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Werner Hug vs Vlastimil Hort
Skopje 1972  ·  Queen's Indian Defense: Classical. Traditional Variation (E17)  ·  0-1


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sac: 24...Bxh4 PGN: download | view Help: general | java-troubleshooting

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Kibitzer's Corner
< Earlier Kibitzing  · PAGE 2 OF 2 ·  Later Kibitzing >
May-30-03
Premium Chessgames Member
  patzer2: If 27 Kh2 (instead of 27 Kh1 as in the game), then simply 27 ...Qh5 (threatening 28... Qxh4#) wins.

Apparently, Hort was a superior strategist and tactician in the Indian and Pirc defenses.

May-30-03   thesonicvision: what was the purpose of the bishop sac?
May-30-03
Premium Chessgames Member
  Sneaky: sonic, in the game above after 25...Rf3!! clearly 26.exf3 is impossible because of the devistating revealed check that would follow.

But without the bishop sac, 24...Rf3? really could be met with exf3.

May-30-03   mrvertigo: 24. ...f3 25. exf3, gxf3 seems to at least force 26. qxf3, Rxf3 27. Kxf3 and black has a couple options.

if 26. Kf1 then Qxg3 27. Rd2, Rg7 28. Be3, Qh3+ 29. Ke1, Qh1+ 30. Be1, Qxe1#

if 26. Kh1, Qxg3 27. Rd2 (if Qf1 then ...Qxh3 28. Bh2, Ng3+) ...Qxh3 28. Bh2, Nxd2 29. Qxd2, e4 and black ends up even material wise with 3 passed pawns, two of them connected.

ok ok, it's not as good, but interesting in it's own right.

May-30-03
Premium Chessgames Member
  patzer2: thesonicvision, the purpose of the bishop sac with 24...Bxh4 was to remove the pawn at g3. Some call this combination technique "removing the guard." Note that with the pawn at g3, the nice combination pointed out by ZScore at the beginning of this game's commentary does not work.

Zscore, excellent analysis by the way. I highly recommend those looking at this game look at this line. It is the key to understanding Hort's winning combination beginning with 24 ...Bxh4. These kinds of games and combinations are invaluable in understanding tactics and strategy in the indian defenses.

May-30-03   ZScore: Thank you for the compliment patzer2.
May-31-03   mrvertigo: yeah but f3 is the move, just spill a bottle of jack daniels on the board when mr. hug isn't looking and shout 'he did it'.

It'll all work out.

Jan-30-05   dac1990: L-O-freakin'-L. This is not only a good combination, but funny too. A rook can be taken on three consecutive moves, but it leads to disaster and ends up being the winning piece anyway.
Jan-30-05
Premium Chessgames Member
  kevin86: Take my rook-please!

Black attempts to give up the rooks on three straight moves-only the last time,it is forced on penalty of mate. However,taking it costs the queen now--and the king later.

Jan-30-05   KibitzerX: this move in this game is very cool... although I am not sure I fully understand. Will have to look at the postings.
Jan-30-05   ice lemon tea: 28...Qh5!

almost nothing can be done to stop the next threat of mate.

Jan-30-05   TigerPawns: Well, 24... Rf3 is the move I found and I believe it does win, since this line is forced for white:

24...Rf3 25.exf3 gxf3+ 26.Qxf3 Rxf3 27.Kxf3 Nxg3 28.dxe5 dxe5

and now black has both material and positional advantage as well as a huge mobile passed pawn!

Jan-30-05   Kingsandsquares: I have a question: I looked at this puzzle and i found the first move but i had trouble finding the rest of the sequence. I was just wondering how you (whoever is reading) go about solving Chess Problems. Thanks
Jan-30-05
Premium Chessgames Member
  patzer2: Just completed the following analysis of Hug Werner - Hort Vlastimil [E18] Skopje Skopje, 1972, with Fritz 8. Most of the analysis is Fritz, but the verbal commentary is mine.

1.c4 Nf6 2.Nf3 e6 3.g3 b6 4.Bg2 Bb7 5.0–0 Be7 6.d4 0–0 7.Nc3 Ne4 8.Nxe4 Bxe4 9.Bf4 d6 10.Qd2 Nd7 11.Rfd1 h6 12.Ne1 f5 13.Bxe4 fxe4 14.Qc2 Nf6 15.f3 g5 16.Be3 Qe8 17.Kg2 Qh5 18.h3 Qg6 19.Rac1 Rf7 20.fxe4?! <It would seem White can hold with 20.d5 e5 21.Kh2 Qh5 22.g4 Qg6 23.Ng2=> 20...g4 21.h4 e5 22.Qd3 Nxe4 23.Nc2 Raf8 24.Bg1?? <This unforced move creates an awful obstruction. Instead, White can put up resistance and perhaps survive after 24.dxe5 dxe5 (24...Bxh4 25.gxh4 Rf3 26.Qd5+ Kh7 27.exd6 Rg3+ 28.Kh2 Rh3+ 29.Kg2 Rg3+ 30.Kh2 Rh3+ 31.Kg2 Rg3 )25.a3 Rd8 26.Qb3 Rxd1 27.Rxd1 Qf6 28.Qd3 Nf2 29.Bxf2 Qxf2+ 30.Kh1 e4 31.Qe3 Bd6 32.Rg1 Bc5 33.Qxf2 Rxf2 34.Rg2 Rf1+ 35.Kh2 > 24...Bxh4!! <Also winning is 24...Rf3! 25.exf3 gxf3+ (25...Rxf3? throws away the win after 26.Ne3 Rxg3+ 27.Kh1 Rh3+ 28.Kg2 Rg3+ 29.Kh1 (of course not 29.Kf1?? Qf7+ 30.Nf5 Qxf5+ 31.Ke2 Rg2+ 32.Ke1 Rxg1+ 33.Ke2 Qf2#) 29...Rh3+ 30.Kg2 Rg3 , when Black has to settle for a draw by threefold repetition) 26.Qxf3 (26.Kh1 Qg4 27.Bh2 Nxg3+ 28.Kg1 Ne4+ 29.Kf1 Qg2+ 30.Ke1 Qf2#) 26...Rxf3 27.Kxf3 Nxg3 28.dxe5 Bxh4 29.Rd4 Qf5+ 30.Rf4 Qd3+ 31.Kg4 Ne2 32.Ne3 dxe5 33.Rf5 Qd4+ 34.Kh3 Nxc1–+> 25.gxh4 Rf3 26.Ne3 <26.exf3 gxf3+ 27.Kf1 Qg2+ 28.Ke1 f2+ 29.Ke2 fxg1Q#> 26...Rg3+ 27.Kh1 <27.Kh2 Rff3 28.exf3 (28.Kh1 Rh3+ 29.Bh2 Rf2 30.Ng2 g3–+) 28...Rh3+ 29.Kg2 gxf3+ 30.Kf1 Rh1–+> 27...Rf2 0-1

In this final position, play could continue 28.Nf1 [28.Bh2 Rh3 29.Ng2 g3–+; 28.Ng2 Rh3+ 29.Bh2 g3–+; 28.Bxf2 Nxf2+ 29.Kh2 Rh3+ 30.Kg1 Nxd3–+] 28...Rh3+ 29.Nh2 [29.Bh2 g3 30.Nxg3 Rhxh2+ 31.Kg1 Rhg2+ 32.Kh1 Qxg3 33.Qxg3+ Nxg3#] 29...Ng3+ 30.Qxg3 Qe4+ 31.Qf3 Rfxf3 32.Kg2 Rf8+ 33.Nf3 Qxe2+ 34.Bf2 Qxf3+ 35.Kf1 Qxf2# 0–1

Just a few observations:

(1) <TigerPawns> is correct that 24...Rf3! is an alternative win, but only if Black answers 25. exf3 with 25...gxf3+! (but not 25...Rxf3?, which surrenders the win for a draw)

(2) White starts to stray with 20. fxe4?, when 20. d5 = could have held.

(3) The decisive blunder was 24. Bg1?? Instead, White could've put up more resistance, and possibly held with survival chances after 24. dxe5 .

Jan-30-05   rclb: I got Bxf4 but not Rf3!! really beautiful finish this.
Jan-30-05   MindlessOne: yay, I got the sunday puzzle, Bxh4 was just so I could uncover the check and Rf3 so I could exploit that check, if a pXf3 occured, as I went through this I did notice the reply Ne3 and decided Rg3+ was devasting, good puzzle
Jan-31-05
Premium Chessgames Member
  kevin86: Hug needs a hug (lol)
Mar-22-05   KibitzerX: <Chessgames.com> I am surprised you didn't give a clever name to an great game like this, with two guys whose last names are "Hug" and "Hort"!
Mar-22-05
Premium Chessgames Member
  chessgames.com: Ouch! That Hort!
Mar-22-05   KibitzerX: <Chessgames.com> LOL!! Yes that is an awesome name!! You guys never run out!!
Mar-23-05
Premium Chessgames Member
  aragorn69: Hug is arguably the weakest junior world champion ever. And he is Swiss... :=((

And <kevin86>, if you had seen his puppy-dog moustachioed face, you might really have wished to give him a big HUG. But, on the other hand, looking at his boring ultradefensive playing style, you might just as well have wanted to slap him in the face... just to waken him up a bit, see. ;-)

Mar-23-05
Premium Chessgames Member
  An Englishman: Good Evening: This game looks like something out of the Twenties or Thirties, where White lets all his pieces get bottled up on the Queenside doing nothing while Black proceeds unmolested with his King side buildup. Hey, it even culminates in a Rook sac as in Tartakower's masterpiece.
Jan-12-07   glenfiddich: The game has a nice sound to it. "Hug v. Hort" I'll hug you if you dont hort me.
Aug-26-08
Premium Chessgames Member
  Fusilli: You guys are right that Hug played rather passive, but it sounds a bit like you are not quite crediting Hort for a well-conceived and powerful attack: 20...g4!, 24...Bxh4!! The latter is a demolishing move, and maybe it is not easy to see (consider that you have to see the whole followup in order to play it confidently). If it weren't for that move, it looks like white's next move would be Rf1 and black looks only slightly better, if better at all (remember that the black knight is pinned). But of course, a GM would see Bxh4, perhaps in just seconds. I'm sure Hort had been working toward it, of course.
Jul-04-09   WhiteRook48: clever sacrifices
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