: <There's this one game discrepancy I don't understand: K Arakhamia-Grant vs S Kurbonboeva, 2014 — It has <FIDE>/<CG> result 1/2-1/2, but <TWIC> gives as 1-0. So does chess-results.com. Which leads me to ask how did this happen if <CG> is tracking <TWIC>?> I'm only speculating, but this would explain it:
1. Originally the game was released by FIDE as 1/2 and TWIC followed suit. 2. We downloaded the game from TWIC as 1/2.
3. Then some time later, the PGN was corrected to 1-0, but only by TWIC. 4. Then later we received the updated PGN but we discarded it as a duplicate. (Mind you: if the moves are identical it's regarded as a duplicate, even if the result of the game is different.) This gets back to the discussion we had a page or two ago, that such anomalies should ideally be flagged for administrator review. It would be hazardous to automatically assume that new-data trumps old-data, but a human should review the situation. |
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Sep-05-14
 | | chessgames.com: <Tabanus> Chrome is an excellent browser and easy to learn. Chessgames aside, I'm sure you'll enjoy your online experience a little bit more. |
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Sep-05-14
 | | chessgames.com: <Mind you: if the moves are identical it's regarded as a duplicate, even if the result of the game is different.> — Wait, is that true? I may have to retract that. I'll look at the code itself to be 100% sure. |
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| Sep-05-14 | | dakgootje: < Wait, is that true? I may have to retract that. I'll look at the code itself to be 100% sure.> Orrrr we could just ask SQ. I'd trust him more than the code. |
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| Sep-05-14 | | MarkFinan: CeeGee/Daniel.. I want to buy 3 premium memberships and it says I can buy a 3 year premium membership for $75. If I buy 3 different premiums for 3 different people do I still only have to pay the $75 or do I have to buy them separately? Or is there any point in buying myself one? Now I'm doing alright I want to repay a few favors, regardless of other stuff. ✌ |
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Sep-05-14
 | | chessgames.com: <MarkFinan> That's very kind of you. Yes, we do honor the 3-year-discount in such cases, but there's no easy way to set up an arrangement like that through the credit-card gateway. My suggestion is to buy yourself 3 (or more) years and then email me the recipients. I will active their accounts and deduct the years from your account. <dakjootje> Haha, too true. |
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| Sep-05-14 | | MarkFinan: Okay.. I've emailed you anyway, but I'll sort it out tomorrow or at the very latest Sunday. |
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Sep-07-14
 | | Penguincw: Hi <cg>. I was just wondering, is it possible to include the time beside each post? It doesn't have to display, but it should appear when you, say hover over it. Would that be possible or would there be too many problems? Thanks. :) |
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Sep-07-14
 | | SwitchingQuylthulg: <Penguincw> CG's position has always been to not include the time for several reasons; see chessgames.com chessforum for the latest explanation. |
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| Sep-08-14 | | MarkFinan: Daniel.. I bought the 3 year membership. Could you please split it up into 3 yearly memberships for the other 2 members when you have time. Thank you. |
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Sep-09-14
 | | OhioChessFan: Majorly bad call on the pun today. Wrong. Wrong. Wrong. |
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Sep-09-14
 | | chessgames.com: Yes, our apologies. We were scraping the bottom of the barrel there. Tomorrow's will be bad as well, but at least it will be bad in the way that puns ought to be bad. |
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| Sep-10-14 | | Blunderdome: <CG> If there's a problem with the barrel, check out the pun I submitted about a year ago for L Loewy Sr vs L Loewy Jr, 1904 |
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Sep-10-14
 | | chessgames.com: Blunderdome, that's not bad. I hate to break it to you but by voting score that pun is actually near the bottom of the list. But don't take it hard--in fact I found one *below* your pun which was quite good, and I just slated for use. It goes to show, the voting doesn't mean very much at all. While I was at it I removed some of the "never in a million years" puns. One of them tried to make a joke out of the Jonestown Massacre. Unbelievable. |
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| Sep-11-14 | | Blunderdome: Yeah, I wouldn't expect it to do very well in the voting booth because you can't get the pun unless you open the game (or already knew the names) - it just says "L Loewy." Obviously if you used it, you could display full first names on the homepage. Voting booth is good, but bound to produce some false positives and negatives. |
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Sep-11-14
 | | Stonehenge: I think it wouldn't hurt to have a field where you can enter an explanation to the pun you submit. For example for this game G McAuliffe vs J Shipman, 1992, I used Nuts! for a pun. In the explanation field I would enter http://en.wikipedia.org/wiki/Anthon... |
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Sep-11-14
 | | OhioChessFan: Stonehenge, expaining puns strikes me as explaining poetry. If you have to do it, it ain't good. That said, the pun voting booth is a good idea, but simply overwhelmed with mediocre entries. I've gone through a few times and see 10 straight obvious puns and give up. cg.c surely you aren't beholdened to the voting scores. |
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Sep-11-14
 | | Stonehenge: Perhaps CG should reverse the procedure. Lets make a list of sayings and proverbs and then find games for them :) |
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Sep-11-14
 | | OhioChessFan: There's a few people who do just that. The problem is they miss about 10 times for every one time they connect. |
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