< Earlier Kibitzing · PAGE 5 OF 5 ·
|Jul-27-14|| ||scutigera: I finally register my account, pay my dues, and the very next week I solve my first Sunday puzzle ever! Try it yourselves, kids! It could happen to *you*...|
|Jul-27-14|| ||Cheapo by the Dozen: Black is up 2 pawns, but is poised to lose material, so some kind of combination seems called for.|
Lines that start with Qh4+ and Bf2+, in either order, seem to run afoul of g3.
h5 just seems to leave time for h4, and White's king has a hidey-hole.
Ne6 interferes with Bf2+
But suppose Black just lets the queen go, with 12 ... O-O. The only try I see to decline the queen while still coming out well in material is
13 Qxd5 Rxf7
14 Qxc5 Qg5+
15 Kh3 d6+
Oops. It seems White had better accept the queen. That leads us to
12 ... O-O
13 Nxd8 Bf2+
14 Kh3 Ne3
Black wants to push the d-pawn with discovered check, but he can't do so immediately because of the e6 interposition. White now needs to save his queen, or else get more than just a piece for it; otherwise he'll wind up down a pawn or two.
15 (Q moves generically) Kxd8
16 (Does something or other) d6+
17 g4 h5
leads to Black either mating or gaining material advantage, so White needs to do something with the tempi. But I can't think of anything that works for him.
|Jul-27-14|| ||Cheapo by the Dozen: I missed the Nf4 fork.|
|Jul-27-14|| ||Gilmoy: <David2009: I couldn't see the win ...
after 12...0-0 13.Nxd8 Bf2+ 14.Kh3 d6+ 15.g4 ...
click for larger view
and all becomes clear: after 15.g4 Ne3>
Or 15..Nf4# :)
|Jul-27-14|| ||PJs Studio: At first I thought 12...Bf2+ was the key. Morphshine is right on again though. |
Don't feel bad lost in space - I have never seen this game before either.
|Jul-27-14|| ||TheBish: I got the key move and the rest in a lively round of Guess the Move! (Although I did get some moves wrong on the way to the diagrammed position, but that takes nothing away from a successful completion of a Sunday puzzle.)|
|Jul-27-14|| ||rickycota: <trnbg: What if White had played 17.Qb3 (instead of 17.Nxe6)? With Qb3 White gains time to retreat his king to h3, and I can't see a forced win for black.>|
If white plays 17.Qb3 it comes with Rf4+ and the king has to outs (Kh3 or Kh5) both of which result in mate with Rh4#
|Jul-27-14|| ||M.Hassan: Black to play 12...?
Black is two pawns up.
<if 13.Nxh8 Qg5+ 14.Qg4 Bf2+ 15.Kxf2 Qxg4 and Black Queen is lost>
Apart from astrayed condition of White King, forces seem to be equal
Time to check
would not have ever occured to me!
|Dec-18-14|| ||KeyanChess: 12...O-O!!! was an amazing move. It's also unique. I've never seen such a move. It's such an amazing and unexpected move it deserves at least two exclamation points.|
|Nov-14-15|| ||kubbybulin: Why not 9.Kf1?|
|Mar-19-17|| ||RandomVisitor: <kubbybulin>9.Kf1 is good for white, also 11.h3 or 11.Qc2.|
|Mar-19-17|| ||AlicesKnight: They don't make 'em (very often) like this any more ....|
|Mar-19-17|| ||morfishine: A witty & superb game title of imperishable brilliance |
|Mar-19-17|| ||kungfufighter888: CHECKMATE!!!|
|Mar-19-17|| ||ColeTrane: Today's title defiantly gets my attention; putting down this and getting my undivided attn for an epic battle royale|
|Mar-19-17|| ||The Kings Domain: Golden oldie.|
|Mar-19-17|| ||eykca: Yeah, I'm with <Kubbybulin> 9.Kf1 seems safer, but I guess 9.Kg3 gives white a chance to get the rook activated.|
|Mar-20-17|| ||OhioChessFan: Self respecting 19th century players simply didn't make sissy moves like 9. Kf1.|
|Mar-20-17|| ||OhioChessFan: I'll give White 9. Kg3 for sheer chutzpah, but 11. Ng5 was truly awful. But in 19th century context, a King side attacking move was de rigeur.|
|Mar-24-17|| ||morfishine: <Cole Trane> Why not open your forum since UR a full member? This gives us an alternate place to post|
|Jun-26-17|| ||Amarande: Are the final moves confirmed anywhere?
It seems that almost every source I've read agrees on up through 16 ... Nxe6 but then diverges on exactly how the game went to the mate:
Mason's Social Chess (Game No. 51) gave the conclusion as seen here.
Tartakower/Du Mont's 500 Master Games (Game No. 11) gives 17 g3 Nxd8+ etc. (the same line is given by Mason as a variation).
The game is also found in The Fireside Book of Chess p. 354; alas, I donated my copy during a move and Google has only snippet view, however it gives Black's 17th as ... Nd4+ (which for all practical intents and purposes is the same as capturing the Knight, of course).
It is also in Fine's The Middle Game in Chess, but my copy disintegrated long ago, the book is hard to find and expensive and McKay does not seem to be keen on ebooks, so I'm unable to verify offhand just which variation was given there.
Which one was actually played? Were any of them played, or did Hoffman actually resign early (perhaps even as early as 16 ... Nxe6)?
|Aug-04-17|| ||GrahamClayton: 12...0-0 - A rare example of a player castling with an enemy piece adjacent to the King.|
|Jan-23-18|| ||Jeweller: Chess friends. Chess engines analyze this game here: http://proint.narod.ru/jeweller/jew...|
|Mar-05-18|| ||CheckMateEndsTheGame: I never saw 0-0|
|Jun-13-18|| ||guilleon: I have a different line here, after 16. ... Nxe6 17. g3 Nxd8 18. Kh4 Rf4+ 19. Kg5 Ne6+ 20. Kh5 g6+ 21. Kh6 Rh4+ 22. gxh4 Be3#. From the '500 Master Games of Chess' book. This is odd.|
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