|
< Earlier Kibitzing · PAGE 68 OF 129 ·
Later Kibitzing> |
Mar-31-07
 | | TheAlchemist: <dakgootje> Good luck! |
|
| Mar-31-07 | | TTLump: I had some time this afternoon and was playing around with 19.h6 and there are some nasty continuations, here is one in particular ... 19.h6 Bxe4 20.hxg7 Kxg7 21.Bd3! Bxh1 22.Rxh1 Rh8 23.f5! Kg8 24.f6 Bf8 25.Qh2 and White is down the exchange but with what looks to me like an unstoppable attack.
 click for larger view |
|
| Mar-31-07 | | Zebra: Can't we answer h6 with ...g6? |
|
| Mar-31-07 | | dakgootje: Hmmm... one last thought for I leave for my books again: In TT's position what about 25. ...h6 26. gxh6 Bxh6 27. Bxh6 Qxf6? I think giving back the exchange is almost forced but the most immediate danger of whites attack is gone aswell. |
|
| Apr-01-07 | | Marco65: <TTLump> Good point! After 19.h6 Bxe4 20.hxg7 Kxg7 21.Bd3! there are of course alternatives to 21...Bxh1, but if we only gain a pawn from 19...Bxe4 this is not enough compensation for having White throwing everything against our king. I'm now convinced 19...g6 is forced |
|
| Apr-01-07 | | Marco65: MFO requested a second timeout (their last one), so I guess their move is due by April 2nd 3pm EDT. They must have some trouble... |
|
Apr-02-07
 | | TheAlchemist: 19.g6 was played |
|
| Apr-02-07 | | dakgootje: hmmm.. I think h6 is best? |
|
| Apr-02-07 | | Marco65: I hate surprises. There are many candidate moves here, at least 19...h6, 19...Bxe4, 19...Bc6, 19...Qa5, 19...Nf6. 19...h6 might seem the safer, but be careful: they might plan a bishop sac after 20.f5 Here is how things can quickly go wrong if we are note careful: 19...h6 20.f5 Bxe4 21.Rg1 (not yet 21.Bxh6? gxh6 22.Qxh6?? Bg5+) 21...Bxf5? (it was last chance to play ...Bg5 giving back the pawn to stop the attack) 22.Bxh6 gxh6 23.Qxh6 Nf6 24.g7 and mate. If we don't push to h6, we must also be careful against White's h6! For instance 19...Bc6 20.h6!? Bxa4? 21.gxh7+ Kh8 22.hxg7+ Kxg7 23.Qg2+ Kh8 24.Bc4 and 25.Rdg1 shoud force Black to give back the piece with ...Bg5 but White remains much better. Maybe 19...Bxe4 seems greedy but it's the most correct here, trying to exchange some piece and staying ahead of a pawn after 20.Bd3 (TTLump's idea in a similar position) Nf6 21.Bxe4 Nxe4 22.Qg2 exf4!? 23.Bxf4 fxg6. I'm sleepy, I hope not too many mistakes in this analysis. Time to fix it tomorrow :-) Good night |
|
| Apr-02-07 | | mckmac: This is the position after Marco's 21...Bg5.(19...h6 20.f5 Bxe4 21.Rg1 Bg5)  click for larger view |
|
| Apr-02-07 | | mckmac: After 19...Bc6 20.h6!? Bxa4 21.gxh7+ Kh8 22.hxg7+ Kxg7 23.Qg2+ Kh8 24.Bc4  click for larger view |
|
| Apr-02-07 | | mckmac: And after 19...Bxe4 20.Bd3 Nf6 21.Bxe4 Nxe4 22.Qg2 exf4!? 23.Bxf4 fxg6  click for larger view |
|
| Apr-03-07 | | Marco65: <mckmac> Thanks, I'm too lazy to post diagrams. Anyway some improvement must be found also in 19...Bxe4 20.Bd3 Nf6 because of 21.gxh7+ Kxh7 22.Bxe4+ Nxe4 23.Qg2 and I don't like our position very much. Probably 20...Bxd3 must be examined. |
|
| Apr-03-07 | | Marco65: <TheAlchemist> A proposal of incrementing the number of time-outs and the number of days was issued in brankat's forum. Can you check what the team thinks? I'm against that, this game is already lasting too long. |
|
| Apr-03-07 | | mckmac: Position after 19...Bxe4 20.Bd3 Bxd3 21.Qxd3 h6 22.gxf7+ Rxf7 23.f5 Bg5 24.Rhg1 Bxe3+ 25.Qxe3 Rf6.  click for larger viewPosition after 19...Bxe4 20.Bd3 Bxd3 21.Qxd3 h6 22.gxf7+ Rxf7 23.fxe5 Nxe5 24.Qd5 Bg5 25.Bxg5 Qxg5+ 26.Kb1  click for larger view |
|
| Apr-03-07 | | Marco65: As for my proposition, a part of analysis for 19...Bxe4 20.Bd3 Bxd3: a) 21.Qxd3 exf4 22.gxh7+ Kh8 23.Bxf4 Qa5 (it seems time to create some threats ourselves, or maybe this is already dubious?) 24.Bxd6 [24.b3 Ne5 seems ok for us] 24...Bg5+ 25.Kb1 Qxa4 26.Bxb8 [26.Bxf8 Nxf8 27.Qg3 Qb5 28.Rhe1 Bf6 29.Rd5 Qb7 30.h6 g6 31.Rd6 Nxh7 32.Rd7 Qxd7 33.Qxb8+ Bd8 34.Qe5+ Bf6 =] 26...Nxb8 27.Qd6 Re8 28.Rhe1 Rxe1 29.Qf8+ Kxh7 30.Rxe1 Nd7 31.Qxf7 Qc6 our position seems to hold just by miracle. The evaluation is unclear to me. And there is still the alternative b) 21.cxd3
I still haven't found any way to stay one pawn ahead without taking too much risk, everything I look at from the starting position results in chaos, team please help! |
|
| Apr-03-07 | | Marco65: <mckmac> Sorry I overlapped posts. In my analysis I (probably hastily) rejected 21...h6 because after 22.Qd2 there is still the threat of f5 & Bxh6, and if 22...exf4 23.Bxf4 Bg5 24.Bxg5 Qxg5 25.Qxg5 hxg5 26.gxf7+ Rxf7 27.Rxd6 White has the better endgame |
|
| Apr-03-07 | | Marco65: <mckmac> Final (hopefully) correction: 19...Bxe4 20.Bd3 Bxd3 21.Qxd3 h6 22.Qd2?! exf4 23.Bxf4 fxg6 with the threat of 24...Rxf4. 21...h6 seems a good defence. But still 21.cxd3 is uncharted territory... |
|
| Apr-03-07 | | chessmoron: 19...Bxe4 20 Bg2 Bf5 21 gxf7+ Kh8! (NOT Rxf7 or Bd5 or does it matter if we sac rook?) 22 h6 g6 5 Bd5 click for larger viewI don't know about you guys, this is still pretty much drawn game, should we drag a little longer or offer draw right now. |
|
| Apr-03-07 | | chessmoron: *correction* NOT Rxf7 and Bd5 will follow, capturing the rook or does it matter if we sac rook? |
|
Apr-03-07
 | | TheAlchemist: I say we throw caution to the wind and take the bull by the horns, either by a) taking a pawn: 19...Qa5 20.gxh7 Kxh7 21.b3 Bxe4 22.Bd3 Qd5 b) taking the exchange (if 20.Bd3): 19...Bxe4 20.Bd3 Bxh1 21.gxh7 Kh8 22.Rxh1? Is this bad? It doesn't seem so to me. If 19...Bxe4 20.Bg2, we could probably follow chessmoron's line and be ok. I shuffled the pieces around for a while and 20...Bf5 21.gxf7 Rxf7 22.Bd5 Qa5 23.Bxf7 Kxf7 and here if 24.b3 Rc8 is very good for us, I think. |
|
| Apr-03-07 | | mckmac: Thanks <Marco65> for the correction.In that line, 21.cxd3 looks unusual at first glance,but we must have a good look at it. <Chessmoron> After 23.Bd5 Qa5 24.b3 Nf6 25.Bc4...it looks to me like there is play left in the position. And if 23.Bd5 Qa5 24.b3 Nf6 25,Rhe1*...then 25...Nxd5 26.Qxd5 Qc7 27.Rd2 Rb5  click for larger viewFollowing <The Alchemist> on 20...Bf5 21.gxf7 Rxf7 22.Bd5 Qa5 23.Bxf7 Kxf7 24.b3 Rc8 (with problems for White on the c2 square)  click for larger view I lean towards White answering 19...Bxe4 with 20.Bd3. It appears to be more in tune with the reason for playing 19.g6 in the first place. Also,the lines following 20.Bd3 have great potential for complications,and this should/could be in the interest of the attacking side. |
|
Apr-03-07
 | | TheAlchemist: <I lean towards White answering 19...Bxe4 with 20.Bd3. It appears to be more in tune with the reason for playing 19.g6 in the first place. Also,the lines following 20.Bd3 have great potential for complications,and this should/could be in the interest of the attacking side.> Ok, but why can't we play 20...Bxh1 then? I know it may seem like "asking for it", but is it really not playable? |
|
| Apr-03-07 | | brankat: <CG team> I'm relaying a post bu <Akavall>, together with my reply/comment. <<<Akavall> <<I REALLY think that we should allow longer timeouts. Perhaps add another 3 timeouts for both sides, and make each timeout TWO days.><I am certainly fine with this proposal :).>> > I can present the above to <CG Team> to see how they feel about it. Personally, I'm quite sceptical. Even during first 6-7 moves when they were obvious (although not forced), like <d4><cxd4><d6><a6> etc, it still took two full days for teams to make their moves. I don't know. What I do remember, though, in the first Consultation game I was a part of more than a year ago, we did 58 moves in 67 days, without any time-outs. And even then it felt like a marathon. In the second game, You<Akavall> participated in with <sq> and <suenteus> it was 28 moves in 67 days, 2 time-outs each. On both occasions players were form different time-zones. Maybe it has to do with a number of players = 10. Waiting to hear everyone's opinion, then discussing it. In the first 2 games the teams were 5 (then 3) players each team. Also, the longer the game goes on, the players will be less and less interested, which will lead to further replacements and time-outs. Frankly, I'd do it the other way around: No more time-outs, and instead 48 hours per a move, make it 24 hours! To force the play, like in real OTB games. Kind off. Let the more determined, more comitted team prevail, or draw. The last man standing sort of thing. Otherwise, this will not end before late summer. I wonder how many players will still be around then? But, of course all of this will be up to the 2 teams. I'll now post the same at <TheAlchemist>'s forum. |
|
| Apr-04-07 | | hitman84: <TEAM>Sorry, I've been a bit busy lately.
Catch you all soon. |
|
 |
 |
|
< Earlier Kibitzing · PAGE 68 OF 129 ·
Later Kibitzing> |