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Komodo (Computer)
  
Number of games in database: 135
Years covered: 2010 to 2016
Overall record: +48 -14 =73 (62.6%)*
   * Overall winning percentage = (wins+draws/2) / total games.

Repertoire Explorer
Most played openings
A07 King's Indian Attack (4 games)
A48 King's Indian (4 games)
B32 Sicilian (4 games)
E12 Queen's Indian (4 games)
E32 Nimzo-Indian, Classical (3 games)
D85 Grunfeld (3 games)
D10 Queen's Gambit Declined Slav (3 games)
A06 Reti Opening (3 games)
B30 Sicilian (3 games)
C02 French, Advance (3 games)

RECENT GAMES:
   🏆 TCEC Season 9 (stage 1a)
   Houdini vs Komodo (May-21-16) 0-1
   Komodo vs Bobcat (May-19-16) 1-0
   Hakkapeliitta vs Komodo (May-18-16) 0-1
   Komodo vs Fridolin (May-16-16) 1-0
   Fizbo vs Komodo (May-15-16) 0-1

Search Sacrifice Explorer for Komodo (Computer)
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KOMODO (COMPUTER)
United States of America

[what is this?]

Komodo is a UCI chess engine developed by Wikipedia article: Don Dailey, Mark Lefler, and supported by chess author and evaluation expert, GM Larry Kaufman.

http://komodochess.com/

Wikipedia article: Komodo %28chess%29


 page 1 of 6; games 1-25 of 135  PGN Download
Game  ResultMoves YearEvent/LocaleOpening
1. Ikarus vs Komodo  ½-½322010CCT 12B95 Sicilian, Najdorf, 6...e6
2. Komodo vs Hannibal  1-0882010CCT 12B12 Caro-Kann Defense
3. DirtyChess vs Komodo 0-1672010CCT 12D47 Queen's Gambit Declined Semi-Slav
4. Komodo vs Crafty  ½-½1132010CCT 12D37 Queen's Gambit Declined
5. Shredder vs Komodo  ½-½662010CCT 12D63 Queen's Gambit Declined, Orthodox Defense
6. Komodo vs Sjeng ½-½422010CCT 12B80 Sicilian, Scheveningen
7. HIARCS vs Komodo  1-0852010CCT 12B18 Caro-Kann, Classical
8. Komodo vs Now  1-0542010CCT 12B80 Sicilian, Scheveningen
9. Deep Junior vs Komodo ½-½1102010CCT 12B12 Caro-Kann Defense
10. Almond vs Komodo 0-137201010th International Computer TournamentB23 Sicilian, Closed
11. Rybka vs Komodo 1-039201010th International Computer TournamentB09 Pirc, Austrian Attack
12. Komodo vs Kallisto 1-027201010th International Computer TournamentB32 Sicilian
13. Komodo vs Pandix  1-062201010th International Computer TournamentC91 Ruy Lopez, Closed
14. The King vs Komodo  0-166201010th International Computer TournamentB27 Sicilian
15. Komodo vs Shredder 0-1115201010th International Computer TournamentD38 Queen's Gambit Declined, Ragozin Variation
16. Deep Sjeng vs Komodo  ½-½61201010th International Computer TournamentB27 Sicilian
17. Komodo vs Deep Junior  ½-½71201010th International Computer TournamentD27 Queen's Gambit Accepted, Classical
18. HIARCS vs Komodo  1-068201010th International Computer TournamentE92 King's Indian
19. Vitruvius vs Komodo  ½-½752013nTCEC - Stage 2bD02 Queen's Pawn Game
20. Shredder vs Komodo  0-1652013nTCEC - Stage 2bB06 Robatsch
21. Gull vs Komodo 0-1622013nTCEC - Stage 2bD85 Grunfeld
22. Komodo vs Vitruvius ½-½1132013nTCEC - Stage 2bD02 Queen's Pawn Game
23. Komodo vs Chiron 1-0542013nTCEC - Stage 3B01 Scandinavian
24. HIARCS vs Komodo  0-1582013nTCEC - Stage 3A10 English
25. Komodo vs Houdini ½-½572013nTCEC - Stage 4B96 Sicilian, Najdorf
 page 1 of 6; games 1-25 of 135  PGN Download
  REFINE SEARCH:   White wins (1-0) | Black wins (0-1) | Draws (1/2-1/2) | Komodo wins | Komodo loses  

Kibitzer's Corner
< Earlier Kibitzing  · PAGE 4 OF 4 ·  Later Kibitzing>
Jul-08-16  john barleycorn: <Sally Simpson: Hi John,

I thought I had it right, the problem is the actual game and the computer has to solve it. But they are not playing a game.

It has no will to win, it fears not losing. It just calculates. ...>

It uses an algorithm and picks the best *solution* according to his evaluation function. And it just *hopes* this produces a win. Which today it does constantly against 98% of players.

<Fears not losing> yes, that is a strength of these machines. I have never seen any of the things getting red ears and cheeks when their king was under attack.

Jul-08-16
Premium Chessgames Member
  Sally Simpson: Hi John,

I don't think it hopes. They usually have it all worked out. Hope chess is a human trait.

Another lad mentioned: "Houdini sacrifices 3 pawns for initiative."

A computer does not know what the initiative is. That is us putting human thinking into the play of a machine.

HeMateMe thinks Tal would love this era.

Then we recall the Tal quote.

"You must take your opponent into a deep dark forest where 2+2=5, and the path leading out is only wide enough for one."

2+2=5 will never compute.

There are no deep dark forests when machines meet. There is no landscape, no drama, no twists in the tail. No fun.

Jul-09-16
Premium Chessgames Member
  OhioChessFan: <Sally: Humans blunder and win games. a human will knowingly play not the best move to set OTB problems for their opponent to solve. This is something a machine could never do. It has to play what it considers is the best move all the time and every time. >

Talking programming is beyond my pay grade, but let me take a shot at this. I think it'd be rather simple to program a little subroutine to play a sub-optimal move based on the resulting position. Something like:

If top 10 moves have positive evals of <.05, then play 11th best move if opponent has >10 only moves in next 30 plies.

Jul-09-16
Premium Chessgames Member
  alexmagnus: Or take a similar approach as AlphaGo did in Go. Train a neural network on human games. And them combine the NN evaluations wih the evaluations of a comventional engine. Then you get an engine that plays better than humans but "human".
Jul-09-16
Premium Chessgames Member
  alexmagnus: <A computer does not know what the initiative is.>

Doesn't it? After all, somehow it <does> evaluate positions with imbalanced material correctly, which means it does understand conceptions like positional advantage, and yes, initiative. It may not know the word "initiative" but you do not have to have a word for something to know that this something exists.

Jul-09-16
Premium Chessgames Member
  HeMateMe: White Zombie

More Human Than Human

<https://www.youtube.com/watch?v=E0E...>

Jul-09-16
Premium Chessgames Member
  Sally Simpson: Hi Alex,

I was just commentating on how we use human terms in a wrong context when looking at a computer game. I suppose it's inescapable as we make attempts to understand and explain what is going on.

Jul-09-16
Premium Chessgames Member
  morfishine: Who knows whats best...maybe we are left with 'Father Knows Best' and thats it

*****

Jul-09-16
Premium Chessgames Member
  AylerKupp: <morfishine> Perhaps someone will be sufficiently motivated to write a killer chess program and name it 'Father'.
Jul-09-16  scholes: <Sally> Check out this game

Stockfish vs Jonny, 2014

Stockfish sacrifices a full rook at move 22. Then it doess nothing to regain the material till move 40. When it sacrifices another rook to win back the investment. It was voted by chess.com as crazy game of the year.

Jul-09-16
Premium Chessgames Member
  RandomVisitor: <scholes>In that game, after 21...a5


click for larger view

Komodo-10-64bit:

+0.30/40 22.Nac4 Kg8 23.Qa3 f6 24.Nf3 Nd3 25.Rfc1 Nxc1 26.Rxc1 Nb4 27.Ne1 g6 28.Nxc2 Nxc2 29.Rxc2 Kg7 30.g3 Rhd8 31.h3 Rd7 32.Ra2 Ra8 33.Nb2 Qc1+ 34.Kh2 Rb7 35.Nd3 Qxa3 36.Rxa3 Rb5 37.Nc5 Kf7 38.Kg2 Ke7 39.Ra4 Rb4 40.Ra1 Kd6 41.Kf3 Kd5 42.Kf4 h6 43.Ra2 Rbb8 44.h4 Rb4 45.g4 g5+ 46.hxg5 fxg5+ 47.Kg3 Rbb8

<+0.21/40 22.Nb5 c1Q 23.Raxc1 Qxc1> 24.h4 Qc2 25.Nd6 g6 26.Ndxf7 Kg7 27.Nxh8 Kxh8 28.Qxa5 Kg7 29.Qb5 Rc7 30.Nc4 Qd3 31.h5 Re7 32.Qb8 Qf5 33.hxg6 hxg6 34.Ra1 Qc2 35.Qg3 Nf6 36.Nd6 Nc6 37.Qg5 Rd7 38.Qc5 Qb2 39.Rf1 Qxb3 40.e4 Nd8 41.e5 Nd5 42.Qc8 Nb6 43.Qc1 Ne6 44.Qe3 Qxe3 45.fxe3 Nd5 46.Ne8+ Kh6 47.Nf6 Rd8 48.Kf2 Rf8

Jul-10-16  falso contacto: Black King was miserable all the way tho.
Jul-10-16
Premium Chessgames Member
  Sally Simpson: Hi Scholes,

Thanks for the link, seen it before, still as unimpressed now as I was then. I see they made it GOTD. What's next? 'Sportsman of the Year.'

Here:

Substitute 'song. for 'game.'

https://www.youtube.com/watch?v=Gx_...

Jul-11-16
Premium Chessgames Member
  alexmagnus: As for what a computer knows or not. It seems to me many people mix up three notions: knowledge, intelligence and consciousness.

Even the most primitive computer possesses knowledge. Actually anything connected with some kind of explicit or implicit database does.

Just as easy is the answer whether a computer is conscious - a clear "no".

With intelligence, there are debates. I'm on the "yes" side, because most of the "no" arguments IMO mix it up with consciousness. Intelligence is the ability to perform some tasks for which we humans require thinking. It is not necessarily being aware of that ability (after all, already the word "aware" suggests consciousness). In this sense, computers are intelligent, though their intelligence is specific, not general (IBM's Watson may be the first step towards general intelligence).

The pyramid is this:

Knowledge < specific intelligence < general intelligence < consciousness.

Each "bigger" part cannot exist if the smaller part is absent. Chess computers are on the specific intelligence level. Modern computer technology generally somewhere in between specific and general intelligence.

And it will take some time for comps to gain consciousness. Nobody still knows what consciousness is. There is that somewhat disturbing theory that consciousness emerges spontaneuosly in any intelligent system that is complex enough, with the degree of the necessary complexity being yet unknown. Disturbing because if this is the case, one day we may create a conscious computer without having aimed for it.

Jul-11-16
Premium Chessgames Member
  Schwartz: I have a cat, and I'm convinced mice have consciousness.. also they can make about 200 sounds.

Anyway, humans have access to a really pretty good assortment of tools to operate.

Some computers should have a vibrant 'ecosystem' to support their purposes.. but they're(the computers) not very similar to humans.. and I don't see them having consciousness for the next 1000 years.

Jul-11-16  Everett: We don't even understand how consciousness works, how it's created in living things, how it operates... Yet, we feel we can create it in a computer. Remarkable.
Jul-11-16
Premium Chessgames Member
  Appaz: <Everett> We should be grateful that some people don't think this way. The phenomena of flying was not fully explained, but that didn't stop some folks from building more or less successfully flying constructions.

Experimentally mimicking the nature is often a good way to reach an explanation.

Jul-15-16  posoo: now DIS man dos not play many DRAUGHS. i have many respect for HIM~!
Jul-18-16  Everett: < Appaz: <Everett> We should be grateful that some people don't think this way>

Maybe you should keep your shoulds to yourself.

And to compare consciousness to flying to prove a point is quite an obtuse idea. Perhaps you should choose another 😀

Jul-18-16
Premium Chessgames Member
  Appaz: <<Everett> Maybe you should keep your shoulds to yourself.>

Weird expectations for a public forum.

<And to compare consciousness to flying to prove a point is quite an obtuse idea. Perhaps you should choose another>

No, I'm quite happy with that one.

Aug-03-16
Premium Chessgames Member
  Penguincw: Komodo 10 wins the TCEC Season 9, Stage 2 Championship, with a score of 22.5/30, tied with Stockfish 110616 (edged it out on tiebreaks, 320.25-314.00). Komodo was also the top seed here, with a rating of 3228, 6 points ahead of Stockfish.

Komodo also gained 2 rating points for its effort...

http://tcec.chessdom.com/archive.php

Aug-13-16
Premium Chessgames Member
  Ron: Rating list for chess engines:

http://www.computerchess.org.uk/ccr...

Sep-14-17  scholes: Komodo wins knight odds game against Nakamura
http://talkchess.com/forum/viewtopi...
Nov-01-17  SChesshevsky: A couple of quick questions:

In competitions like TCEC's it seems like the machines use book for the first half dozen or so moves. Does the computer pick which book opening is played? If not, how is it decided?

Given the advance in machine learning, I'd guess that a high powered computer with an adequate database could narrow down the entire chess opening spectrum and distill the best array of lines that could gain an advantage for white and conversely always or just about equalize for black. This computer program would not be interested in anything else but finding those best "sure fire" openings. With criteria, say, position after move 16. or so.

Has anyone heard of any development efforts for such a program?

Thanks!

Nov-01-17  markz: <SChesshevsky: Given the advance in machine learning, I'd guess that a high powered computer with an adequate database could narrow down the entire chess opening spectrum and distill the best array of lines>

In my opinion, it is almost impossible, because the number of possible openings is almost unlimited. For machine learning, we need to know the best moves so that machine can learn them, which is almost impossible also.

I think it is possible that the best chess engines fight with each other million and million times, they will learn which moves are the better moves from their match results, and then become better and better.

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